On Weapons and shields

  • Hi, I'm new to this forum, but old in playing Freelancer :)
    I currently play the Discovery: Reunion 4.85 mod (in Open SP). Wow, very good.


    I have a question concerning weapons vs shields. When a weapon states that is good vs a type of shield and weaker vs another type of shield, how does this is translated in % of damage dealt (more or less)?


    And another one, how can you take screenshots from the game and where they are stored?


    Thanks.

  • Generally speaking, weaker means 80% damage, stronger means 120%; looks like Discovery keeps to that, except for Pulse (EMP) weapons. The exact numbers can be found in EQUIPMENT\weaponmoddb.ini. I have an Excel spreadsheet that takes this info into account (vanilla weapons only). FLStat can work with mods, but it only shows the modifier value.


    Screenshots are taken with Print Screen; they are saved in My Documents\My Pictures\FreelancerShots. Alt+Print Screen also works, saving to the clipboard.