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Starlancer Alliance Ships


Alright, soldier, listen up. You'll begin your tour on the ANS Reliant. It's an obsolete carrier that we have re-fitted for the use of the volunteers. The ANS reliant is in orbit around the last remaining vestige of the Western Alliance -- Oberon.

This is the Reliant, Soldier! All Alliance forces are fleeing to Oberon where the re-organization of the Alliance forces has begun, and a new H.Q has been established. The Alliance's losses in the initial strike even surprised the Coalition High command who are not ready to push the advantage. They need time to consolidate their gains and re-supply their Fleets thus giving the Alliance valuable time to re-organise.

Familiarize yourself with the layout and await your orders.

FURTHER BRIEFING

As a pilot for the 45th, you'll be able to choose from 12 unique ships. Overall, you will fly with and against over 80 unique spacecraft - ranging from single-seat fighters to huge Super Carriers.

Weapon choices are also as varied, with over 20 weapon types available including: Nova Cannons, Pulse Lasers, Collapser Guns, and Jack Hammer Missiles.

Coyote:
Type: Medium Fighter
Speed: 6
Acceleration: 10
Agility: 6
Shield Strength: 5
Shield Recharge: 3
Armor: 5
Specials: Blind Fire
Hardpoints: 7
Description: With Blind Fire and 7 missle hardpoints you can't go wrong here.


Crusader:
Type: Light Fighter
Speed: 5
Acceleration: 7
Agility: 6
Shield Strength: 4
Shield Recharge: 3
Armor: 5
Specials: Spectral Shields
Hardpoints: 5
Description: One of the first ships you have access to. The Spectral shields and extra fuel offer some extended protection in a pinch.


Grendel:
Type: Medium Fighter
Speed: 5
Acceleration: 10
Agility: 3
Shield Strength: 6
Shield Recharge: 3
Armor: 6
Specials: none
Hardpoints: 7
Description: One of the first ships you have access to. Quick to accelerate, but slow in those turns.


Mirage IV:
Type: Medium Fighter
Speed: 7
Acceleration: 10
Agility: 5
Shield Strength: 5
Shield Recharge: 3
Armor: 4
Specials: none
Hardpoints: 4
Description: Your typical light and fast fighter, perfect for those hit and run tactics.


Naginata:
Type: Medium Fighter
Speed: 7
Acceleration: 3
Agility: 8
Shield Strength: 5
Shield Recharge: 3
Armor: 3
Specials: Spectral Shields
Hardpoints: 3
Description: Highly maneuverable, but light on the defenses.


Patriot:
Type: Medium Fighter
Speed: 7
Acceleration: 10
Agility: 4
Shield Strength: 6
Shield Recharge: 3
Armor: 5
Specials: Blind Fire
Hardpoints: 5
Description: One of my personal favorites, it's fast, it's strong, adequate hardpoints but slow in the turns.


Phoenix:
Type: Prototype Medium Fighter
Speed: 9
Acceleration: 10
Agility: 8
Shield Strength: 6
Shield Recharge: 3
Armor: 4
Specials: Blind Fire, Reverse Thrust, Nova Cannon
Hardpoints: 4
Description: One of, if not the, best ships in the game. This puppy has it all, fast, strong, and if you take the time to line up a Nova shot...goodnight.


Predator:
Type: Light Fighter
Speed: 7
Acceleration: 6
Agility: 8
Shield Strength: 3
Shield Recharge: 3
Armor: 4
Specials: Blind Fire
Hardpoints: 5
Description: Starting ship, Blind Fire is a huge help at this point.


Reaper:
Type: Heavy Fighter
Speed: 6
Acceleration: 5
Agility: 4
Shield Strength: 6
Shield Recharge: 3
Armor: 5
Specials: Blind Fire
Hardpoints: 8
Description: Little week in most areas, but it's weapons and 8 missle hardpoints more than make up for it.


Shroud:
Type: Prototype Light Fighter
Speed: 10
Acceleration: 3
Agility: 10
Shield Strength: 7
Shield Recharge: 3
Armor: 3
Specials: Blind Fire, Cloak, Spectral Shields, Reverse Thrust
Hardpoints: 4
Description: This one is perfect for multiplayer sessions. Really weak in the defenses but has the speed and agility to take anything on.


Tempest:
Type: Heavy Fighter
Speed: 6
Acceleration: 10
Agility: 4
Shield Strength: 6
Shield Recharge: 3
Armor: 5
Specials: Spectral Shields
Hardpoints: 8
Description: One of the first heavies you get access to, a welcome change with tons of missiles and shields that take one hell of a pounding.


Wolverine:
Type: Heavy Fighter
Speed: 5
Acceleration: 10
Agility: 4
Shield Strength: 6
Shield Recharge: 3
Armor: 7
Specials: Reverse Thrust
Hardpoints: 8
Description: Arguably the best fighter in the game. Fast, heavily armored and can load up a ton of missiles.


Ship Statistics



Ship Features
Ship Class Access Crew Guns Fuel
PREDATOR Light Bronze 2 2 100 SECS (50)
NAGINATA Light Bronze 2 2 130 SECS (65)
GRENDEL Medium Bronze 3 4 80 SECS (40)
CRUSADER Light Bronze 2 2 110 SECS (55)
COYOTE Light Silver 2 2 100 SECS (50)
MIRAGE Medium Silver 2 4 110 SECS (55)
TEMPEST Heavy Silver 2 4 100 SECS (50)
PATRIOT Medium Gold 2 4 110 SECS (55)
WOLVERINE Advanced heavy Gold 3 5 120 SECS (60)
REAPER Heavy Gold 3 4 120 SECS (60)
SHROUD Prototype Light Platinum 2 2 150 SECS (75)
PHOENIX Prototype Medium Platinum 2 4 140 SECS (70)



Primary Weapons
Ship Weapon Shot Duration (Sec) Reload Time (Sec)
PREDATOR Proton Cannon 4 6
NAGINATA Pulse Cannon 8 7
GRENDEL Full Guns 7 8
Laser Cannon 7 8
Plasma Cannons inf inf
CRUSADER Pulse Cannon 7 7
COYOTE Proton Cannon 6 5
MIRAGE Full Guns 3 8
Neutron Guns 5 8
Messon Blaster 27 9
TEMPEST Full Guns 2 6
Tachyon Cannon 7 6
Proton Cannon 7 5
PATRIOT Full Guns 2 7
Tachyon Cannon 6 7
Proton Cannon 10 7
WOLVERINE Full Guns 4 8
Collapser Guns 22 8
Laser cannon inf inf
Tachyon cannon 15 8
REAPER Full Guns 4 7
Gattling Lasers 4 7
Vulcan Battery inf inf
SHROUD Proton Cannon 10 6
PHOENIX Full Guns 3 6
Collapser Guns 9 6
Gattling Lasers 19 6



Secondary Weapons
Ship ECM Nova Cannon Reverse Thrust Spectral Shields
PREDATOR - - - -
NAGINATA - - - -
GRENDEL - - - -
CRUSADER - - - X
COYOTE - - - -
MIRAGE X - - -
TEMPEST - - X X
PATRIOT - - - X
WOLVERINE X - X -
REAPER - - X X
SHROUD - - X -
PHOENIX X X X -