if the seeker fov degree goes over the range the missle lancher can on the ship turn it won't fire just keep it around ~80 and shoot when the ship is in front of you
Posts by ameyer16
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yes, i change the 35 or whatever to 5000 but i can only have enough cargo space for things i mine
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i have pretty much the same cargo ? but when i change the number and go to a shop it tells me i dont have enough cargo space
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has anyone tried emailing the creaters of FL to see if we can connect the little black box (have them tell us where the code is)
inside the ship to a secondary output one we could hit without destroying the hull? -
OMG so awesome but how fast could it go and the turn rate

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I want to add worm hole or jump gate effects to a missle that happen before the missle actually explodes (like a hug imp explosion on arcanists (funorb.com)) i have changed explosion effects before and trail effects but i dont know how to work with the jump gate effects