The lua code sin't required tho? If my mission didn't require a cut scene I could just remove it or wil FL go nutty?
Couple more follow up question, in the the m01a.ini is it possable to add more then mission and offer condition in each mission script?
I'm guessing because the m01a.ini is the "spin" or "trunk" of the scripting that you can't really add aditional missions after the storyline has completed. But what about stopping the last mission script from ending and mod missions into that script ?