How to use a custom version number for a mod

  • It's all in the title really, did a bit of looking around, guessing it would have to be hex editing but I can't quite work out what I should be changing.


    Anyone able to shed some light on this for me?

  • Reshacker does it easy.. just open up the Freelancer.exe & FLserver.exe in it
    Change the build number to your desired one and save em.. done..


    But please check/reference the current "taken" builds before doing so.. to save you
    having to do it all agian. :lol: