Posts by P1p3r

    Just finished working on a ms3d importer and thought I'd share it.


    I've added features I thought were useful such as texture searching and Hardpoint filtering. Also, It was brought to my attention that the current exporter expects Hardpoints at the end of the model, so I added went ahead and added that option.


    In my testing, I haven't yet ran into a mesh format it would not import. So, I would really appreciate a shout if anything crops up.


    Hope someone likes it. And if you do, feedback would be nice.

    I guess I wasn't clear.
    It will import IMHO, all the models in Freelancer.
    Ships, bases, starspheres, weapons, turrets, equipment, cockpits, rooms. All of it as long as it's a valid CMP or 3DB file.

    I've just finished working on a cmp importer and was wondering if anyone here would be interested in it.


    It should import most if not all freelancer models. Didn't seem to have any problems with the models I've tried.


    Will also import Hardpoints as well as extract textures. I didn't like having to open the ini files to figure out which textures went with each model, so I simply had the plugin do a search for them.


    If anyone's interested, let me know.