Posts by Long

    Or make even smaller ball that looks like tennis ball <img src=smilies/icon_smile_wink.gif width=15 height=15 border=0 align=middle> Surg --&gt; Let´s think: Tarkin had an idea, Bevel Lemelisk turned it into reality and Darth Vader supervised construction... Well, you need at least those three guys. IMHO, it´s bascically bad idea - I can bet that actual mod will be made by some rebel modders in such a wicked way, that they can destroy DS over and over again. Sorry, but your suggestion is an outright provocation and it´s exposing you as traitor and rebel agent. You schould be immediately taken into custody, interrogated and executed in the name of Imperial justice! Long live Emperor!

    Why did you placed heavy fighter between light ones? I have strong sentiment toward Patriot - very agile, well armed, and it was my first ship upgrade after Starflier <img src=smilies/icon_smile.gif width=15 height=15 border=0 align=middle>

    Well, 3) can be easily combined with 1) to accomodate Russians. All in all, it seems that new system should be quite isolated and apart from the main stream of sector politics - kind of &quot;no more foreign powers playing with us in their games&quot;. Close to US isolationism of interwar period, maybe with slight touch of nationalism - more friendly with Liberty, and almost hostile toward Rheinland. But how to include a new faction into FL? Tygrys --&gt; Could you help me to get in touch with modding? If so, please contact me by mail after 18:00, or by GG (whole day) - 2045138.

    Well, Wing Commanders - good old times. I can run only Prophecy now... Priv was my favourite - and still is. Never had a chance to play Priv2. Besides: X-BTF, Star Lancer, all Civs, Imperium Galactica 2, Homeworld + Cataclysm. Last hits: Morrowind and Medieval. Now playing Rise of Nations and ... Freelancer <img src=smilies/icon_smile.gif width=15 height=15 border=0 align=middle>

    I see two possibilities: 1) AFAIK, Sol system was destroyed by Nomads. So, after long 800 years, decimated remnants of former Coalition reached Sirius and established small colony with strong desire to be left alone... 2) Some of eastern european countries fought against the Coalition and so did the White Russians. Some members of this contingent managed to slip aboard sleeper ships and so they arrived into Sirius Sector. Now they together form small isloated fraction bound together by their slavic origins. And Rheinlad is trying to get them under &quot;protection&quot;... That´s for the beginning - any other ideas? Tygrys --&gt; &quot;Cracovia&quot; sounds most &quot;international&quot; <img src=smilies/icon_smile.gif width=15 height=15 border=0 align=middle>

    Our letters are no problem - look for the polish and russian names written in english, there is a lot of ways to circumvent missing signs and unspeakable language forms. Most of our regional and city names also are present in english transcyption (Warsaw, Moscow, Prague etc.). It is also possible to use latin names - Moscovia, Varsovia (or New Moscow, New Warsaw). Much more important is to make those systems and factions remarkable in a special way - new ships, new missions, new politics and foreign relations (strong feelings against Rheinland?). I´ll ask some people about graphics for backgrounds - just get me some info about sizes and formats for them. PKiN again?! Noooo!!! lol - battleship Potemkin. Why not cruiser Aurora?

    MOO - Civilisation in space, good old times <img src=smilies/icon_smile.gif width=15 height=15 border=0 align=middle> MOO2 - so the good sequels should be done! MOO3 - Not only rolled into sewer - it jumped in with grand splash, dived to the bottom and found there a nice, smelly place in the mud. One (or more) step backwards from MOO2. I´m waiting for Stars!: Supernowa also...

    Hi, folks. Volodia has scored a hit. And why should we always be presented as Bad Guys? We know our nations all to well, so it´s more than sure, that there were numerous Poles and Russians fighting against the Coalition! What happened to them? Maybe there is time for a slavic mod? I´m not a modder myself, so I can´t lend any technical help, but it will be a great pleasure to kick some rheinland posteriors with &quot;Yak&quot; fighter or &quot;Elk&quot; bomber <img src=smilies/icon_smile_evil.gif width=15 height=15 border=0 align=middle> Tygrys - you seem to be quite involved in modding, so what do you think about it? I´m sure it´s possible to find some russian or our own potential modders to do the job!

    MD --&gt; Capital ships... OK, its your mod - I´ll not complain any more. But &quot;I find your lack of faith disturbing&quot; <img src=smilies/icon_smile_wink.gif width=15 height=15 border=0 align=middle> TIE guns - they are not invisible - they just mount in one weapon slot - all of them in just one. TIE cockpits are OK, but they cover almost half of the screen - it´s a kind of disadvantage (in original TIE-Fighter cockpits didn´t obscure your field of viev). And no, I´m not a Jedi - yet <img src=smilies/icon_smile_wink.gif width=15 height=15 border=0 align=middle> Rheinland ships - ok, I´was wrong, sorry for misunderstanding. No more complains today <img src=smilies/icon_smile_wink.gif width=15 height=15 border=0 align=middle> GameShark03 --&gt; I saw Hellfire torps sold on Kusari planets...

    MD --&gt; Sorry, but I´m back after weekend <img src=smilies/icon_smile_evil.gif width=15 height=15 border=0 align=middle> Let´s the whinning begin! 1) Ehmm... TIE Fighter, TiE Interceptor, TIE Avenger, TIE Defender, X-wing, A-wing, B-wing, Y-wing, E-wing, Z-95, Slave-1, Millenium Falcon, Lambda Shuttle (missed something?). Do you really think, that adding two more ships will change anything? So far, your mod is full of different good ideas missed in original FL and somehow it lost focus - collection of ships is already a bit ecclectic. I´m sure ISD and Nebulon will make no difference <img src=smilies/icon_smile.gif width=15 height=15 border=0 align=middle> 2) There are still problems with TIE armament - after buing any TIE, all its´ weapons are gone and replaced with guns from my stock. Guns from TIE disappeared. 3) Recreating TIEs´ cockpits is a very nice idea, but someone has gone too far. Field of viev is so obscured by the graphics, that flying without external view is almost impossible <img src=smilies/icon_smile_sad.gif width=15 height=15 border=0 align=middle> 4) There is something strange in Lambdas´ info card - it ststes, that this shuttle is a heavy fighter (?) with cargo hold of 5 and 0/33 batteries/nanos. I didn´t flew it, so i don´t know if it´s true outside the I-C. If I may suggest something: maybe it will be better to make Lambda a light freighter? That´s enough for now <img src=smilies/icon_smile.gif width=15 height=15 border=0 align=middle> BTW: I love those &quot;Gamma destroyers&quot; (or something like that) - they are full of engine components!

    GameShark03 --&gt; I love TIEs also and love shooting down X-Wings and other rebel scum. But can you imagine TIE Fighter with big cargo hold? Its hull is just cockpit, engines and cannons - there is no room for cargo. IMHO, light fighters with cargo hold bigger than 20 are generally bad ideas - they are LIGHT! HFs and VHFs seem to be designed as weapons platforms and so they can have loads of ammo aboard.

    Flying Rhino is a lot of fun <img src=smilies/icon_smile.gif width=15 height=15 border=0 align=middle> It´s possible to fly almost unharmed all the way from Cambridge to Honshu and earn lots of money if you´ll make a good use of thrusters and cruise engines combined with quick docking maneuvers. Running away is not always cowardice - sometimes it´s a common sense <img src=smilies/icon_smile_tongue.gif width=15 height=15 border=0 align=middle>

    MD ---&gt; After playing some more with Nom Torps, I´m prone to agree with GameShark03, that they should be left unchanged (damage, speed etc.), but their availability need to be reduced - price of about 1 000 000 and buyable in a place that is very difficult to reach - that will make them worthy award for a hard work. Maybe they should also have their firing arc narrowed?