Hiya folks. I recently started trying out some modeling by following an old tutorial guide by Drizz4.0 or something like that. His name might be Jeremiah Meyer instead, I am not sure.
Anyway, I know this tutorial was quite short due to him wanting it to be short, I'm just not very content with my ship's look. I have all the FL vanilla models and textures. I've tried some of them out on my ship, both for hull and windows... the problem is that I don't know how to resize them. They're absolutely massive when I assign them to polygon groups. I'm currently using Milkshape. (I also read you could do this in Gmax but can I resize them there?) Is there a way to change the resolution of the textures in Milkshape? Or do I have to do it myself in Photoshop or something?