Hispanic/Hispanian names for larger ships

  • Oi!


    I've been toying around with trying to make a mod of my own and I'm currently in the process of building up a Hispanian house. I have however, come across as slight problem. It's not bit, it's actually just cosmetic, but it really disrupts any sense of immersion. Thing is, I've been making some new factions, companies to be specific, that I want to fly around in trains and transports and the like and while I've managed to get them to do that, all their ships have names from Rheinland or Liberty or Bretonia or some other place. I want the ships to have Hispanic names, so is there anybody out there who knows where I can find any such?


    Thanks beforehand! :)

  • Well, the two Hispanic factions name their ships after swords and ranks of the Roman Imperial Army.


    But are you looking for names of ship types (such as Titan, Sabre, etc) or names of specific ships (as in the Titan 'Lady's Luck' or the Sabre 'Deathbane')?


    EDIT: And when I say ranks of the Roman Army, I mean loosely. DA didn't like to keep things making too much sense, as we all know. ;)

  • I assume you are talking about the names of the pilots
    you need to change the faction_props.ini and look for the firstname and last name entry of your faction
    they definy a range of names to be used


    in case of capital ships there is an additional name value in that file

  • Well, if you mean nicknames of in-space capital vessels, then you should probably use names of cities in north-west of the Mediterranean sea. In my mod the Outcasts are not a part of the Hispania, so I use names of ancient Roman cities or names from the Mythology, for example: "Battleship HTC (I called the military Troop) 'Poseidon' " or "Battleship HTC 'Sparta' ", and so on.

  • Thanks for all the replies so far. :)


    What I was thinking of was more along the lines of "Train 'Santiago de la Compostela'", "Large Transport 'La Serena'", "Transport 'Sierra Nevada'" and "Armored Transport 'Pico de Aneto'". I intending on using names the have strictly to do with Spanish localities and geographic features... perhaps also Portuguese.


    Right now however, I have "Armored Transport 'Erzgebirge'" and "Large Transport 'Saßnitz'" being escorted around by Off. Manuel Gonzalez-Aybarra and Co. XD

  • ; *** The Order ***
    <data file="data\missions\faction_prop.ini" method="sectionappend">
    <section>
    [FactionProps]
    affiliation = fc_or_grp
    </section>
    <source>
    npc_ship = Ptah_Gunship
    npc_ship = Maat_Corvette
    npc_ship = ADSutekh_elite
    formation = sc_gunships, gunship_box
    ; *** this is the bit you want for the script...


    large_ship_desig = 0 ;GENERATESTRRES("OS")


    ;Liberty Names, Female and Last
    large_ship_names = 226808, 226952
    ;large_ship_names = 227008, 227307
    ;Bretonia Names, Female and Last
    ;large_ship_names = 227508, 227575
    ;large_ship_names = 227708, 228007
    ;Kusari Names, Female and Last
    ;large_ship_names = 228808, 228890
    ;large_ship_names = 228908, 229207
    ;Rhineland Names, Female and Last
    ;large_ship_names = 228208, 228407
    ;large_ship_names = 228408, 228663
    ;Hispania Names, Female and Last
    ;large_ship_names = 229308, 229340
    ;large_ship_names = 229408, 229459
    ;Unknown Names, Female and Last
    ;large_ship_names = 229609, 229609
    ;large_ship_names = 229608, 229608
    scan_for_cargo = commodity_alien_artifacts, 0
    scan_announce = false
    scan_chance = 0.300000
    </source>
    </data>


    If you want to make 'special' names rather than say just use female names (better for thinls like pirates for example, or independant traders... 'MV Elizabeta' ) Then get the empty dll from the downloads section (?) and make a list of your own, then specify it in the same way...



    large_ship_desig = 0 ;GENERATESTRRES("MV")
    large_ship_names = 999001, 999020 ; *** edit numbers to match the range in your dll

    AestheticDemon


    Terror Trooper #666


    Give a man a fire and he's warm for a day...
    Set a man on fire and he's warm for the rest of his life...

  • Do I need some special program to do that? Because I've tried looking up the numbers in FL-IDs, but all that's showing up is a single name. Say that the first things I look up are the lastnames for Bretonian pilots: I type in 227008 in the search field and his search, but the only thing to pop up is "Adams". I'm pretty sure there are more names that only that, but I get the feeling that I'm doing something wrong. Am I supposed to use a different program?

  • The numbers are first and last in a range....


    So... fl-id says that 999001 is "Titanic", 999002 is "Bismark", 999003 is..., 999020 is "Tirpitz"...


    How many names varies, 40-60 is common for last names, first names, might be a 100, large ship names, 20 would probably be ok, since you are unlikely to see more than 20, actual ships from one faction in one place.


    Remember, for static battleship type solars, the name is not taken from these lists, its part of the station definition, same as the names of the outpsts and planets, you dont even need a dll for those, use the flmm script command


    0 ;GENERATESTRRES("Put Name Here")


    to add those to your system ini files instead of an id number thus...



    [Object]
    nickname = Li01_warship_Detroit
    ids_name = 0 ;GENERATESTRRES("AMS Imperatrix" Doloris)
    ids_info = 0 ;GENERATEXMLRES("<xml><RDL><PUSH/><TEXT>This Geb Assault Cruiser, </TEXT><TRA data="2" mask="2" def="-3"/><TEXT>AMS Imperatrix</TEXT><TRA data="0" mask="2" def="-1"/><TEXT>, which is under construction, is one of the newest, and most modern warships in Liberty space.</TEXT><PARA/><POP/></RDL></xml>")
    pos = -92445, -325, -12025 ; -92447, 182, -13495
    rotate = 0, -90, 0
    Archetype = solar_geb_battle
    reputation = fc_uk_grp




    Thats why Most of the time, using house specific female names or last names works ok.


    Pirate ships called 'SS Lucy' or zoner 'MV Elizabeth' or new faction 'ECS Adams', etc.


    So, Battleship 'Feugo de Cordoba' parked by a hispanic jumpgate, edit the system ini and add your solar.


    Random spawned encounters with transports, frigates and cruisers... pick from the list time, because there is no way to guarantee that a name will be assigned to the same type of ship twice in a row, shorter less memorable names are useful, more likely to forget that you saw a transport called 'Lucy' 2 hours before seeing a frigate with the same name, than if they were both called 'Santiago de la Compostela'.

    AestheticDemon


    Terror Trooper #666


    Give a man a fire and he's warm for a day...
    Set a man on fire and he's warm for the rest of his life...