Privateer: The Reckoning MOD Beta 2.5 Feedback

  • Vatsayana: You´re Welcome! (And thanx!) Shotglass_Da_Barkeepa: Actually... 3.0 was also released. (But it´s full of bugs!) The new 4.0 is a complete rewrite. 70 new systems, with 99 new bases, and around 600 new people! All of which follow Privateer fairly closely. I´ve still got around 60 people to place, and the commodities to do, before the next release. Watch your 6!

  • Thanks Warzog for the up-2-date info. Now I will add Super thrusters to my light fast fighter and aim for Manhatten at a correct angle to propel me two weeks into the furture or send me down planet side as a flaming ball of wreakage....If this works I´ll see you in two weeks...if not....I´ll see you downstairs next to the Big Red dude. When the Going´s get Tough, The Tough get a bigger Battleboat. "Shotglass moments before the Tiger´s claw blew up" You Look a bit down on yer lucky,..Ya Don´t say well Heres a drink for yas and don´t worry bout how ya lost yer girl. "alright we´ll give you once chance drop it"..."you just signed your ow...*zoid sucking sound* And you just signed off life due to my nomad blasters silly xeno. Ok if i am to Die by the Weapons i adore...then why does he have mass drivers and tacyon, when I adore Proton Tropedos Tacyon and Neutrons?..Silly Retro missiles are for kids, Ceturnions on the other hand Are For ME to make YOU suck VOID! Sanity is the Thin line between Real Life and Fantasy, Insanity means you fell off the line.

    When the Going`s get Tough, The Tough get a bigger Battleboat. "Shotglass moments before the Tiger`s claw blew up" You Look a bit down on yer lucky,..Ya Don`t say well Heres a drink for yas and don`t worry bout how ya lost yer girl. "alright we`ll give you once chance drop it"..."you just signed your ow...*zoid sucking sound* And you just signed off life due to my nomad blasters silly xeno. Ok if i am to Die by the Weapons i adore...then why does he have mass drivers and tacyon, when I adore Proton Tropedos Tacyon and Neutrons?..Silly Retro missiles are for kids, Ceturnions on the other hand Are For ME to make YOU suck VOID! Sanity is the Thin line between Real Life and Fantasy, Insanity means you fell off the line.

  • Shotglass_Da_Barkeepa: Kinda, sorta, almost done. Just gotta get the stupid commodities to work! (See the Gemini Sector thread for details.) Watch your 6!

  • Ok i have some things to say about this 1. The music is really.....boring. Fighting in this game is now extremely boring because of the music. Its the same in every system. I am guessing you made them yourself, which is good that this mod has its own music but its probably better if you made the battle music a bit more exciting. 2. What quality did you render these sounds in? The are really not good, my brother didn´t see the screen and thought I was playing some really old game. 3. Milita Base 27 Ship thing causes the game to crash. 4. The same weapons on every station. 5. Most of the systems are just boring because your just flying through them. 6. Since the Pirates are enimies with everyone, being an enemy with the Retros causes the Pirates to love you 7. Kilrathi and (That robot race, cant remember the name) are my freinds. 8. Why do the weapons have to be so slow. 9. Going to places like where they say you´d die because of criminals but its really boring when they are your friends. 10. The wreckage´s stories are all the same. Either thier engines blew or the generator failed. Ok now good things 1. The new systems are fun if you are actually going to a base cause you have mines and asteroids to dodge cause the go to function hits the asteroids. 2. The new factions are cool 3. The ships are pretty good except (as with almost all mods) the texturings (the Tarsus is my favorite though) 4. The robot race or whatever its called has a really good voice, thats pretty cool. 5. The fire and smoke near wreckages is cool. Is there anyway to like have them not say where they´re going and just what their hauling (you wouldn´t need to add voices then) because I find it so annoying that when i hail someone, they dont tell me what they´re hauling...who knows, i may wanna kill them, lol. I know this is a normal thing for almost every mod but is there any way possible to make it so you cant see all the systems? I like to explore not to freelance. Overall, I think this mod is a pretty good foundation for the rest of the Privateer versions.

  • The music I believe is from the original Privateer. I think the goal here was to make it as much like the original as possible. It might be boring from today´s standards, but I feel like I´m playing the original...which is pretty neat. Question, can this mod be used on a server and hosted? Rob &quot;Stinger&quot; Lordier Creator of the original <A href=´http://solutions.h1.ru/faq/privater.shtml´ Target=_Blank> Privateer FAQ </a> 3+ years here and still lovin´ every minute! <img src=smilies/icon_smile.gif width=15 height=15 border=0 align=middle> Favorite saying - <i> Life is a journey, not a destination </i>

  • Warzog and all the other Privateers, I applaud your fantastic work. I cannot begin to say how happy I am to be able to play Privateer again (and fly around in an Arrow fighter!). Thank you, thank you, thank you! Sincerely, DL_Sarge

  • Original privateer? as in another mod? It still doesn´t change the look on the music. I changed the music on my own computer to a random music i found for space and a space fighting music from Unreal Tournament 2004; makes fighting a lot more fun and flying cross-system to another jump hole not so boring. Yeah, I decided to be a pirate and after so long of fighting, NO ONE became enemies with me. I attacked every militia patrol, every confed patrol, every ultima convoy, and it ended up wiht militias just under friendly, confed just neutral, and ultima very friendly. Reputations have a problem...but anyway...

  • Overrandomized: 1) Music was downloaded WC CIC. 2) It´s from the original Privateer game. 3) Working on the base crashes. 4) Reworked equipment sales. 5) The systems are replicas of Privateer´s systems. 6) I´ll look into the empathy subroutine. 7) Steltek-see 6. 8) Weapon´s stats are from Privateer. 9) see 6. 10) I asked for help with those, but got none. --Sorry, but I´m not an author. If you want to explore... Open the Universe.ini file in the DataUniverse folder... (Notepad works best for this.) Then change all of the: visit = 1 to visit = 0 Unless you do the same thing for each system file, the paths will still show up. Stinger: That is the goal. To duplicate the original game as closely as possible. dl_sarge: Thanx! Overrandomized: Original Privateer: As in: The 1994 game: Wing Commander Privateer. It was the result of people playing Wing Commander 1 &amp; 2, in which there were missions where you had to stop Privateers who were running contraband. People wanted to be able to be on the other side. Watch your 6! Edited by - warzog on 11/16/2004 12:37:25 PM

  • Question 1 : since it´s a rewrite the next chapter - does that mean space places bases and other (world build in ) are gonna change from this beta to the other version ? ************************************************************** <img src=´http://jenxter.party-tonight.ca/reck/ip.jpg ´> Edited the EXE so that it appears as 1.0 on the main server lobby no support - but its there so if you like it don´t break it - *************************************************************** Observation 1 : Inform them that it´ plays on win 98/Me but you have no support . Any way to make the space appear as in Perry ? i can see that space well .(on win98) Observation 2 : If i had any idea - how to make mods - I would not be here so - im lying i make mods music associations, clips sounds - ive never played with music from games - (whimpy composers and it get long ) I tend from time to time chek them out - but the Midi or ROLAND - ADLIB sound file rendered in wav is pretty - Memorable but horrible - in any case it´s just a beta and the intentions of the old song was indeed a good willing to hype it up - Ill try to make a rocking machine type of tribute to the privateer world if i can - im used to makin modular music - MOD-IT-S3M - amiga sound files - but can make wav and mp3 Edited by - jenxter on 11/16/2004 3:51:38 PM Edited by - jenxter on 11/23/2004 12:41:54 PM Edited by - jenxter on 11/23/2004 12:46:35 PM

  • jenxter: Question 1: NO! This release was a complete rewrite because in the last version, there were to many bugs induced by trying to adapt the Sirius Sector of Freelancer to the Gemini Sector of Privateer. I discovered, during the disasterous last beta, that the FL engine doesn´t like having the Sirius sector messed with. So... With this beta, I left Sirius as is, I just moved it out of the way, and made it invisible/inaccessible. The next beta release will have the same Gemini Systems, Bases, etc. But... It will attempt to repair some bugs, and to improve general gameplay. Observation 1: As my computer is XP, and I know of no one who can alpha test using Win98/ME, I can´t make claims as to compatipility. Perry is system #48. If you open the GS48.ini file, you´ll find: [Background basic_stars = solarstarspherestarsphere_stars_basic.cmp complex_stars = solarstarspherestarsphere_rh02_stars.cmp nebulae = solarstarspherestarsphere_bw06_fp7.cmp Each of the 70 GS##.ini´s have: [Background basic_stars = complex_stars = nebulae = If you replace the data with the info from GS48.ini, all systems will basically appear as Perry. (They´ll still have their unique planets, bases, holes, and fields. Observation 2: If you can produce better Privateer-like music, that would be great! Several things you need to take into account: 1) Freelancer´s engine ONLY plays WAV files, not MP3´s. 2) Music files need to be as small as possible. --In Freelancer, tunes that run in a continuous loop are 200kb-500kb --In Freelancer, tunes that run only once are 600kb-1.3mb 3) We would prefer tunes that can be looped continuously. Watch your 6!

  • Privateers Thankyou Thankyou Thankyou!!! Ive kept a dos disk just for Privateer, both the first version and The Darkening. I´ve just started playing on a home lan setup, Beta 4. I see that you have Beta 5 out,,, can´t find it on TLR. Can I get itsome where else?? For a Beta version, Damn Good. I like the Old Version music. Some of the comments I had to make involve:: Not logging all of the commodities found on planets, i.e. Not listing the ones from Perry, from Constantinople. not from Acilles, not from Hector,, etc. The empathy issue. Everybody loves me but the Pirates. Snakebite announced that he was opening a server but I can´t find it, Can anybody post the info. I use an ISDN dialup, 128k, metered, so I can´t help with opening up a server. Thankyou Thankyou, this is looking great!!! Shaman

    Shaman I`m in my own world, but that`s ok, everybody knows me here.

  • Shaman: There is no Beta 5, yet! Still got lotsa things to do, fix, and to add. (The Beta´s are to help guide us in the right direction.) Glad you like it, so far. Watch your 6!

  • hi Warzog. you guys really did an exquizite job this time. i´ve played the four corners and the systems of your new mod completely as a SP. i´m flying the best vhf (a Paktahn) comlete wit the best guns(fusion guns and turret),the best shields (level 7) the best generator (level 7) and altough it is a very difficult mod to make money i have earned 10 mil credits so far, strictly from missions. i´ve had a few crashes but since i save before each mission the crashes did not bother me. now i´m going into another mod while impatiently waiting for the next level of your mod. thank you so mush for this one, it plays very well in the SP mode. patience is a VIRTUE bestowed on humans only USE IT. Edited by - yil on 11/22/2004 5:22:00 PM

  • Edited my earlyer post - this is a beta test don´t try to suggest anything to admin of server - this is only a test and could result of suddenly - being Jinxed throu the rims of the outher limits - please stand by - look at post in page 9 of this thread - try it out - - i had to changed the version since it collided with another of my computers direct output - This is a beta server juste to get a hang on what the hell we are chattering about - thanx and no comments please -

  • Strange I loaded previous save from old game lev38 sabre and it seemed to work OK but cannot get to new systems and ship is the banshee Also every planet just sells that crap light fighter Arrow thing Tried to save and reload in freeport 9 but ship gets changed to the starting ship damn and blast ??

  • &quot;OLD&quot; save games save your location. This version of the mod doesn´t use the same system designations as Freelancer, as older versions did. The Freelancer systems are there, but all of the market ini´s have been stripped. (To keep the mod size down.) Sorry ´bout that. To use an old save game, edit it, and change: one of the &quot;sys_visited&quot; entries to: 2334889548 one of the &quot;base_visited&quot; entries to: 3096232199 Also change you´re current location to those numbers. Which are System GS52, and Base GS52_01. Then restart the mod, and Freelancer, and load-up the edited savegame. (It´ll place you on the New Detroit base.) If your save game is from the current version (v4.0) of the mod... Then something´s become corrupt... And that means that you need to uninstall, and then reinstall everything! (Freelancer, FLMM, and the mod.) Edited by - warzog on 11/25/2004 10:27:38 PM

  • Warzog: just FYI... I´ve figured out how to make custom weapons (so AGT´s won´t be the only one around now... lol) I intend to make some ´specially for fixed-forward guns, that can be &quot;embedded&quot; into a ship, so that it looks like a gun barrel sticking out (but takes advantage of LOD, so players won´t have the polys on their screen unless they get within the LOD specifications of the weapon, which is useful- you can set it ridiculously low for tiny gun barrels, or ultra high for Cannons of Doooooom, hehe). Want me to send you some samples when I get done? These are going to be generic &quot;machinegun&quot; and &quot;automatic cannon&quot; barrels, so they won´t be really distinctive, which means that they could have a wide variety of uses for fixed-forward gun concepts... including your mod, if you´re still considering doing that <img src=smilies/icon_smile.gif width=15 height=15 border=0 align=middle>

  • Sorry I meant it was an unmodded save game with an original Sabre OOPSS Any way found if i use that IONCross editor can change ship e.g. if i mod it to titan game thinks its a pirate ship with a decent shield hhheeee.