hey , looks like Lancer Reactors back from the dead i see, and i am trying to run FL at 1600 x 900 but it seems i can't get a configuration for that resolution i try'ed hudshift but it don't work right in details - it moves the hud way to far off screen i could still see it but half of it and i don't even see the top bar , any recommendations as to what i should try next ? edit - is this in the wrong place? ..don't really no..
1600 x 900 fl can't cooperate
- Rox
- Thread is marked as Resolved.
-
-
Because you need to change the camera data related fiels aswell as for the font related ones to get it working properly.
Go here: C:\Program Files\Microsoft Games\Freelancer\DATA\cameras.ini and OPEN ITReplace everything in there with this
Quote from cameras.ini[WinCamera]
fovx = 63.504809977813375[CockpitCamera]
fovx = 90
znear = 2.000000[ChaseCamera]
fovx = 90[DeathCamera]
fovx = 90After that you have done this, save and exit.
After that you have done the step above, go to C:\Program Files\Microsoft Games\Freelancer\DATA\FONTS and OPEN ITReplace everything with this
Quote from fonts.ini[trueType]
nickname = ButtonText
font = Agency FB
fixed_height = 0.038500[trueType]
nickname = PageHeader
font = Agency FB
fixed_height = 0.041000[trueType]
nickname = SubHeader
font = Agency FB
fixed_height = 0.034500[trueType]
nickname = ItemName
font = Agency FB
fixed_height = 0.021000[trueType]
nickname = ListText
font = Arial Unicode MS
fixed_height = 0.026000[trueType]
nickname = ToolTip
font = Arial Unicode MS
fixed_height = 0.026000[trueType]
nickname = Rollover
font = Arial Unicode MS
fixed_height = 0.022000[trueType]
nickname = HudSmall
font = Agency FB
fixed_height = 0.026000[trueType]
nickname = MissionObjective
font = Agency FB
fixed_height = 0.056000[trueType]
nickname = Normal
font = Agency FB
fixed_height = 0.031000[trueType]
nickname = NewsMission
font = Agency FB
fixed_height = 0.026000[trueType]
nickname = NewsTicker
font = Agency FB
fixed_height = 0.041000[trueType]
nickname = PlayerName
font = Arial Unicode MS
fixed_height = 0.021000[trueType]
nickname = TradePlayerName
font = Arial Unicode MS
fixed_height = 0.021000[trueType]
nickname = DebugText
font = FixedSys
fixed_height = 0.026000[trueType]
nickname = ConfirmPlayerText
font = Arial Unicode MS
fixed_height = 0.036000[trueType]
nickname = ConfirmText
font = Agency FB
fixed_height = 0.036000[trueType]
nickname = NavMap1600
font = Agency FB
fixed_height = 0.015000[trueType]
nickname = NavMap1024
font = Agency FB
fixed_height = 0.020000[trueType]
nickname = NavMap1280
font = Agency FB
fixed_height = 0.01900[trueType]
nickname = NavMap800
font = Agency FB
fixed_height = 0.02300After that you have done this, go to rich_fonts, located in the same folder as the fonts.ini file. OPEN IT and REPLACE EVERYTHING WITH THIS.
Quote from richfonts.ini[trueType]
font = 0, Arial Unicode MS, 18
font = 1, Agency FB, 26
font = 2, Arial Unicode MS, 22
font = 3, Agency FB, 24
font = 4, Agency FB, 96
font = 5, Agency FB, 20
font = 6, Agency FB, 30
font = 7, Agency FB, 18[Style]
name = STYLE_CONSOLE
font = 0
bold = false
italic = false
underline = false
color = 255, 255, 255[Style]
name = STYLE_DIALOG
font = 1
bold = false
italic = false
underline = false
color = 135, 195, 224[Style]
name = STYLE_DIALOG_SMALL
font = 5
bold = false
italic = false
underline = false
color = 135, 195, 224[Style]
name = STYLE_BUTTON
font = 6
bold = false
italic = false
underline = false
color = 135, 195, 224[Style]
name = STYLE_LOCTABLE
font = 0
bold = false
italic = false
underline = false
color = 135, 195, 224[Style]
name = STYLE_LOCTABLE_SELECT
font = 0
bold = false
italic = false
underline = false
color = 245, 234, 82[Style]
name = STYLE_LOCTABLE_INACTIVE
font = 0
bold = false
italic = false
underline = false
color = 182, 182, 182[Style]
name = STYLE_SMALL_HEADER
font = 5
bold = false
italic = false
underline = false
color = 135, 195, 224[Style]
name = STYLE_SMALL_HEADER_ACTIVE
font = 5
bold = false
italic = false
underline = false
color = 245, 234, 82[Style]
name = STYLE_SUBSUBTITLE
font = 1
bold = false
italic = false
underline = false
color = 135, 195, 224[Style]
name = STYLE_TITLE
font = 3
bold = false
italic = false
underline = false
color = 135, 195, 224
justify = center[Style]
name = STYLE_ERROR
font = 0
bold = false
italic = false
underline = false
color = 191, 29, 29[Style]
name = STYLE_NN_AGENCY
font = 5
bold = false
italic = false
underline = false
color = 135, 195, 224[Style]
name = STYLE_PRIVATE
font = 0
bold = false
italic = false
underline = false
color = 59, 191, 29[Style]
name = STYLE_CONSOLE_SENDER
font = 2
bold = false
italic = false
underline = false
color = 0, 255, 0Now go to My Documents\My Games\Freelancer\PerfOptions, scroll down until you find the [Display] related entry and replace it with the desired widescreen resolution that you want.
Quote from PerfOptions.ini[Display]
size= 2560, 1600
// Since I'm using ATI Eyefinity
color_bpp= 32
depth_bpp= 24 -
Thank you!! i mixed your settings with the fov calculator settings for me the fov is 67.229971071328 (can be calculated here EmSai Projects - Widescreen: FOV Calculator) and it worked! thank you!! edit -below post seems on time and i am out of time.
-
You wanted JFLP(dll), not (just) HUD Shift. It takes care of everything mentioned above.
-
You wanted JFLP(dll), not (just) HUD Shift. It takes care of everything mentioned above.
interesting, will save name/item for next time (if there is a next time at all just backed up my config ).
-
Glad to hear that it helped you.
-
tried it didn't work for me.... I'm running 1440x900 BTW
-
for the cameras.ini i have
Quote[WinCamera]
fovx = 0[CockpitCamera]
fovx = 0
znear = 2.000000[ThirdPersonCamera]
fovx = 0[DeathCamera]
fovx = 0
and its perfectly working