Post Your SL Bugs Here

  • SL 1.0 French 1 - SL Exits to windows desktop very often (after few minutes of game). 2 - Joy rollovers does not work after a Hyperspace Jump config : PIII-600E Win98 256 Megs RAM GeForce 256 32M DDR Joy Microsoft Sidewinder Asus P3C-2000 Motherboard SCSI Zip and CDR

  • celeron 400, TNT1, SB Live 1024, SL german 1.0, 256 ram, Logi ff wingman force. Game runs so far fine, but: running SL, FF effects are here. Suddenly, the &quot;steering restistance&quot; as gone (sorry, I hope you understand). I mean that there is no restistance in steering anymore <img src=smilies/icon_smile_sad.gif width=15 height=15 border=0 align=middle> Almost impossible to steer the ship with precision. It´s not fun to game. I can play with the FF effect as long as I don´t shoot. regards ----------- Swiss Cheese yes please -----------

  • With 3D sound ON, SL crashes to desktop as soon as I fire a Missle, EVERY TIME. With 3D sound OFF: 1) Mission 1, Video Sequence (Blackguard shoots wingman), game locks up the computer. have to do a hard reset. happens everytime, just before blackguard fires. If I pause a couple of times during video sequence, it does not hang. This seems to work for all hangs that happen during Video sequences. 2) Mission 2, Hard lockup during gameplay. Seems to be time critical as compared to locationally. I can leave ship dead in space, and computer will lock up after a little while. completing a mission segment seems to reset the crash clock. thats all I know since I cant get past mission 2 without hanging. AMD k6-2 VIA MVP3 chipset 96MB SDRAM Diamond Stealth III AGP, latest drivers, 2.24e BIOS. Diamond Sonic Impact s90 PCI (Vortex 1) latest reference drivers. Olicom PCI Ethernet card

  • Anomalies in Co-op over a LAN. When I fly the phoenix using the Nova Canon, the networked computers show my ship with the nova canon firing perpetually. It looks like my ship is equipped with a Lightsaber.

  • to &quot;looks like a light saber&quot; that´s way funny.... I´d almost count that as a new &quot;Feature&quot; Use the Force Lancer; User the Force... He He He :-) -------------------------------------- The Future had never looked so bright. ... But a shadow has fallen across the stars. --Captin Robert Foster, ANS Reliant

    -------------------------------------- The Future had never looked so bright. ... But a shadow has fallen across the stars. --Captin Robert Foster, ANS Reliant

  • I am afraid I have been forced to vote with my feet and return the game. I brought Starlancer today after reading many good reviews. What they did not say was how buggy it is! I run 3 PC´s here (1x AMD K6-2 500 + Matrox G400, 1xAMD K6-2 450 + Voodoo 2, 1x Intel P233 + Voodoo 1) and it crashed to the desktop within a few seconds or minutes of playing - I managed to experience the sim for about 5 minutes in sim mode, and thought it was quite good. I read somewhere on the forums that no patch would be released and that the problems are due to ´driver problems´ so I have returned it. I am FED UP with software companies releasing software which will not work and then using the old driver problem excuse! This has happened at least 3 times I can think of with Microsoft games, and for this very reason I will NEVER be purchasing a microsoft game again. It´s really a great shame, because the lancer series had great potential - I will just go back to Freespace and blast everything out of the sky! I hope you get what you want and Micro$oft release a patch for you. Yours (very) disgruntled, Richie Jarvis richie@ribticklers.co.uk

  • I emailed about 15 reviewers and they all responded saying they have experienced 1 or 2 bugs. Though, it was never as bad as what you guys experience. Im currently working on a Technical FAQ for SL. It should tell you what hardware and software works, and what doesnt. If anybody wants me to add somethign to the FAQ, email or ICQ me. &quot;Beans are neither fruit nor musical.&quot;

  • I didn´t see this thread, but I posted this in another one recently: Me and a friend were playing 2 player coop, and at mission 13, there were a few bugs. First, when the ion cannon on the station is supposed to fire, all the cut scene shows is the radio message about it powering up, and then instead of showing it targeting or firing, all you see is the idle ion cannon as the fighters pass by. After a while the cut scene ends and goes back to normal cockpit view. After we complete all the mission objectives and gamma fires on the station, we don´t see a cut scene of it exploding (are we supposed to?), but the station doesn´t blow up anyway. Just the torpedoes hitting the station, and nothing happening. And the mission doens´t end. We just fly around aimlessly, never getting any kind of message to jump or land or anything. This is either because it´s a multiplayer bug, or it could be that before the station came online, we destroyed the normal turrets on it (not the ion cannon). Either way it´s a bug.

  • Well I´ve a problem too! I installed the game on my harddisk. Everything is all right, till I try to start the game for the first time!!! Then the program trys a hardware check! I clicked on the ok-button an then, at first, the monitor gets no signal from the comp anymore and my comp stop doing anything! No matter what I do! (Strg-Alt-Entf or Alt F4; nothing happens!) ergo: I never saw the game and that makes me angry! ( I don´t like to pay approximately 60$ for a game that I can´t play!!!!) *grrr* Well I´ve installed the latest versions of drivers for my hardware components! PIII-450 Intel 128MB RAM 10GByte Harddisk 3D Blaster Riva TNT2 Ultra (Creative) Sound Blaster PCI 64 Giga Byte 440 BX/ZX Series (Motherbord) I´m for all suggestions grateful! thx! your Mogli

  • I have a problem in mission 15. ! of 2 things happen. Ususally the game freezes on me but I was able to get close to the end a few times. I eliminated all opposition and nothing happens no orders to go elsewhere not able to land on the victorius nothing. I have all the current drivers for all of my hardware as well. PIII 533Mhz 128 MB PC133 Ram Diamond Viper V770 Ultra SB Live X-Gamer Asus P3V4X Motherboard

  • I have a similar problem with mission 15 after I finish the mission I land and then it asks me to insert CD 1 I do and nothing happens it just hangs there.....

  • The same problem here, after the mission btiefing for the 2nd mission - bang - desktop. My system: P III 500 320 MB Ram Asus V6600 De (beta 5.16)l SB Live! Value (latest) MS FF Pro and so on...

  • Microsoft, Digital Anvil, Warthog or whoever. Please fix: 1) The dumb wingman AI. What´s the use in even having them if they´re not gonna help you? 2) The CTD (Crash To Desktop) errors at 1280x1024 resolution. 3) The constant pausing in online play. It´s much, much better to have to shoot ahead to compensate for lag rather then the game pausing every ten seconds. 4) The online multiplayer limit. I´m sure Starlancer can handle more than 8 people per game. Much more. Also, I´ve noticed that Allegiance (a game that MS seem to be pumping many more resources into) has a standalone server program. How about releasing a similar program for Starlancer? Let people run dedicated Starlancer servers, and sooner or later, programs such as Gamespy will support the game. Such a program would also be very useful for squadrons (for running dedicated practice servers etc.)

  • Wow, we got alot of Bug Reporting to do. I´ll leave this post open for the rest of this week then I will close it and Ill put togeather a list that i will send to Microsoft. Remember Ill close this post by Friday, so get your bugs reports here as soon as possible. DIStrust 108th Armored Fist Squadron Commander Contributing Editor, <A href=´http://www.lancersreactor.org/´ Target=_Blank> Lancer Reactor.com.</a> Edited by - DTrust on 5/31/00 6:40:39 AM

  • I am having a problem with the video portion of the game. When it loads, even the Microsoft opening logo screen plays with lines through it and seems to be the wrong resolution. When the graphics come up, it apears normally and I seem to be able to manuver through the screens of the game just not the video. I have a voodoo 3 3000 video card, pIII 450, 256 mb ram, sblive!, 20 gb hd space, asus p3b motherboard. If anyone ahs any thoughts, I´m open to suggestions. Thanks

  • when I use my after burners and a new wave of figthers ect. are jumping in, my afterburners jams and it sucks Specs: Celeron 566 @ 875 Mhz 256 MB SD ram Geforce 2 64 MB ram Sound Blaster Live 10 GB fireball HD, 3 GB free

    There are none more useless and ignorant than they that seek knowledge on their knees, with their eyes closed. Albert Einstein

  • I have documeted two Known Bugs to MS. (1) When playing in single player mode and then switching to Multi-player mode you must stop the game and restart. Or the game will not will not start the mission but inseted go into the MS, DA, Wharthog, startup screans. MS tech support knowes of this problem but said and I Quote &quot; the code as written will not alow you to do that&quot;. BUG!!! (2) If you have more than one single player pilot and you start a mult-player game the game will default to the last auto-save regardless of whitch player was selected before starting a multi-player game. The rank, kills, ship selection, will not load. BUG!!! The only way I have found to get by this BUG is to go into single player mode, load a game for the player selected, play and WIN the mission. The Auto-save then will load the last player in a multi-player game. You might ask &quot;why do you have two different players in single game mode&quot; answer my and my son both play the game under different callsigns.

  • I have a pretty annoying bug myself. It didn´t bother me too much until around mission four. That´s when it went haywire and cost me the entire mission. During battles, when I´m dogfighting with my target, a lot of times for some reason the screen will quickly flash to a rear view (so fast that sometimes you can hardly see it), attempt to launch whatever missile I have selected, and switch my target to the next enemy target. Now, this may seem trivial, but believe me, when you´re trying to lock onto someone else that you´re fighting, and your target switches and a missile fires and you waste that entire missile, you get a little mad. It´s also annoying because I lose the target I´m after, and I have to cycle through the list all over again to find it. I don´t think this has anything to do with it, but here are my comp specs: AMD K6-2 450 MHz 64 MB RAM STB BlackMagic3D Voodoo2 12 meg Plenty of space free on the HD I´m also using a MS Force Feedback Pro. Luckily this has been the only bug I´ve come across. Other than this, the game has been running perfectly. I hope that you can use this information to help... --Player Oni &quot;You are stellar...&quot; -Incubus