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Thursday, September 1st 2005, 8:48am

Author: AluminumHaste

Will Someone PLEASE HELP ME!!!!

I don´t think he´s even old enough to play the game. What´s the ESRB for FL anyways?!?!? Teen?!?!?

Saturday, August 13th 2005, 8:45pm

Author: AluminumHaste

Cinema 4D

Well, there´s usually ways around that limitation. Such as, exporting to .obj format, then importing that to Cinema4D, or exporting to .obj then importing that into milkshape or whatever. What formats does cinema use anyways??

Monday, August 8th 2005, 8:17pm

Author: AluminumHaste

Random Ship Placement Program almost done...

Well, seeing as how this game is getting kinda old now, alot of ideas have been thought up. But keep trying man, you never know.

Monday, August 8th 2005, 8:12pm

Author: AluminumHaste

Alright, I´ve been asked many times and I´ve no idea....

Other online games use this feature too. When you get on a Dawn of War multiplayer server, and start a game with someone, one of the first things you do is exchange banners and badges. I believe this is called synchronizing the clients.

Monday, August 8th 2005, 9:39am

Author: AluminumHaste

Alright, I´ve been asked many times and I´ve no idea....

That could work, but the the server op will have to run the randomizer programs, then pass out the files to the clients in order for them to play on the server, which shouldn´t be a big deal because it´s only three or four text files.

Saturday, August 6th 2005, 4:01pm

Author: AluminumHaste

Just 1 question

First things first. Download and install the FreelancerSDKv1.3. The SDK is the only way (for noobs anyways <img src=smilies/icon_smile_wink.gif width=15 height=15 border=0 align=middle> ) to get the ini files. When you install it, it will ask you where to install it. Install it to your Freelancer base folder. I.E. Crogram FilesMicrosoft GamesFreelancer Then all the ini files and such will be install there. Then you go to that folder and open the files and start poking around. The ones you want a...

Saturday, August 6th 2005, 1:53pm

Author: AluminumHaste

Just 1 question

Open them in notepad and change whatever you want. If you are asking for specifics, go to the sitcky´s at the top of this forum for editing nooby questions.

Saturday, August 6th 2005, 1:49pm

Author: AluminumHaste

Commodity Price and Location Randomizer almost done...

<A href=´http://imageshack.us´ Target=_Blank><img src=´http://img155.imageshack.us/img155/2338/backupfile8cn.png ´></a> <A href=´http://imageshack.us´ Target=_Blank><img src=´http://img155.imageshack.us/img155/2889/priceoptions6hq.png ´></a> <A href=´http://imageshack.us´ Target=_Blank><img src=´http://img155.imageshack.us/img155/3104/randomizerprices1ig.png ´></a> Edited by - AluminumHaste on 8/6/2005 12:51:25 PM

Saturday, August 6th 2005, 1:44pm

Author: AluminumHaste

Just 1 question

All the SDK is, is the uncompressed files that Freelancer uses to set up everything in the game. Prices, Pilots, Ships etc etc.... You should install v1.3. Then download and install the Freelancer Mod Manager (FLMM for the search function on the main page). Then you should just double click the flmod file (Argh´s XML toolkit) and it should install all by itself. Then go ahead and play.

Saturday, August 6th 2005, 12:58pm

Author: AluminumHaste

Commodity Price and Location Randomizer almost done...

Okay the price changer is done. I´m taking a few snapshots and I´ll post them in a sec. I should have the commodity placement program done by tonight. I´ll keep you guys updated.

Friday, August 5th 2005, 1:58pm

Author: AluminumHaste

Random Ship Placement Program almost done...

Not sure what you mean. I don´t think that you can change the ships in market_ships.ini while the game is running as the file has already been loaded by the game. Could you please elaborate on that?!?! Yes the program could be modified to randomize the commodities in the game. Would anyone actually use this??

Wednesday, August 3rd 2005, 4:04pm

Author: AluminumHaste

battleships TO YOUR BATTLE STATIONS!!!

Several of those are already done. Check the downloads section.

Tuesday, August 2nd 2005, 5:31pm

Author: AluminumHaste

Adding to a custom infocard, er, I´m lost -SOLVED (thanks)

You don´t need to create an infocard like you think you do; Download the xml toolkit by Argh and/or his H-Fuel tanker and you can create your infocards using only xml scripts.

Saturday, July 30th 2005, 7:19pm

Author: AluminumHaste

Random Ship Placement Program almost done...

It might have been you, I don´t remember who asked for it. Your proggy sounds rather exciting so keep at it, and let us know how things are going. <img src=smilies/icon_smile.gif width=15 height=15 border=0 align=middle>

Friday, July 29th 2005, 2:30pm

Author: AluminumHaste

*** Newbie Questions? Look no further! ***

To make it more agile either change the steering torque or reduce the angular velocity. To give it more power you need to find out which engine or powerplant it´s using and change it´s values. The only problem with this is that it will affect all ships using that power plant/engine.

Friday, July 29th 2005, 9:15am

Author: AluminumHaste

Sleeper Ship mod has me stumped

<font size=1 face="trebuchet ms"><BLOCKQUOTE><hr size=1 noshade>Somebody needs to make an app that does this... <hr size=1 noshade></BLOCKQUOTE></font><font face=´trebuchet ms, Verdana, Arial, Helvetica´ size=2> Working on it. This is going to take some time. BTW forget abot tga´s, use the dds plugin from NVidia that plugs into photoshop. No more flipping and smaller texture sizes. Edited by - AluminumHaste on 7/29/2005 8:19:30 AM

Wednesday, July 27th 2005, 10:40am

Author: AluminumHaste

Random Ship Placement Program almost done...

So Cold_Void, are you going to email me or not?!?!?! A little confused.

Sunday, July 24th 2005, 10:24am

Author: AluminumHaste

Random Ship Placement Program almost done...

I´ve been working on an interface in Java for this proggy and it´s almost done. I just have to complete the backup part and it´ll be ready to download. Should be up done by monday. Main Window... <A href=´http://imageshack.us´ Target=_Blank><img src=´http://img56.imageshack.us/img56/8112/randomizermain0ej.png ´></a> Randomize Window... <A href=´http://img56.imageshack.us/my.php?image=randomizerrandomizer8et.png´ Target=_Blank><img src=´http://img56.imageshack.us/img56/6671/randomizerra...

Saturday, July 23rd 2005, 7:12am

Author: AluminumHaste

Random Ship Placement Program almost done...

I just read more closely and I should be able to do this. Send me a sample of 10 heads/torso/legs etc, so I can have a crack at it. Thanks.