I was looking through the tutorials and there are tutorials for story missions however there is not any for Bar Missions. I was wondering if the scripting is the same way just not as detailed or if the missions are more randomized and how Info cards get tied into that, specifically bounty mission or assassinations where a target is named.
I want to add to these missions to make the distances you go to your target are greater, requiring jumps, and adding greater rewards for longer missions, as well as I am toy with the idea of removing way point markers to find your target. Sort of like in Privateer were in bounty missions you had to search the systems points of interest to find your target and it was just randomized in the system what base or jump gate the target is near.