Titan vs Sabre ??

  • Hi and welcome! There are many threads here comparing the different ships. I suggest you read through the Freelancer Discussion and Freelancer Spoilers forum. As for the question whether Titan or Sabre, it depends on your style. The Sabre packs more firepower due to the fact it´s turret does also fire forwards. The Titan has more armour and is a bit less maneuverable. And yes, more armour means it can sustain more damage. (Personal remark: I tend to fly circles around Titans in my Sabre <img src=smilies/icon_smile_wink.gif width=15 height=15 border=0 align=middle> ) As for mods, I don´t know, haven´t tried any yet. You might want to check the various forums dedicated to FL mods. Fly safe! Edited by - LXP on 2/17/2005 2:08:22 PM

  • The Sabre and Titan are both amazing. The Sabre has less armor but is better at turning. They are both outstanding and it basically comes down to which one looks cooler^.^ And the Sabre OWNS when it comes to that. So it is up to your preference. As for mods, it depends on what you feel like playing. There is a new mod that is really good AND it is for singlplayer but it is challanging for beginners. If you want to try it out, the link is below. Just for the record, I DIDN´T TALK IN AIM TALK!!!!!w00t soory, heh, teh link is below ^_^ http://www.lancersreactor.org/…load/download.asp?id=1658 w00tXD

  • Welcome to TLR! <img src=smilies/icon_smile_big.gif width=15 height=15 border=0 align=middle> and the Titan is better if ya know how to use it. And yes it´s higher armor makes it stronger, however the Titan is a little slower than the sabre. Your choice.

  • thanx for the advise, im going to fly the titan for exploring and the sabre all other times. well, i´d like to have mods that you can fight battleships on your missions from bars and ones that are rather charllenging, the Fifth Gear mod looks nice, going to download it now. the problem is that i don´t want to change the playing style, just add more stuff, FifthGear mod changed the speed and stuff so im not sure. but i´ll give it a try.

  • You shouldn´t really worry about radiation damage. There are only a few systems where radiation is actually a serious threat (Omega 41 is the only one that springs to mind). There are other patches of serious radiation, like the Donryu Cloud and the areas in the Sinestre and Malvadas Clouds around the unknown jump holes, but they´re not too big. I shouldn´t know their names off the top of my head. Especially when one of them isn´t even in the game<img src=smilies/icon_smile_blush.gif width=15 height=15 border=0 align=middle>

  • ok, cos when i haven´t got Titan, when im still in the Order special VHF (anbius i think) i lost 4 of my best weapons (at that time) just because of radiation. i keep using nanobots but the wins of the ship still brock off after just one initial loop of the solar star in Omega41.

  • I have no trouble flying around in Omega 41 in a Sabre - I´ve done a lot of missions there. Simply avoid the high radiation zone.

  • I like the sabre beter becuase of the handling and its looks <img src=smilies/icon_smile.gif width=15 height=15 border=0 align=middle> <img src=smilies/icon_smile_wink.gif width=15 height=15 border=0 align=middle> <img src=smilies/icon_smile.gif width=15 height=15 border=0 align=middle>

  • Don´t rely on the Anubis, it´s a very poor excuse for a &quot;VHF&quot;-class. Some of the upper-end HF´s like the Valkyrie actually outperform it in almost every way. Anyway, don´t discount a ship based solely on what it doesn´t have. The ship with few batteries/bots that is able to run circles around the ship with plenty will end up winning. All the bots in the world won´t matter if you can´t hit your opponent but he can hit you.

  • That is the one thing i like about modding, you can mod any ship in the game, which makes them all equal. Like adding 100 bots and bats and a 4000 unit cargo hold. <img src=smilies/icon_smile_wink.gif width=15 height=15 border=0 align=middle>

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  • You buy artifacts for $300? You´re being ripped off<img src=smilies/icon_smile_tongue.gif width=15 height=15 border=0 align=middle>

  • &gt; yip but selling em for 1000 more how can u get em cheeper? For free... <img src=smilies/icon_smile_big.gif width=15 height=15 border=0 align=middle> Here´s what I currently do, as an example. I´m in Omega 41, flying bar missions for the Corsairs against the Red Hessians. That alone gives a good stream of income from Mr. Commission <img src=smilies/icon_smile_wink.gif width=15 height=15 border=0 align=middle> , plus the cash from all the nice guns and equipment the Hessians so politely drop when exploding. Plus cargo - I use to keep only the niobium here, everything else I sell immediately at Leon Base. As soon as my hold is full with niobium, I do a trade trip to The Ring in New Berlin, where I sell the niobium for 1440. Also, I buy light arms there, which I take back to either Leon Base/Omega 41 or Crete/Omicron Gamma for a good profit. Edited by - LXP on 2/22/2005 5:09:45 AM

  • ops a little offtopic, can anyone take a look in the general mods place, i´ve started a thread asking how to make / extract Battleship Random Missions (from rebalance)

  • Actually, u shouldnt discount the Eagle, it has just as many nanobots/shield batteries as Saber, and is considerably more manuverable. And when u start having to use nanobots (othe rthan for extreme radiotion) ur screwed. Plus, weapons will be damged anyway, regardless of heull strength. Finally, ur shield is ur real defense. I only tolerate hull damge in extreme situations ( large amounts of outcasts omicron alpha, or 2 massive outcast patrols in Tau-37, colliding w/ me at once). Also, if u must choose between the Titan and Sabre, choose the Sabre. The Titan manuvers like a frieghter with a cargohold stuffed with engine components. Edited by - Andkat on 3/24/2005 5:23:02 PM