I remember posting a question like this with the exact header...
Anyways, what was the name of that one program that helped with the bloom effect? I remember that someone told me about that too. It was for GTA or something.
I remember posting a question like this with the exact header...
Anyways, what was the name of that one program that helped with the bloom effect? I remember that someone told me about that too. It was for GTA or something.
Seeing as how I don't have milkshape, and can't afford it right now, can I get any help with Maya?
Is there anyway to make a new/custom hardpoint for ships? I had an idea, and wanted to see if I can make "bodykits" for some of the crafts in my mod.
Quote from "Ladm. Jonathan Drake"Maya is the program also used ba Ms/DA in the first place to make the models for Freelancer
That's good that I can use the same program as them...if I could figure out how to use it. And once I do that, figure out how to create an object/ship. Also, anyone know where I can get some import / export plugins for it?
Quote from "bulldogg"inventor is more for compenent modelling, you can make ships in it if you want to try, its not very flexible though.
what do you mean it's not very flexible?
I've recently obtained Maya Unlimited, and was curious if it's possible to design ships with it? I also have Autodesk Inventor 10 (which I love playing with), and I was wondering the same thing about that too.
Thank you.
I didn't know where to put this request, but would someone please repost on how to make custom encounters?