Hello, can anyone tell me what is wrong with my custom mission code? Not sure if anyone can, I keep crashing upon pressing "NEW GAME":
[Mission]
mission_title = 1
mission_offer = 1
reward = 2000
npc_ship_file = missions\m01a\npcships.ini
[NPC]
nickname = Rh_Valkyrie
npc_ship_arch = Valkyrie
affiliation = rh_n_grp
individual_name = 1
voice = pilot_f_mil_m01
space_costume = ge_male3_head, rh_male_elite_body, comm_rh_reichman
[NPC]
nickname = Fc_Rh_Elite
npc_ship_arch = Bundschuh
affiliation = fc_rh_grp
individual_name = 1
voice = pilot_f_mil_m01
space_costume = ge_male3_head, rh_male_elite_body, comm_rh_reichman
[MsnShip]
nickname = Rh_Valkyrie_1
NPC = Rh_Valkyrie
position = -18976, 0, -55242
orientation = -0.492300, -0.007100, 0.870300, 0.010000
label = military
random_name = true
[MsnShip]
nickname = Rh_Valkyrie_2
NPC = Rh_Valkyrie
position = -18861, 0, -55085
orientation = -0.492300, -0.007100, 0.870300, 0.010000
label = military
random_name = true
[MsnShip]
nickname = Rh_Valkyrie_3
NPC = Rh_Valkyrie
position = -18700, 0, -55004
orientation = -0.492300, -0.007100, 0.870300, 0.010000
label = military
random_name = true
[MsnShip]
nickname = Rh_Valkyrie_4
NPC = Rh_Valkyrie
position = -18512, 0, -54977
orientation = -0.492300, -0.007100, 0.870300, 0.010000
label = military
random_name = true
[MsnShip]
nickname = Fc_Rh_1
NPC = Fc_Rh_Elite
position = -16004, 0, -58973
orientation = -0.492300, -0.007100, 0.870300, 0.010000
label = fc_rh
random_name = true
[MsnShip]
nickname = Fc_Rh_2
NPC = Fc_Rh_Elite
position = -16259, 0, -59121
orientation = -0.492300, -0.007100, 0.870300, 0.010000
label = fc_rh
random_name = true
[MsnShip]
nickname = Fc_Rh_3
NPC = Fc_Rh_Elite
position = -16554, 0, -59309
orientation = -0.492300, -0.007100, 0.870300, 0.010000
label = fc_rh
random_name = true
[MsnShip]
nickname = Fc_Rh_4
NPC = Fc_Rh_Elite
position = -16420, 0, -59644
orientation = -0.492300, -0.007100, 0.870300, 0.010000
label = fc_rh
random_name = true
[MsnShip]
nickname = Fc_Rh_5
NPC = Fc_Rh_Elite
position = -16098, 0, -59510
orientation = -0.492300, -0.007100, 0.870300, 0.010000
label = fc_rh
random_name = true
[MsnShip]
nickname = Fc_Rh_6
NPC = Fc_Rh_Elite
position = -15844, 0, -59376
orientation = -0.492300, -0.007100, 0.870300, 0.010000
label = fc_rh
random_name = true
[Trigger]
nickname = tr_initialize_init
InitState = ACTIVE
Cnd_True = no_params
Act_ActTrig = Trg_Battle1_PlayerLands
[Trigger]
nickname = Trg_Battle1_PlayerLands
system = Rh02
Cnd_SpaceEnter = no_params
Act_ForceLand = Rh02_02_base
Act_ActTrig = Trg_Battle1_PlayerMoves
[Trigger]
nickname = Trg_Battle1_PlayerMoves
system = Rh02
Cnd_SpaceExit = no_params
Act_MovePlayer = -18422, 0, -55403, 1
Act_SpawnShip = Rh_Valkyrie_1
Act_SpawnShip = Rh_Valkyrie_2
Act_SpawnShip = Rh_Valkyrie_3
Act_SpawnShip = Rh_Valkyrie_4
Act_SpawnShip = Fc_Rh_1
Act_SpawnShip = Fc_Rh_2
Act_SpawnShip = Fc_Rh_3
Act_SpawnShip = Fc_Rh_4
Act_SpawnShip = Fc_Rh_5
Act_SpawnShip = Fc_Rh_6
Act_ActTrig = Trg_Battle1_Prep_Flight
[ObjList]
nickname = Goto_Military
Avoidance = false
GotoVec = goto_no_cruise, -18422, 0, -55403, 10, false, 100
[Trigger]
nickname = Trg_Battle1_Military_Dead
Cnd_Destroyed = military, -1, ALL
Act_ChangeState = FAIL
[Trigger]
nickname = Trg_Battle1_Prep_Flight
Cnd_Timer = 4
Act_GiveObjList = fc_rh, Goto_Military
Act_ActTrig = Trg_Battle1_OverWith
Act_ActTrig = Trg_Battle1_Military_Dead
[Trigger]
nickname = Trg_Battle1_OverWith
Cnd_Destroyed = fc_rh, -1, ALL
Act_ActTrig = Trg_Battle1_Success
[Trigger]
nickname = Trg_Battle1_Success
Cnd_Timer = 4
Act_ChangeState = SUCCEED
Act_ActTrig = Trg_MilDocksWithWestfalen
[ObjList]
nickname = MilDock
Dock = Rh02_02
[Trigger]
nickname = Trg_MilDocksWithWestfalen
Cnd_Timer = 2
Act_GiveObjList = military, MilDock
Here is my NPCships.ini:
[NPCShipArch]
nickname = Valkyrie
loadout = Rheinland_Valkyrie_Battle_1
level = d10
ship_archetype = rh_elite
pilot = pilot_xenos_ace
state_graph = FIGHTER
npc_class = lawful, FIGHTER
[NPCShipArch]
nickname = Bundschuh
loadout = Bundschuh_Stiletto_m01
level = d11
ship_archetype = bw_elite2
pilot = pilot_xenos_ace
state_graph = FIGHTER
npc_class = lawful, FIGHTER
It might just be a stupid mistake I made, a spelling mistake from typing too fast or some such similar blunder. If anyone could point out my error, and tell me how to fix it, I would be grateful. PS: Is the player starting in the FP7_System hardcoded into the game or something?