the radiation affects only the hull, there isnt anything built into the FL engine that supports radiation blocking. only thing that would work would be the uber hull Mess With the Best Die lIke the Rest Check out my Freelancer Website FLPoliceclan.tripod.com AIM SN - SuBZeRo69069 (feel free to IM me if you need any Modding help)
Radiation Shielding
-
-
You don´t think that it would be possible to make an uber shield that excludes the indivisual weapons. (sort of like a trade lane disuptor only backwards). I haven´t look much at the hull code. Edited by - Tal Kath Naabal on 1/25/2005 3:45:51 PM
-
You can do it by using the weaponmoddb.ini. You can define new weapon types there and set their efficiency against the different shield types (of which there are 9, and I don´t think adding more of those would work, I tried it but it seemed all new shield types behaved as if any weapon has an eff. of 1 against them). This way you can make it so that certain weapns have absolutely no effect on certain shield, while other weapons could be devastating against them. <img src=smilies/icon_smile_wink.gif width=15 height=15 border=0 align=middle>