Heym8 this is what i was trying to go off of with the DarkWorks Mod team...so if ya want you can join the DarkWorks as a head guy m8 so far it would be just me and you... Was Up
FL2 mod
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I can make custom systems using FLE, thats basicly all i can do...
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This huge and great FL2 mod has been in the making since FL was released. Every so often someone suggests making it. First try getting a team togeather, make some mods and then think of making something big. Also maybe you should try learning a bit about modding yourself, coz most new teams fall apart due to lack of members. If the team leader can do a bit of everything then you won´t get stuck. Don´t take all this the wrong way, I´m just trying to save you the time and effort. I know all this from personal experience. After making a few models I started my own team planning to make a big TC mod. Eventually the project sunk cause we had no system makers. Good Luck <img src=smilies/icon_smile.gif width=15 height=15 border=0 align=middle>
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well i cxan make systems, u fancy joining us
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To get people interested, you usually have to be able to specify some of what you wish to accomplish.........as well as giving them faith in your abilities (ie showing your working upon it). Making large mods takes alot of time, and trying to get strangers to get on board and dedicated, without much information to lure them, is not easy. Try listing changes you are aiming for, showing images of what you have accomplished. If you have no ideas/no knowledge of modding, then you are going to find it exceptionally tough to motivate, lead and persuade people to join/work.
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ok then. Basicly what we are going to try and do is this we will be making ALL new systems new system looks Whole new sets of guns and equipment new ships ( flyable capital ships ) factions cargo new cash limit player looting a new hud layout new sound f´x what we want is to change every thing, we dont want any thing from the old freelancer basicly, we need to make it look like its a new game i can do the following thing my self: Make systems edit factions code ship hardpoints make new wepons and equipment we rly need ur help for this to work guys if we get enough people ill get us a from board to start working from <img src=´http://img291.imageshack.us/img291/9555/lareactor2ct.gif ´> Edited by - some_guy on 7/15/2005 6:56:37 AM
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some_guy, i used the email that is in your profile and added it to my MSN list, im not sure if you use MSN, you can also email me at Steven.Cady@gmail.com if you want to get a hold of me...
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I´d like to help. I know a little about Info card makeing. And are reading up on other MOD makeing abilities. But I think my best area of help is ideas and good story writeing...
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I can also make info cards for things, but i dont get very many origional ideas...
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cady i e-mailed u m8 we aint doing a story line imm sad to say, just a online mod
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I still think I could help.
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man we still need lots of people.
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a few moddlers would be cool
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If you want a good place to start from, check out my XML Toolkit Mod 1.2. It was made for projects like this one <img src=smilies/icon_smile.gif width=15 height=15 border=0 align=middle> I don´t have time to help you (or other teams) with one-on-one coding/modeling/sound/all the other stuff Argh does, but my devkit keeps getting better and more useful- the current version features everything from greatly enhanced AI to easy-to-code tools for changing the game´s weapon balance and many other things. Go check it out- it comes with documentation to help you get started, and is pretty useful even if you´re going to build a TC. 1.3 is going to have a lot´ve new cool things in it that will further enhance the FL playing experience, which you are more than welcome to "borrow" from. And also check out the latest version of the Flak88 mod- Foxer01´s mod has all sorts of interesting code tidbits, and is more than worth looking at if you´re wondering how to code some of the trickier things in FL <img src=smilies/icon_smile.gif width=15 height=15 border=0 align=middle>
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im inn im Alex from romania and i can hellp ath sistem editing and creation
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Well, if you´re short on modelers I could help out a bit. If you have any ship designs, photos or ideas send them to bhg_necro@yahoo.com and I´ll make the model in my spare time. Keep in mind though that I´m away from my pc (until september), so I can only make the models. Coding and stuff I can´t since there´s no FL on this pc for me to test it on. I guess I could texture if necessary, but I´m not that good at it. If you want to check out my work just do a search for the name Necrolord on TLR.
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I´m in. I´m pretty sure I´m up to modelling the ships/weapons. I guess I could also try texturing if necessary, but that´d take a bit more time since I´d have to practice it first. Also, I´m using Softimage XSI... just to make sure that wouldn´t be an inconvenience. Edited by - CyberShark on 7/20/2005 2:04:25 PM Edited by - CyberShark on 7/20/2005 2:04:48 PM
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Question Asker looks out the window and sees microsoft lawers waiting to strike at any monment with their evil paper work and court files. DUN DUN DUN. <img src=smilies/icon_smile_big.gif width=15 height=15 border=0 align=middle>
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LOL, is that a "I´m joining the team"? =P
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O no, I am already working on my own project. I was jsut looking at what you were planning. <img src=smilies/icon_smile.gif width=15 height=15 border=0 align=middle> Looks interesting. Good luck.