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Thursday, January 15th 2015, 12:13am

Author: Holloway

Requesting help with SLExtractor/Sounds

[quote='SWAT_OP-R8R','index.php?page=Thread&postID=413403#post413403']the tga is clearly a texture[/quote] I'm not familiar with game development or 15-year-old proprietary file-structure; the editor doesn't exactly give context, so I'm flying blind here. If TGA is a texture format, where would the sound files be? I've rifled through all three hogs, but the only recognizable format to me is .bin. (Doubt they'd be crammed into a binary file). I figured they'd be in resources.hog, but nothing in h...

Monday, January 12th 2015, 3:41am

Author: Holloway

Requesting help with SLExtractor/Sounds

'Lo. I'm after the jump-drive spool-up sound in StarLancer (I believe it's warp or warpin.tga) and have been able to extract files using SLEdit. However, they're still in a useless tga format. I read somewhere about a tool called SL Extractor, however when I go to download and extract it from its .zip, I get an error saying that the file is invalid or empty, depending on the utility used. I'm using Windows 7, and tried the basic windows file extractor, .7zip and even winzip (figured an old file ...