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zlo

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1

Saturday, June 28th 2003, 8:56pm

Screamers... I never use them. Anyway, I´m not that good<img src=smilies/icon_smile.gif width=15 height=15 border=0 align=middle> As for blind fire, the majority of guys think it´s crap, but when it´s about missile hunt, I prefer blind fire over any missiles, Solomons included. That´s my opinion only. BTW, I´m darn fricking glad someone still remembers the game the TLR was actually created for. I don´t have a drinking problem. I drink. I get drunk. I fall down. No problem. (stolen from a local pub)
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skymouse

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2

Wednesday, July 2nd 2003, 12:06pm

I have found that screamers are great for the first few missions. But then I am always within spitting distance when I let rip <img src=smilies/icon_smile.gif width=15 height=15 border=0 align=middle> When the 3 sec lock missiles come along though I do replace the screamers simply as at that point there are usually torps to kill. I don´t favour blind fire unless torp hunting in which case they are so the thing to use when time is of the essence. Currently don´t have a fav. ship though as I am trying them all out to see which ones I can complete the game in. It´s all fun... <img src=smilies/icon_smile_big.gif width=15 height=15 border=0 align=middle> Skymouse
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Recusant

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3

Wednesday, July 2nd 2003, 8:59pm

It´s been a while since I last played SL. If the screamers are those pods of 20 &quot;fire and forget&quot; missiles, I always liked to keep em handy for kurgen dispatching duties and the occassional rush on a cap ship object, ie you have no jack hammers left but if you don´t take out that engine soon its game over, so pummel it with whatever high ordnance you have.
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zlo

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4

Thursday, July 3rd 2003, 11:49pm

Screamers are non-locking missiles. I thing Solomons are those &quot;fire-and-forget&quot; projectiles. Anyway, I got what you mean and tend to agree. I don´t have a drinking problem. I drink. I get drunk. I fall down. No problem. (stolen from a local pub)
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Pure

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5

Wednesday, July 16th 2003, 12:34am

I take jackhammers for Kurgans - I like to watch them arrive on missile cam - I just wish they locked on faster. And talking of Jackhammers, I know they´re slow and sod all use against fighters but the next time you´re hacking saracens out of space try using a Jackhammer. It takes a while for it to catch up but the resultant bang is good. Yes, Zlo, I remember Starlancer. I think that Freelancer is the biggest disapointment I´ve ever suffered, games-wise. All due to that crap control system and dismal graphics . . . Good job I could download the demo first or I should have bought the game and been severely annoyed! Ban REVERSE THRUST! Fly something other than a phoenix for a change!
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max_RAF

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6

Tuesday, July 29th 2003, 6:22am

for curgens i prefer ion cannon + 5-6 screamers.... same for cap ships....
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Pure

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7

Wednesday, July 30th 2003, 6:53pm

ION CANNON??? If you have one of those fitted then you can take out a cap ship in one shot . . . <img src=smilies/icon_smile_wink.gif width=15 height=15 border=0 align=middle> Ban REVERSE THRUST! Fly something other than a phoenix for a change!
Signature from »Pure« Ban REVERSE THRUST! Fly something other than a phoenix for a change!

zlo

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8

Wednesday, July 30th 2003, 8:52pm

I think he meant Nova cannon that´s fitted on Phoenix. Nova cannon would be cool to have, but it´d make the game too easy.
Signature from »zlo« Life is only given once ... and most often by accident

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