Faction props

  • Base character appearence is controlled by mbases.ini (datamissionsmbases.ini) heres a sample of a Rheinland police female in New Berlin [GF_NPC nickname = rh0101_rpolice_001_f body = rh_female_guard_body head = pl_female2_head lefthand = benchmark_female_hand_left righthand = benchmark_female_hand_right individual_name = 220679 affiliation = rh_p_grp voice = rvp511 misn = DestroyMission, 1.687204, 3.161630 room = bar accessory = prop_hat_female_rh_grd <--female police helmet Looking through the rest of mbases should give you some good examples of ones that work, or you could have a look at datacharactersodyparts.ini for unused helmets and accessories. Not all work tho

  • thanks,sadly i won´t be able to fix this problem as many mods have changed that file and I´m looking to make mine as compatible as possible <img src=smilies/icon_smile_sad.gif width=15 height=15 border=0 align=middle> I will continue using the unassigned props as I´ve been doing,two different hats for navy and police(its sad too,the unused lib and rh hats really do rock).thnx again for the quick response