Posts by Eyes

    Michael dan I have complained in the past. I shut my mouth now. This is your masterpiece. OUtstanding !!!! the right balance between difficulty and enjoyment. BZ (bravo-zulu) !!!! Now if I could just find a star destroyer.......<img src=smilies/icon_smile.gif width=15 height=15 border=0 align=middle> Edited by - RAGABASH on 3/21/2004 6:10:54 AM Edited by - RAGABASH on 3/21/2004 6:11:13 AM

    more to the point I feel you should get compensated for your effort. Frankly, If you create a ship from my pictures, thats a ton of effort considering that the real Indy was over 600 feet long. this is a cap ship. You should allow me to &quot;donate&quot; to you....

    You guys dig the WW II era. I have a favor to ask. Will one of you create a flyable version of the WW II Cruiser Indianapolis? Or even a Batttleship. I thing it would be very cool to see a 9 ,Class ten 16 inch guns pointing at the enemy.

    HEY quickshot Nice work on the ACI and thier system HOwever, TWO bugs 1 planet Jommak crashs the sp game and jommak station crashs the sp game to windows. Oh ya Alaska gate also in sp crashes to windows. Are there any unique ships or are they all re-skins? I love this mod it is the right amount of difficulty that keeps me interested. Keep it like this cause I tried FLrebalance and found it annoying cause it was so difficult to do even one battle. You did it right and I love it. One last thing , are any Cap ships buyable cause I am a big ship junkie?! Thanks Ragabash

    Tried the new rebalance. Same problem for us single player types. I like to simple fly around and kill things. This mode opens the game up to full but takes away the fun with seemingly endless battles that leave you in such disrepair for barely any money. I had hope when it opened with a star...whatever and good guns but that went away as soon as we hit the ashcroft mission. Damn rougues are almost invincible with unlimited nans and shield regeneration. Its too bad I was looking forward to seeing your new systems but I guess I have to deactivate. You guys put so much effort into this I feel like an A-hole complaining, but I play this to relax not get fustrated, which is what I do on the MOD. Keep haven fun

    Sorry guys but I am done I used to play FL for relaxing enjoyment but the mod has amplified the ships and systems but made the gane so difficult that well I give sorry if I am wimp but I am at the point were I don´t have enough money to fix or replace anythingI can even leave the station I am at without being slaughtered. Faced with the possablity of starting over I choose to quit and deadctivate the MOD AND I was so hoping to find a stardestroyer. -RAG

    Hey Crimson Thank You. I figured it would be something simple like fire power. In the original SP game I used see how far I could go using just a Liberty Defender and some battered old Justice lasers. I love this rebalance and look forward to seeing the rest of the changes. Great Job to all on the Star Wars ships ( my personel fav.) I don´t want to spoil the suprise, I´m hoping to run into a star destroyer some were along the line. Anyway Great Job look forward to more. Happy holidays -Ragabash AND Galley_Rag

    Two quick things One, Essex battleship 50% of the time I launch from it the game crashs out to the desktop. 2 I don´t know if I have a glich but it seems like every battle is taking in excess of 20 minutes to finish. Perhaps I am not used to the enemys using the nano and shield regenerators however I have been playing this game since it first hit wal-mart and I don´t think its lack of dog fighting skills I am curently doing sp missions in Bretonia. I have the experimental shuttle with 4 drail and two justice MK3 lasers. I don´t seem to scratch the targets unless i pound them for 5 minutes apiece. I´m sure I am going to catch hell for saying all this but I want to be sure that the systems running right or am I just i need of adapting to the new MOds. By the way Awesome new ships!!!!!