Targeting specific ships

  • Don´t know if this will work, but... All the ships/stations etc. have a specific pilot object assigned to them. Open up Data/Missions/pilots_population.ini and search for &quot;nickname = pilot_solar&quot;. You should see several sections looking like this: [Pilot nickname = pilot_solar_hardest gun_id = gun_solar_ace_style_a missile_id = missile_solar_fast Create a new section like this: [Pilot nickname = pilot_solar_hardest_target_only_freighters gun_id = gun_solar_ace_style_a missile_id = missile_solar_fast job_id = job_attack_only_freighters and underneath it, add: [JobBlock nickname = job_attack_only_freighters attack_preference = freighter, 2500, guns / guided / unguided <b>NOTE: In the above line, replace the /´s with ´pipes´ - the vertical line character </b> Now, in the system file, add &quot;pilot = pilot_solar_hardest_target_only_freighters&quot; to the station you want to attack only freighters. I don´t know if this will work or not as I haven´t done it myself, but it should be OK. Normally, job blocks include several &quot;attack_preference&quot; entries for different classes of object, and then an &quot;attack_preference = anything...&quot; entry that allows them to attack any other class if there are no prefered targets around. Having only the one line for freighters should mean that the pilot only attacks freighters and nothing else. Edited by - Accushot on 3/6/2005 11:46:43 AM

  • that whould be funny! think, a huge deathstar strining to fire at a tiney fighter! and then think of it succeeding <img src=smilies/icon_smile.gif width=15 height=15 border=0 align=middle> lol &quot;um, luke?&quot; &quot;yeah?&quot; &quot;its fireing again!&quot; &quot;oh no! what at!&quot; &quot;um, you!&quot; &quot;what!how-Ahhhhhhhh....&quot; &quot;If im phased and can walk through stuff, then why am I not falling through the floor?&quot;

    If im phased and can walk through stuff, then why am I not falling through the floor?