Posts by Caid

    Interesting that Rheinland Bomber, which is added for Military spawns within area_defend clusters, and it has same difficulty entry. However, my custom faction still doesn´t show up, even in the reputation list.

    and this from Rh01.ini [zone nickname = zone_rh01_pop_berlin pos = 51766, 0, 7701 shape = SPHERE size = 6000 comment = Berlin sort = 9 toughness = 10 density = 12 repop_time = 10 max_battle_size = 8 pop_type = rh_p_grp, co_khc_grp, base_cluster_law relief_time = 10 faction_weight = rh_n_grp, 6 faction_weight = gdi_grp, 6 faction_weight = rh_p_grp, 9 faction_weight = rh_p_grp_prisoners, 5 faction_weight = co_alg_grp, 10 faction_weight = co_khc_grp, 10 faction_weight = rh_m_grp, 10 faction_weight = co_ni_grp, 10 faction_weight = co_rs_grp, 10 faction_weight = co_ss_grp, 10 density_restriction = 4, unlawfuls encounter = area_defend, 10, 0.120000 faction = gdi_grp, 0.470000 faction = rh_n_grp, 0.270000 faction = rh_p_grp, 0.270000 encounter = area_armored_prisoner, 10, 0.030000 faction = rh_p_grp, 1.000000 encounter = area_trade_freighter, 10, 0.100000 faction = co_alg_grp, 0.250000 faction = co_khc_grp, 0.250000 faction = rh_m_grp, 0.250000 faction = co_rs_grp, 0.250000 encounter = area_trade_transport, 10, 0.080000 faction = co_alg_grp, 0.170000 faction = co_khc_grp, 0.170000 faction = rh_m_grp, 0.170000 faction = co_ni_grp, 0.170000 faction = co_rs_grp, 0.170000 faction = co_ss_grp, 0.170000 encounter = area_trade_armored, 10, 0.020000 faction = co_khc_grp, 0.500000 faction = rh_m_grp, 0.500000 encounter = area_lifter, 10, 0.020000 faction = co_rs_grp, 1.000000 encounter = area_repair, 10, 0.020000 faction = co_rs_grp, 1.000000 encounter = capitalships_Rheinland, 19, 0.0500000 faction = rh_n_grp, 1.000000 encounter = capitalships_Escorts, 19, 0.0500000 faction = rh_n_grp, 1.000000 few changes were made also in shiparch and various equipment inis, but they shouldn´t have effect on it

    loadouts.ini [Loadout nickname = gdi_fighter_loadout01 archetype = gdi_fighter equip = ge_orca_engine_01 equip = shield01_mark05_lf, HpShield01 equip = infinite_power equip = ge_s_scanner_02 equip = ge_s_tractor_01 equip = ge_s_thruster_01, HpThruster01 equip = armor_scale_2 equip = orca_missile_turret01, HpWeapon01 equip = gdi_nr30, HpWeapon02 equip = gdi_nr30, HpWeapon03 equip = orca_missile_turret01, HpWeapon04 equip = cruise_disruptor01_mark01, HpTorpedo01 cargo = cruise_disruptor01_mark01_ammo, 5 equip = ge_s_cm_01, HpCM01 cargo = ge_s_cm_01_ammo, 20 equip = LargeWhiteSpecial, HpRunningLight01 equip = LargeWhiteSpecial, HpRunningLight02 equip = LargeWhiteSpecial, HpRunningLight03 equip = SlowLargeBlue, HpRunningLight04 equip = SlowLargeBlue, HpRunningLight05 equip = DockingLightRedSmall, HpDockLight01 equip = DockingLightRedSmall, HpDockLight02 [Loadout nickname = gdi_bomber_loadout01 archetype = gdi_bomber equip = ge_orca_engine_01 equip = shield01_mark05_hf, HpShield01 equip = infinite_power equip = ge_s_scanner_02 equip = ge_s_tractor_01 equip = ge_s_thruster_01, HpThruster01 equip = armor_scale_2 equip = gdi_nr30, HpWeapon01 equip = li_turret01_mark01, HpTurret01 equip = li_turret01_mark01, HpTurret02 equip = torpedox, HpTorpedo01 equip = torpedox, HpTorpedo02 equip = torpedox, HpTorpedo03 equip = torpedox, HpTorpedo04 equip = mine01_mark02, HpMine01 equip = mine01_mark02, HpMine02 cargo = mine01_mark02_ammo, 30 equip = ge_s_cm_01, HpCM01 cargo = ge_s_cm_01_ammo, 20 equip = LargeWhiteSpecial, HpRunningLight01 equip = LargeWhiteSpecial, HpRunningLight02 equip = SlowLargeBlue, HpRunningLight03 equip = DockingLightRedSmall, HpDockLight01 equip = DockingLightRedSmall, HpDockLight02

    empathy.ini [RepChangeEffects group = gdi_grp event = object_destruction, -0.030000 event = random_mission_success, 0.089600 event = random_mission_failure, -0.045000 event = random_missin_abortion, -0.067500 emphaty_rate = li_lsf_grp, 0 emphaty_rate = li_n_grp, 0 emphaty_rate = li_p_grp, 0 emphaty_rate = br_n_grp, 0 emphaty_rate = br_p_grp, 0 emphaty_rate = ku_n_grp, 0 emphaty_rate = ku_p_grp, 0 emphaty_rate = rh_n_grp, 0 emphaty_rate = rh_p_grp, 0 emphaty_rate = co_shi_grp, 0 emphaty_rate = co_khc_grp, 0 emphaty_rate = co_kt_grp, 0 emphaty_rate = br_m_grp, 0 emphaty_rate = co_me_grp, 0 emphaty_rate = co_be_grp, 0 emphaty_rate = co_rs_grp, 0 emphaty_rate = co_vr_grp, 0 emphaty_rate = co_ni_grp, 0 emphaty_rate = rh_m_grp, 0 emphaty_rate = co_ti_grp, 0 emphaty_rate = co_ic_grp, 0 emphaty_rate = co_ss_grp, 0 emphaty_rate = co_hsp_grp, 0 emphaty_rate = co_alg_grp, 0 emphaty_rate = co_os_grp, 0 emphaty_rate = co_nws_grp, 0 emphaty_rate = fc_c_grp, 0 emphaty_rate = fc_ou_grp, 0 emphaty_rate = fc_rh_grp, 0 emphaty_rate = fc_bd_grp, 0 emphaty_rate = fc_j_grp, 0 emphaty_rate = fc_h_grp, 0 emphaty_rate = fc_m_grp, 0 emphaty_rate = fc_x_grp, 0 emphaty_rate = fc_b_grp, 0 emphaty_rate = fc_g_grp, 0 emphaty_rate = fc_lh_grp, 0 emphaty_rate = fc_u_grp, 0 emphaty_rate = fc_gc_grp, 0 emphaty_rate = fc_lwb_grp, 0 emphaty_rate = fc_fa_grp, 0 emphaty_rate = fc_lr_grp, 0 emphaty_rate = fc_or_grp, 0 emphaty_rate = gd_gm_grp, 0 emphaty_rate = fc_uk_grp, 0 emphaty_rate = fc_n_grp, 0 emphaty_rate = fc_ln_grp, 0 emphaty_rate = fc_kn_grp, 0 emphaty_rate = fc_rn_grp, 0 emphaty_rate = fc_ouk_grp, 0 emphaty_rate = fc_g_grp, 0 emphaty_rate = fc_f_grp, 0 emphaty_rate = gd_im_grp, 0 emphaty_rate = gd_z_grp, 0 emphaty_rate = gd_bh_grp, 0 emphaty_rate = nod_grp, -0.350000

    this is from npcships.ini [NPCShipArch nickname = gdi_bomber loadout = gdi_bomber_loadout01 level = d19 ship_archetype = gdi_bomber pilot = pilot_military_ace state_graph = FIGHTER npc_class = lawful, class_bomber, d12, d13, d14, d15, d16, d17, d18, d19 [NPCShipArch nickname = gdi_fighter loadout = gdi_fighter_loadout01 level = d19 ship_archetype = gdi_fighter pilot = pilot_military_ace state_graph = FIGHTER npc_class = lawful, class_fighter, d12, d13, d14, d15, d16, d17, d18, d19

    I have a same problem. This is from faction_props.ini [FactionProps affiliation = gdi_grp msg_id_prefix = gdi Legality = Lawful jump_preference = jumpgate mc_costume = mc_co nickname_plurality = singular firstname_male = 226608, 226741 firstname_femal = 226808, 226952 lastname = 227008, 227307 rank_desig = 197002, 197003, 197004, 6, 9 formation_desig = 197808, 197820 large_ship_desig = 196976 large_ships_names = 202608, 202647 scan_chance = 0 scan_announce = False formation = fighters, fighter_guild space_costume = li_captain_head, li_male_elite_body, comm_ge_generic2 space_costume = pl_female2_head, li_female_elite_body, comm_ge_generic2_female NPC_Ship = gdi_fighter voice = pilot_f_mil_m01 voice = pilot_f_mil_m02 voice = pilot_f_leg_f01 voice = pilot_f_leg_f01a