New Mod Idea!

  • EDIT: Okay, you´ve posted here, in General Editing, Off-Topic, Freelancer Discussion and Babylon 5. Please don´t post any more of the same thread in any more forums. And don´t use ALL CAPS in the subject line (your other posts). If you want to be a nice guy and not get into trouble with the moderators, you should delete some of your posts. Sir S

    ___________________________________________________________ Sir Spectre giving the Spammysburg Address on 5/13/2004 22:21 PST: 12 posts and 2 days ago, we brought forth on this forum a new direction, conceived in spam and dedicated to the preposition that all posts are created useless. Now we are engaged in a great civil disobedience testing whether that thread or any thread so conceived and so dedicated can long endure. We are met on a great forum of that nonsense. We have come to dedicate a portion of that forum as a final resting-place for those topics that gave of their importance that spam might live. It is altogether fitting and proper that we should do this ... blah blah blah, spam spam spam.

  • Can somebody make an flmm mod that turns a turret into a beam turret like the adv. beam weapon mod that would rock!!!!! thanx alot one fish one fishette love!! the fishette

  • Not to be rude, but have you ever considered trying modding yourself? It´s actually quite easy; after you get some practice, it becomes pretty fun. Adding things like guns, equipment, and bases is not much more than copying and pasting entries of other items, then editting the parts (refire rate, power usage, range, effects, price, availabilty ... ) to match your desires. Look in the Editting and Editting Tutorails Forums for some very helpful and easy-to-follow/step-by-step help with these things. I didn´t know about modding FL until several months ago, and I didn´t dare dream that I would (or even COULD) start making my own little tweaks and chnge in the FL game folder files. Now I have made my own ship, weapons, equipment, and base - with a lot of help from the Tutorials, as well as just independent exploring/trials. <img src=smilies/icon_smile_wink.gif width=15 height=15 border=0 align=middle> So give it a try. I suggest copying/pasting things from that Turret in that Beam Weapon Mod, then changing its Hardpoint to a Turret. Like I said, just try it.