Warriors of the Sky

  • Not that I know of. Necrolord said he was putting it on his LAN. Hopefully this will change once Beta 2 is (finally) out. The good news is that I may have finally made a breakthrough with SURs. More on this when I´m sure I´m not wrong again (for, like, the billionth time), but I think I might just have it this time... dunno about concave stuff yet, but it looks like I have finally figured out what´s up with convex things that weren´t registering well...

  • Well if you get a server started for beta 1 let us know. I´m in a WOS fan clan called the Coalition. <img src=smilies/icon_smile.gif width=15 height=15 border=0 align=middle> Actually there´s only 4 of us but we make up for it <img src=smilies/icon_smile_tongue.gif width=15 height=15 border=0 align=middle>

  • Hey Argh, I was wondering if it is possible to have a storage/banking system for characters in a MOD. Ive seen it mentioned in other threads, and with you being experienced in the matter, I figured I should ask you. Many thanks. We were liberated from the fold, that´s all, and the world looks the same. And history isn´t changed, we´re all just part of the game.

  • The easiest way to have banking that I know of is to have invulnerable pieces of Equipment that have a set worth (both buying and selling - they need to be available as Commodities) that one can buy multiples of and mount on hidden Hardpoints. That´s a very solid method- if they cannot be looted, cannot be destroyed, and are worth what you paid for them, then you can easily have more than a billion credits on your ship. I don´t think anybody has actually done it that way, but it´s the easiest method I can think of. Another method is to have special &quot;characters&quot; for clans, etc., which are in invulnerable ships, that serve as &quot;banks&quot;. This is pretty crude, but it´s the method most servers use.