really? i wanna know lol. it would be so wierd.
Is there any way to make the nomads neutral in MP?
- Abel6669
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Yes, and there's a mod out that makes killing Nomads increase your rep with every faction, including the Nomads. It's called Friendly Universe, if memory serves. Have a look at that if you want to learn to mod the Nomads to be friendly.
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Mini-Tutorial
how to make the Nomad faction to be a neutral faction with all the others factionsDATA\initialworld.ini
Change, in each group, {rep = *.**, fc_n_grp} to {rep = 0, fc_n_grp}
Change, in the group fc_n_grp only, all the {rep = *.**, ****} to {rep = 0, ****}EXE\newplayer.fl
Change the line {house = -0.65, fc_n_grp} to {house = 0, fc_n_grp}EXE\mpnewcharacter.fl
Change the line {house = -0.65, fc_n_grp} to {house = 0, fc_n_grp}data\missions\empathy.ini
Change, in each group, {empathy_rate = fc_n_grp, 0}
Change, in the group fc_n_grp only, all the {empathy_rate = ****, 0}Fully neutral nomad with all the factions
ps: the friendly universe will do: if you kill 20 nomads every faction, including nomad, will be fully friendly.
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It would seem, if you kill over 180 to 200 Liberty navy fighters, you become white to the ones in Unknown via Gamma....worked for me.