Posts by squigian

    Sometimes, (this has happened to me), you can randomly start with a starflier in the FP7 system! You can´t do anything though...only solution is to restart, so, no, you need a mod.

    Just a tiny suggestion: the ability to skip cutscenes you´ve already seen and a cutscene library so you can see your favourite moments again. Also, to stop people advancing so quickly, you would have to be a certain level to ship types of cargo: ie. At the start, they only trust you with food, oxygen and water, then with scrap metal etc. Another mechanic to slow down progession would be trader/fighter/explorer routes: traders could advance through money, people who fight a lot advance through kills and a cross-breed, the explorer, advance with a combination of the two, as well as having to visit bases and find wrecks. That should remove the Starflier --> Eagle in an afternoon game in Multiplayer. About factions; you would also have to be friendly with a powerful faction to be trusted at higher levels. A more dynamic alliance system: as well as friendly and hostile, you could have sympathise and detract: sympathising factions will aid you if you are fighting their enemies, and detractors attack you if you are fighting their friends. New mission types: because there are certain styles of play, you can advance in different ways (as explained above). Fighters could have the missions in the current Freelancer (maybe some defensive ones as well), traders could smuggle, escort, deliver or build their way to success (help build some weapons platforms, 2000 scrap metal and 20 optronics) and explorers would spy, sabotage, recon and investigate for money (gain some rep with the corsairs, get some vital information of the bartender who´s one of our agents). Also, the missions shouldn´t be so basic (players have a choice, for instance in a build outpost mission for the LPI, you could get an offer from a rogue to plant a bomb in one of your shipments, accepting means more extreme faction loss/gain). News should be relating to current events too (´Famine in New Berlin, food prices soar´ or ´Edison Trent assaults convoy´). It would be nice, like in Crimson Skies, if you could add your own decals or colour schemes. Finally, Trent should have to keep himself alive (food rations, water, sleeping in a base, relieving himself, after a few years; if he neglected himself, you´ll find the game harder ie. sluggish reflexes) this´d also make people in multiplayer have to occasionaly return to a base to rest up, and it´d stop people from constantly camping areas.

    1. You shoot a load of police officers, then waltz into a police station, expecting to find a $150,000 bribe. 2. You think your car can fly. 3. You are constantly looking for new cars to buy, and are suprised to find that you can´t afford a VHC (Very Heavy Car) by the end of an afternoon. 4. You expect to be able to start over from the last time you were in the office, at home or at the shops, about to leave. 5. You wonder why you couldn´t find the additional 44 Liberty systems. 6. You start calling Microsoft Ageira, the IRA Mollys or Fedex Universal Shipping. "All the news that´s fit for you: this is the colony newsletter." ~ News announcer

    Advanced battleship encounters - Great fun if you´re bored Any good ship pack - Variety is the spice of life Chips Open SP - Breaks up the monotony of starting a new game by letting you access all systems and choose ships Destructible Universe - Good for anger management The Order needs YOU - some fun additions

    Jack Simmons/Liberty Rogues/Dagger (continued) He had to play everything to his advantage: first, this was the Badlands, low sensor efficiency and radiation. That meant a low chance of reinforcements. Second, his fighter could nip past the them and weave through the rock formations. Thirdly, Max was in the back. He could launch mines more accurately than the computers. Jack veered left and fired a half-hearted volley at one defender. The Drails managed to wear the shields down slightly, but this was not the point. If there´s one thing navy pilots hated, it was a taunt. Jack knew this and had lured many to their death in this way. The defenders reacted as expected, pursuing the dagger in a downward spiral. The fight carried on for a few minutes, Max dropping mines, some hitting, but most missing, all the while radiation eating away at the hull. Soon, there was only one left, but this one knew what he was doing. He immediately fled. Jack wouldn´t be giving chase: the ship was already gaining a greenish tint. This left him to finish the job. Some odds and ends but, more importantly, cardamine, were his. Neither Jack nor Max took the stuff. Jack, because he knew the risks, and Max, because cardamine was a powerful bartering item to addicts, much like ancient armies and cigarettes back on modern earth. A cool profit, upgrades and some repairs later, Max and Jack squandered the rest on drinks for their buddies. The boss was pleased, and invited them back to his office. It turned out he had quite the proposal. "We´ll do it," said Max. "OK, here´s the deal. Travel out to the Gallileo system, you´re going to Padua." "You´ve already told us that..." replied Jack. "I know. You´ll be disrupting military convoys with the hackers. I know it´s dangerous, but we´ll pay you good." "How much is good?" "Say, 2000 credits a convoy. This´ll loosen Liberty control and weaken their forces." "So we´re helping the Bretonians?" "NO! We´re doing the exact same thing in Magellan!"

    How do you destroy them all? You can only destroy one before a certain something happens that destroys them all. You´d have to work them all down before finally striking a deathblow to each one in a few miliseconds.

    Alaska DOES NOT exist. I do not know what you are talking about. The Liberty Navy has no secret system where it keeps prisoners or develops superweapons. We deny its existence: the mines are for decoration, and we would never lie to you, the Liberty populous, would we?

    Drop the ubershield: the game isn´t that hard, but, if you´re still having trouble, got to: My Documents/My Games/Freelancer/ PerfOptions.ini and set DIFFICULTY_SCALE to 0.00. You will then be invunerable.

    Factions I´d like to be in: 1. Blood Dragons - Living to see reform would be good... 2. Zoners - The ability to go anywhere and meet interesting people. Except Liberty, which they´ve been banned from. Factions I would NOT like to be in: 1. Gaians - Blowing up installations to help push forward the cause of the environment...right... 2. Any criminal faction - Why, you say? I wouldn´t enjoy being a rogue, for instance, and spend my day trying to convince vastly superior ships to drop their cargo...what is the average rogue life expectancy?

    I find missiles and mines a better ally than torps. Torps cost a lot and often overkill, aside from being fairly sluggish. Cruise disruptors can prove useful in speeding missions up and piracy raids on the internet. Mines can shake goons off your tail and can provide for some interesting tactics. Using twin neutralizer missiles to take down an enemy´s shield and then mopping them up with heavy guns is also a useful tactic.

    Jack Simmons/Dagger/Liberty Rogues Jack sat down at the bar, his dagger was in for repairs and he needed a drink anyway after a day´s cardamine running. He knew all about it, the war and all, and wondered how it would end up. If Bretonia won, he would have a much harder time in his endeavours but, equally, if Liberty emerged victorious, he was sure Jacobi would stab them in the back if they helped her. It had happened before. He would not help Bretonia but he was no patriot either. His mind was made up: life would continue as normal. "Er..., fella; you´ve been sitting there for ten minutes. Buy a drink, or get out," said the bartender. "Oh...oh yeah, I´ll have a Fireburst," he replied. Liberty was a police state these days, what with the nomad crisis. Smuggling artifacts was now harder then getting cardamine from A to B, for god´s sake. He would rather not touch the stuff, but money was money, especially in these hard times. His Fireburst was ready, and it tasted good. Just as he continued brooding over the matter, his friend Max came in. Max was just fitting into his new life at Buffalo, and only had a Bloodhound, but Jack could see that he had talent, and might prove useful. Both of them shared a devotion duty and had never failed a mission yet. The boss liked that, and the boss liked them. "Hey, Max. Wanna drink?" asked Jack. "No, I´m good," he replied. He seemed distracted. "You OK?" Jack knew that something was wrong, but not what it was. Max usually had a drink. But it couldn´t be that bad. His life was mainly full of ups. "They grounded it. They grounded my ship! Just because its middle fin was missing. It´ll take a day to repair. A day! What will the boss say?" Max replied, finally. "The boss´ll understand. Don´t worry. Here, have some credits. There´s plenty to do here." "That´s not the point! I was so close. So close!" "Close to what?" "The Flint! If I bring it in, I´m sure to get a promotion." "What happened?" "Rogue asteroid. Huge. Lucky it only clipped me." "Tell ya what, buddy. Come along in my dagger: it´ll be ready in a few minutes." "OK, sure. But I want 50% of the profit." "Sure! You crack me up, Max. Of course you´ll get half." They´d done a good job: his dagger was gleaming and its twin Drails and Javelin launcher were as good as new. Launching, he felt excited. The Flint had been lost 2 months ago. The journey was uneventful as the navigational computer took care of everything. As they neared the wreck, Max cried ´There it is!´ and he headed for it. Radiation was eating away at his hull, but they would be out soon. He aimed the Drails at the wreck, but found that he had a new target: two Liberty defenders. He gasped as he turned to flee and began to power up his cruise engines. He was about to run. The hornet came as a surprise, hitting him squarely in the tail: he had to fight. Edited by - squigian on 8/14/2004 1:19:06 PM

    Just on the voice aspect, there ARE foreign accents albeit fairly poor ones. The British one is quite good, the Kusari one is fairly good while the Rheinland one is just poor and sounds kind of racist ie: Hello...you want some information...JA? "I´ve got yer mammals, yer reptiles, I can do birds, amphibians poets - name it." "Robert Frost." "Trying to stump me, eh?" (Twirls) "Ta-da." "This doesn´t look anything like Robert Frost." "Some of my finest work." Manny, talking to a Mime.

    Well the vents are rotating, and waste vents don´t need to rotate. Also, only a few stations have them, so they must be fairly special. They could be repair beams for battleships, hence they don´t repair our ships. If I was feeling particulary edgy, I´d also they it´s a government conspiracy.

    Has anyone experienced this weird glitch: You set a course spanning mutiple systems (not involving jumpgates, just holes) that when you get to the last waypoint in a system, it will display the waypoint to the next system ON THE CURRENT SYSTEM MAP: coincidence? I think not.