Epsilon mod - Comments and feedback

  • OK, thanks for the cue, I was thinking that way but it´s good to know for sure (v1.4 thing). And keep up the great work guys! I love what your doing! <img src=smilies/icon_smile_big.gif width=15 height=15 border=0 align=middle> Gagdet is the way! Maybe you should put bigger cargo type ships, with less defenses?? I found the Ceres and the other &quot;little&quot; and I dream of the day I can fly a Super Cargo type cap ship (40000-80000 space) like we can see sometime in the game. Go for the price, I don´t want something powerful, I want it useful... By the way, Mars Flier is way to kewl! A little bit overpowered thought, compared to my start in the game, it´s kind of boring me, I think i´ll aim for &quot;warlord&quot;, looks nice and more &quot;balanced&quot;..

  • I thought.... for the mars flier.... Maybe that IF it was a transport (BIG big capacity)... with even less flexibility... with THAT firepower (TOO much for a fighter.. Don´t have to fight a group of three(even four) in &quot;approach&quot; to destroy them all...), it would be really good... with a price WAY higher then that of the mars flier.......... You´re the guys!! I´M just suggesting.... But it´s so REAL that the harder is the game, the better it is.... well, i mean, concentrating.. is it fun for you? i dont know, but it sure is for me......... (thought it´s real fun to find a real good trade route not THAT hard...) balancing is hard, i know....... (I´ll explain MY way of playing..... I dogfight everything for awhile.. the time to get a &quot;good&quot; fund, mission or else, then I make friend with the necessary guys and the ones around them(to get better funding or &quot;passway&quot<img src=smilies/icon_smile_wink.gif width=15 height=15 border=0 align=middle>, then I CARGO, a lot, with the best trade route possible, bribe a lot, cargo a lot, THEN buy a &quot;good&quot; ship, EXPLORE!!! and find THE BEST SHIP AND EQUIPMENT POSSIBLE.. dogfight, became too powerful, get bored.......) (could be helpful to build a &quot;better&quot; game, (for the creative guys) See ya! Edited by - Sord on 5/4/2005 10:01:11 PM

  • @ the Nova Design Team, Hi! First of all I want to take this opportunity to thank you for all the work that must surely have gone into making this great mod. It looks fantastic; I love the new systems, ships and equipment. It feels excellent: smooth an

  • OK. Intense exploring has given me some answers. Still curious about Hell´s Keep and EDI, though. I managed to get neutral with the Spiders, but found that trying to reverse it (shooting Spiders to get good with Lizards) is taking a lot longer. I´m guessing there´s some complex faction balancing going on, but I don´t actually know how it works. So, anyway, I bought the Nemesis... and now I have a couple more questions. How come the Nemesis has a higher top speed than my previous Snare 9, with the same powerplant and thrusters? I´d also like to see the Nemesis´ outfitted with guns that work better together. Too much difference in projectile speed to make aiming possible, really. I got eaten up by 3 Spiders in notime, especially since the most versatile turrets on the Nemesis go through energy like me through ice cream. Again, these are only minor gripes I have with what is a completely awesome mod. I really like it and I look forward to some MP action. Thanks again for all the hard work! Edited by - claptree on 5/10/2005 2:55:06 AM

  • Sord, The mars flier will stay pretty much the way it is with some minor handling improvements by Crabtree, in fact in order to better balance the mod, all the more uber ships are being moved to AI use as well (with appropriate weapons per area) and all the higher level ships are being moved into the outer areas, and some may even have factional leanings at one base with a different factional leaning on another. Powerful ships will not be available close to major areas. Large cargo/passenger ships are being planned but are unlikely to be that large a capacity.. sorry to disappoint you.. The larger ships have trouble docking with bases now and we like to be realistic about cargo capacity verses ship size. One thing that has been suggested is a modular cargo ship , with buyable add on cargo modules, similar to a train... capacity determined by the additional modules at a hefty pricetag.. natch...<img src=smilies/icon_smile_tongue.gif width=15 height=15 border=0 align=middle> Lootdrops are being changed and the availability of certain items will be ´restricted´, or less restricted further out, in an effort to get people away from liberty and into outlying systems in order to get the good stuff... Factional alliances will be more important. Claptree, Kandor and Dundreggan are laggy true.. and its the same in mp, but it is largely down to computer/graphics capacity. We found a trade route as well and have had others reported.. Could you drop me a mail about it in case its one we missed? My email in my profile will find me. Thruster drain will also be altered as part of the changes. Hells Keep: In order to dock with it you have to be neutral with the nomads.. this is possible given the way the factions work, that system is also up for some changes. I see you found the Nemesis.. in your later post. E.D.I. were supposed to have a base but that has not been done as yet, we have other systems within the mod to develop, there is a place for them in there. The Lizards .. a bribe.. maybe, maybe not.. lol <img src=smilies/icon_smile.gif width=15 height=15 border=0 align=middle> The spider bribe.. cant really tell you where that is either but if you found it once you will again. <img src=smilies/icon_smile_tongue.gif width=15 height=15 border=0 align=middle>.. factional balance is interwoven by killing the not necessarily obvious foes.. killing just one race or group is the slow way of getting neutral, however you have to make the right choices.. The Nemesis has faster engines..its standard speed is, (now WAS - changed it already), faster than the nemesis.., this is reflected in higher thruster speed, try one of the smaller faster ships and with exp thrusters... you can really move... <img src=smilies/icon_smile_shock.gif width=15 height=15 border=0 align=middle> Customise the Nemesis: buy 2, discard the weapons that you dont want and leave with matching ones.. I turn off the Retributions in dogfights and use mines by the truckload, with matching turret weapons, however I take your point, they could be better matched. Thanks for the comments guys .. I´m sorry I haven´t posted before this but an infected tooth (now removed) and Lancers refusing to play have kept me from posting.. I was either getting a page unavailable or it would lock up when I tried to switch forums.. (now to copy this in case it happens again.. Lancers I mean .. lol) Harrier

    [img=http://members.optusnet.com.au/~audioele/mypic121.jpg] Retreat[!][!] ---- I`m too badly messed up now[!][!]

  • Hi falks, I need your help. When trying to buy a new ship (by some ships so far) a message appears in the second window (first: my ship, third: new ship) saying that the value of my ship, plus credits and cargo value, are not enough for buying the new ship ! That isn´t true. Untill now I had this by mystere, vixen. I don´t know if there are more, but I thought I ask, before I kick my ... to reach a base for buying a new ship while getting that message again. Is it a bug, or am I doing something wrong? The faction isn´t hostile, otherwise I couldn´t land on their base. Thanx people and looking forward for next version. Any details already ?

    Genius leads to Science- Enlighted Souls lead to Divine Truth...Life Quality depends on our commitment to Excellence.

  • I don´t have a definite answer for that, though it seems like you may have bits of an old mod that may be confusing the game, if you are certain you have enough money, try uninstalling the mod, installing SDK 1.3, then reinstalling the mod. You can keep all your saves by transfering them to the saves folder in My Documents/My Games/Freelancer. If that doesn´t solve the problem, let us know and we can try to assist you personally.

  • Hey parabolix, thanx for the idea with the SDK. It works now, at least for this ship, but I am confident that it won´t happen again. If not I will post a message here again. Great work dude! Will the next version be a lot different than this one? I mean, bigger, harder, mean? Epsilon seems to be one heck of a mod already, so what ever you add falks, we are looooooooooooooooooooooooooooking forward to! Parabolix, you are THE man!

    Genius leads to Science- Enlighted Souls lead to Divine Truth...Life Quality depends on our commitment to Excellence.

  • Sorry for the long break in action, we´ve all been busy with the mod and <i><b>real </b> </i> life <img src=smilies/icon_smile.gif width=15 height=15 border=0 align=middle>. I´ve been meaning to post some new screenshots here but as some of my friends here know I´ve had some personal issues controlling my life as of late, but I´m finally getting around to it, these screenshots are just taken from one battle I had flying a Snare 9 outside Manhattan. Two of the weapons on my ship are new and the other weapon has a remade effect so these should all be new. I´ll be around to post more pictures later. <A href=´http://img.photobucket.com/albums/v207/parabolix/screen11.jpg´ Target=_Blank>1</a> <A href=´http://img.photobucket.com/albums/v207/parabolix/screen12.jpg´ Target=_Blank>2</a> <A href=´http://img.photobucket.com/albums/v207/parabolix/screen24.jpg´ Target=_Blank>3</a> <A href=´http://img.photobucket.com/albums/v207/parabolix/screen29.jpg´ Target=_Blank>4</a> <A href=´http://img.photobucket.com/albums/v207/parabolix/screen30.jpg´ Target=_Blank>5</a> <A href=´http://img.photobucket.com/albums/v207/parabolix/screen31.jpg´ Target=_Blank>6</a> <A href=´http://img.photobucket.com/albums/v207/parabolix/screen32.jpg´ Target=_Blank>7</a> <A href=´http://img.photobucket.com/albums/v207/parabolix/screen33.jpg´ Target=_Blank>8</a> <A href=´http://img.photobucket.com/albums/v207/parabolix/screen34.jpg´ Target=_Blank>9</a> <A href=´http://img.photobucket.com/albums/v207/parabolix/screen35.jpg´ Target=_Blank>10</a> <A href=´http://img.photobucket.com/albums/v207/parabolix/screen39.jpg´ Target=_Blank>11</a> <A href=´http://img.photobucket.com/albums/v207/parabolix/screen41.jpg´ Target=_Blank>12</a> <A href=´http://img.photobucket.com/albums/v207/parabolix/screen46.jpg´ Target=_Blank>13</a> <A href=´http://img.photobucket.com/albums/v207/parabolix/screen47.jpg´ Target=_Blank>14</a> <A href=´http://img.photobucket.com/albums/v207/parabolix/screen49.jpg´ Target=_Blank>15</a> <A href=´http://img.photobucket.com/albums/v207/parabolix/screen50.jpg´ Target=_Blank>16</a> <A href=´http://img.photobucket.com/albums/v207/parabolix/screen51.jpg´ Target=_Blank>17</a> Yes I know its alot for just one battle but that´s not even all of them <img src=smilies/icon_smile.gif width=15 height=15 border=0 align=middle> Anyway, in case any of you are wondering, here´s a bit of what we´ve been doing so far. - 68 Guns and Turrets - 12 Missiles - 2 Ships, 3 More to be added in coming days - Remade some effects - Changed some weapons slightly (for a more Freelancer feel, no major changes) - Set up level-to-purchase system - Readjusted prices of weapons - Fixed .dll errors - Increased system difficulty - Added new missions that are near impossible (Yes, that´s a dare <img src=smilies/icon_smile.gif width=15 height=15 border=0 align=middle>) - Rebuilt 38th Parallel - Reduced asteroid count in Dundreggan and Kandor - New missions against Lizards, Spiders, and Atlanteans - Amdor bases have been populated - New systems have missions according to system difficulty - The Shortest Path feature in the Navmap has been fixed for the new systems - Loot drops reduced and adjusted for player level (need to be certain level to receive some loot) - Trade routes have been adjusted, high profit intersystem routes have been removed - Prices of powerplants and shields adjusted - Shield capacity/recharge rates adjusted to fit into the level - NPC armor and loadouts adjusted to suit base level Just a bit of what to expect for the next version, we´ve been working hard to make the gameplay more balanced but still...Epsilon <img src=smilies/icon_smile.gif width=15 height=15 border=0 align=middle> You won´t have any easy time anywhere but mission difficulty-pay ratio should make more sense and those looking for a challenge can try taking up some of the new missions that we swear are the hardest things we´ve ever tried. One mission ended up taking one hour, and we still lost...<img src=smilies/icon_smile_sad.gif width=15 height=15 border=0 align=middle> <img src=smilies/icon_smile_tongue.gif width=15 height=15 border=0 align=middle> Should be interesting for MP play...We´ll keep you posted <img src=smilies/icon_smile.gif width=15 height=15 border=0 align=middle> Also, sorry for the small resolution of the pictures <img src=smilies/icon_smile.gif width=15 height=15 border=0 align=middle> My computer sucks <img src=smilies/icon_smile_big.gif width=15 height=15 border=0 align=middle> Edited by - parabolix on 7/13/2005 6:42:12 AM

  • As I promised, some more screenshots, from Harrier´s test run of the Infyrno, new Spiders attack ship, more like a gunboat though. <img src=smilies/icon_smile_evil.gif width=15 height=15 border=0 align=middle><img src=smilies/icon_smile_big.gif width=15 height=15 border=0 align=middle> <img src=´http://img.photobucket.com/alb…rabolix/infyrno_small.jpg ´> <i><b>Infyrno </b> </i> <A href=´http://img.photobucket.com/albums/v207/parabolix/screen1007.jpg´ Target=_Blank>1</a> <A href=´http://img.photobucket.com/albums/v207/parabolix/screen1008.jpg´ Target=_Blank>2</a> <A href=´http://img.photobucket.com/albums/v207/parabolix/screen1009.jpg´ Target=_Blank>3</a> <A href=´http://img.photobucket.com/albums/v207/parabolix/screen1010.jpg´ Target=_Blank>4</a> <A href=´http://img.photobucket.com/albums/v207/parabolix/screen1011.jpg´ Target=_Blank>5</a> <A href=´http://img.photobucket.com/albums/v207/parabolix/screen1012.jpg´ Target=_Blank>6</a> <A href=´http://img.photobucket.com/albums/v207/parabolix/screen1013.jpg´ Target=_Blank>7</a> <A href=´http://img.photobucket.com/albums/v207/parabolix/screen1014.jpg´ Target=_Blank>8</a> <A href=´http://img.photobucket.com/albums/v207/parabolix/screen1015.jpg´ Target=_Blank>9</a> As you can see it´s quite large, though you can´t see just how well armed <img src=smilies/icon_smile.gif width=15 height=15 border=0 align=middle> Let´s just say it is like a smaller Nemesis <img src=smilies/icon_smile_big.gif width=15 height=15 border=0 align=middle> More pictures soon

  • More pictures...Infyrno &quot;test&quot; (<img src=smilies/icon_smile_wink.gif width=15 height=15 border=0 align=middle>) run outside Manhattan...lots of enemies <img src=smilies/icon_smile_sad.gif width=15 height=15 border=0 align=middle><img src=smilies/icon_smile_disapprove.gif width=15 height=15 border=0 align=middle> <A href=´http://img.photobucket.com/albums/v207/parabolix/screen6.jpg´ Target=_Blank>1</a> <A href=´http://img.photobucket.com/albums/v207/parabolix/screen11a.jpg´ Target=_Blank>2</a> <A href=´http://img.photobucket.com/albums/v207/parabolix/screen12a.jpg´ Target=_Blank>3</a> <A href=´http://img.photobucket.com/albums/v207/parabolix/screen16.jpg´ Target=_Blank>4</a> <A href=´http://img.photobucket.com/albums/v207/parabolix/screen21.jpg´ Target=_Blank>5</a> <A href=´http://img.photobucket.com/albums/v207/parabolix/screen28.jpg´ Target=_Blank>6</a> <A href=´http://img.photobucket.com/albums/v207/parabolix/screen30a.jpg´ Target=_Blank>7</a> <A href=´http://img.photobucket.com/albums/v207/parabolix/screen32a.jpg´ Target=_Blank>8</a> <A href=´http://img.photobucket.com/albums/v207/parabolix/screen33a.jpg´ Target=_Blank>9</a> <A href=´http://img.photobucket.com/albums/v207/parabolix/screen40.jpg´ Target=_Blank>10</a> <A href=´http://img.photobucket.com/albums/v207/parabolix/screen41a.jpg´ Target=_Blank>11</a> <A href=´http://img.photobucket.com/albums/v207/parabolix/screen43.jpg´ Target=_Blank>12</a> <A href=´http://img.photobucket.com/albums/v207/parabolix/screen44.jpg´ Target=_Blank>13</a> <A href=´http://img.photobucket.com/albums/v207/parabolix/screen45.jpg´ Target=_Blank>14</a> <A href=´http://img.photobucket.com/albums/v207/parabolix/screen46a.jpg´ Target=_Blank>15</a> <A href=´http://img.photobucket.com/albums/v207/parabolix/screen48.jpg´ Target=_Blank>16</a> Told you the ship was big <img src=smilies/icon_smile.gif width=15 height=15 border=0 align=middle> You can only see half your weapons (if fully loaded) in one page of your HUD while flying. Hope you have quick fingers when you fly this thing. <img src=smilies/icon_smile.gif width=15 height=15 border=0 align=middle> Edited by - parabolix on 7/15/2005 8:17:37 AM

  • I´ve been working on a rework (yes, another one) of the Cyclone. I´ve removed the fixed guns on the front and will place hardpoints around the ship. The fixed guns caused a problem in that if you wanted to switch off the Cypher guns for different ones, you´d have guns hanging off the fixed gun model of the ship. The new Cyclone will accomodate any model without looking silly. I´m also retexturing the ship, the white texture I had before didn´t show up very well in game and the inside of the cockpit was transparent. Here´s the <A href=´http://img.photobucket.com/albums/v207/parabolix/cyclone.jpg´ Target=_Blank>preliminary texture</a> of the new Cyclone.

  • Hi guys, Hope this finds you all in great health and happiness..Awhile back i was playing on the boston server but even with my T3 connection the ping for me was awful and i didnt want to lag others so i left..I see ya´lls MOD one day on a server and then its gone..So, if i may ask ide like to know what server software you think is best for your MOD, fladmin or the other by eagle that is ultra hush and hard to get..Also what about flguard, works or not...any other data files needed...I figure if i start my own place to play at least i´ll know it will be there tomarrow..Thx for your efforts in keeping the game alive!!.

  • Hi Rellick.. It´s been a while.. but we are not far away from version 3.11 final, and its on the white noise server at the moment being tested, I haven´t been there for a while as I have a lot of updated files and last time I forgot.. I crashed the server..<img src=smilies/icon_smile_angry.gif width=15 height=15 border=0 align=middle><img src=smilies/icon_smile_shock.gif width=15 height=15 border=0 align=middle><img src=smilies/icon_smile_sad.gif width=15 height=15 border=0 align=middle>.. you will need to contact them for the right files. http://www.technomancy.info.freelancer As to server files.. it all comes down to whether you want to run a private server or a public one.. for a private server on lan I use nothing other than the server that comes with Freelancer.. but then again I´m not public <img src=smilies/icon_smile_tongue.gif width=15 height=15 border=0 align=middle>.. Unfortunately I know very little about public server setups and the programs for it.. However if you go to the server topics thread Earendil has written a ´complete guide´ and his server is one of the most stable.. I get a ping from them at around 275.. some lag but not too bad.. Anyhow sorry I have not been more help.. but if you contact me by mail I may be able to help more.. but do not expect an instant answer,, I am devoting most of my current time to finishing new ships and polishing the version for release.. there will be a new beta available in the next day or so .. if that all test´s out ok /.. then its only final files and documentation.. Harrier

    [img=http://members.optusnet.com.au/~audioele/mypic121.jpg] Retreat[!][!] ---- I`m too badly messed up now[!][!]

  • Hey, sorry to ask if you already have something posted, but I´m too tired to search 36 pages of forum ....... I´ve been wondering about a fix for a problem with IonCross. The server I play on will auto ban you if you re-buy a ship for &quot;A ship related cheat&quot;. I´m 99% sure it´s because you magically have more equipment then you should. I know, the quick fix is, don´t rebuy the ship, but is there a way (or have you found a way) to make IonCross think that that equipment really IS there for sale, and I didn´t just magically get it. If you haven´t already fixed it, wouldn´t it work if the server operator added another patch, one that puts all the weapons and equipment that comes special with a ship, on his game to fool IonCross?

  • Blue Raven, There are several issues that ioncross will kick you over.. 1&gt; Exceeding the price limit for a ship and equipment (some items.. not all). 2&gt; Having a weapon/item ioncross does not recognise and assumes is a cheat. 3&gt; An incorrect syntax in a market file that you purchase and ioncross again does not recognise Apart from that ..I, (as i said), know little about the ioncross files.. I would siuggest that you look in the server thread.. But yes it is possible to have left over files on the computer from a previous mod, so always start with a fresh installation. Harrier.

    [img=http://members.optusnet.com.au/~audioele/mypic121.jpg] Retreat[!][!] ---- I`m too badly messed up now[!][!]

  • Hi guys. I am testing the new 3.11 mod and I would just like to know why the cigar run and the prisioner run has been downgraded is this due to problems doing the new mod if so then no problems. But if not then I would just like to ask why both runs have been taken out instead of leaving just one good trade run. Other than that Ireally love this mod and the new weapons are ace,and generally just love the mod keep up the good work. Welsh Demon out

  • The reason the traderuns were taken out is because they didn´t take much time and returned massive profits. A player could easily become rich in a short period of time, which ruins the balance of the commerce system in the game and basically shortens the life drastically.