[/quote]If you were wondering what importing textures into vanilla starspheres are capable of download my mod... <!-- m --><a class="postlink" href="http://www.freelancer-shatteredworlds.com">http://www.freelancer-shatteredworlds.com</a><!-- m -->
This is the current multiplayer mod we are running on the server. The "OpenSP Test mod" I was talking about in THIS is somewhat the same mod, but with OpenSP capabilities. I'm still doing some modifications to it, and b/c of this, I've not given it to those who have volunteered to test it.[/quote]
Well, im a bit confused, you wrote i can download your mod but at the last row "I've not given it to those who have volunteered to test it." So then allowed or not allowed? 8-)
Anyway, i checked your website and i have to admit, those pictures are amazing with that retextured clouds and backgrounds, unfortunatelly i didnt get your pm i suppose you mentioned this texturing method in that.
Im really interested in this texturing thing so please write me a tutorial here or via pm.
Thanks,
EDIT: i tried that method you mentioned about make a vanila ship buyable but doesnt work.
The ship was li_elite2.cmp (avenger/juni's defender). I inserted that 3 files (shiparch.ini, goods.ini, market_ships:ini) into my folder, but i havent found li_elite2_hull and package in goods.ini what need for the bases. I copy/pasted an other hull and package (li_elite (defender)) and renamed them but at the base the defender itself appeared. In the shiparch.ini i found the li_elite2 but thats all. So if you have idea about whats the problem then please write it. My mod just a test mod works on open singleplayer only, so i dont use ioncross or else.