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Tuesday, July 15th 2003, 1:14pm

Author: lynxair

Post Here Your Feedback, Bug Reports and other Comments for FL Rebalance 2.01

Gosh people - at 500K it´s an absolute bargain. I´m considering chucking away my remaining Nomad cannons and go back to Crete to buy 4 more - a Sabre with MKIII hull improvement and 10 Nomad torps, who says I can´t blow anything into oblivion with a couple of salvos? <img src=smilies/icon_smile_wink.gif width=15 height=15 border=0 align=middle> A few more odd things: Boba´s Whatever-that-hideous-thing-is: trying to equip guns into 1st 2 slots - instant desktop trip, that is the slots appear ...

Monday, July 14th 2003, 8:03pm

Author: lynxair

What is most profitable trade route and what and where is best shield no mod/hack??

Hmmm... Sabre, empty hold, Wyrm2s/Nomad Cannons, ~3/4 load of both nanobots and shield batteries. Take missions with Outcasts/Zoners somewhere in Omicron systems - usual fee ~100K/mission, plus you normally pick up at least half the hold of stuff plus weapons plus machinery plus nanobots/shields at 200/pop (don´t forget to sell the excess before next mission!) - you net ~200-300K in about 5 minutes flat. Repeat ad noseum. The only question is - then what?<img src=smilies/icon_smile_wink.gif widt...

Monday, July 14th 2003, 12:33am

Author: lynxair

NEW 1.1 SERVER PATCH NOT MOD COMPATIBLE!!

Darklord - re-install. Not sure what the patch does to the servers but it does screw-up SP (modded) - you´ll find your level frozen and not moving no matter what. &quot;Next level requirement - mission&quot;... Until you re-install that is - the very next mission promotes you quite a bit <img src=smilies/icon_smile_big.gif width=15 height=15 border=0 align=middle>. But beware of the idiotic anti-piracy setup of FL CD - it might not install the second time around. There are all sorts of work-arou...

Sunday, July 13th 2003, 7:41pm

Author: lynxair

Post Here Your Feedback, Bug Reports and other Comments for FL Rebalance 2.01

Cheers redeye <img src=smilies/icon_smile.gif width=15 height=15 border=0 align=middle> OTOH - I have to say that I´m dissapointed with nomad´s cannons consuming energy like there´s no tomorrow. It´s not like you can go and just buy them... The´re pretty rare things and now they are not much better then your standard level 10 fare <img src=smilies/icon_smile_sad.gif width=15 height=15 border=0 align=middle> In fact, the advantage is so slight that it´s not worth the hassle to go hunting for them...

Sunday, July 13th 2003, 10:54am

Author: lynxair

Post Here Your Feedback, Bug Reports and other Comments for FL Rebalance 2.01

Could you please check whether Stiletto works as it should: under 1.9b I couldn´t mount missiles into any of gun/missile slots although they would be mounted onto torp/disrupter hardpoints. But once mounted the only way to fire them was to ativate them with the main guns and use RMB... No response to &quot;Launch missile&quot; mapped to either mouse or keyboard. Other projectiles (mines and torps and CMs) worked as normal. Cheers

Wednesday, July 9th 2003, 8:20pm

Author: lynxair

Rebalance 1.6 SP Mission 9 problem

Cheers C13 - an obvious typo <img src=smilies/icon_smile_wink.gif width=15 height=15 border=0 align=middle> BTW I managed to kill 3 of the bastards with 4x lvl 6 and 2x lvl 5 cannons but it takes forever. Battleship was a joke - 8 torps (4 salvos of 2s) and it went poof. Get rid of the gun boats and you can actually get up to each generator to fire at it point blank being shielded by it while you´re doing it from the neerby turrets! Still takes far too long, occasional &quot;slips&quot; in defe...