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Louva-Deus

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1

Sunday, March 27th 2005, 9:24pm

<b><A href=´http://eoa.seriouszone.com/?page=realspace´ Target=_Blank>Real Space Mod &amp; Real Space Lite</a> </b> (On Hold) Type: Modification Author(s): <b>Louva-Deus </b> Released: <b>1/26/2004 </b>(full-2.2) &amp; <b>1/29/2004 </b>(lite-1.0) Description: This is a gameplay enhancement modification designed for application on the original game. The Lite version is designed to operate with a large range of modifications. <b><A href=´http://eoa.seriouszone.com/?page=planetarybeacon´ Target=_Blank>Planetary Beacon Concept</a> </b> (Discontinued) Type: Proof-of-Concept (Mod) Author(s): <b>Louva-Deus </b> Released: <b>3/5/2004 </b> Description: This is a proof of concept project that replaces the docking rings in New York with invisible planetary beacons. There are two Modes: Mode 1: Single Dock with planetary link - This mode allows you to select a planet as usual and use the dock command and it will work, also like usual only 1 ship can dock at a time. Mode 2: Multi-Dock without planetary link - This mode allows up to 6 ships to dock at the same time, however you are not able to select the planet and dock you must select the beacon/dockring to dock to the base. <b><A href=´http://eoa.seriouszone.com/?page=hardcmp´ Target=_Blank>HardCMP v1.0.0.18</a> </b> Type: Hardpoint Editor (Software) Maintainer(s): <b>Colin Sanby </b> Released: <b>9/15/2004 </b> Description: This is the best and pretty much the only targeted solution for ship makers that want a GUI based hardpoint editor. It is fully functional and ready for action. <b><A href=´http://eoa.seriouszone.com/?page=flmodelresizer´ Target=_Blank>FLModelTool v1.0a Beta 6</a> </b> Type: Model CMP/SUR Resizer (Software) Author(s): <b>Anton </b> Released: <b>12/14/2004 </b> Description: This program lets you resize a CMP file an optionally resize a selected SUR file to match. Excellent for resizing ship models but has problems with multi-part files (like the original ships). FLModelTool was designed to complement HardCMP. Edited by - Louva-Deus on 10/9/2005 12:28:48 PM
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Louva-Deus

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  • "Louva-Deus" started this thread

Posts: 598

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2

Sunday, March 27th 2005, 9:24pm

<b><A href=´http://eoa.seriouszone.com/?page=vegaminor´ Target=_Blank>Vega Minor, Large System Concept</a> </b> (discontinued) Type: Proof-of-Concept (Mod) Author(s): <b>Louva-Deus </b> Released: <b>1/16/2005 </b> Description: This is a proof of concept project that tries to create a more realisticly scaled system, it is approximately 470k in diameter. It features one tradelane, one in-system jumpgate, three large planets, a giant sun, orbital system design, three-dimensional layout, and maxed visibility ranges. This is a bare minimum template for concept proof, so you will have to add all of your own features if you intend to use it. <b><A href=´http://eoa.seriouszone.com/?page=flsdk´ Target=_Blank>Freelancer S.D.K. v1.3 &amp; v1.5 Beta</a> </b> Type: Software Developers Kit (Resource) Author(s): <b>Louva-Deus </b> Released: <b>3/15/2005 </b> Description: Probably the most useful tool for any mod maker in the Freelancer world this SDK contains over 1200 files which have been cleaned up to remove virtually all of the errors in the game. Its great as a foundation for your next project or you can apply it straight onto Freelancer and enjoy a performance boost in your regular gaming experience. This kit fixes 100s of errors ranging from system bugs to sound problems and should be near the top of your christmas list. <img src=smilies/icon_smile_wink.gif width=15 height=15 border=0 align=middle> <b>Note: This is now an Open Beta project. </b> <b><A href=´http://eoa.seriouszone.com/?page=inimassconv´ Target=_Blank>Ini Mass Convert v1.0.1</a> </b> Type: Format Converter (Software) Author(s): <b>Darkshines (a.k.a. bws) </b> Released: <b>3/27/2005 </b> Description: IniMassConvert converts all Ini´s in a folder specified by you to either freelancer compressed ini´s (bini format), or plain text ini´s. This is a command-line program so be sure to follow the directions in the readme file. This program requires the Dot net framework 1.1 redist which you can grab <A href=´http://download.microsoft.com/download/a/a/c/aac39226-8825-44ce-90e3-bf8203e74006/dotnetfx.exe´ Target=_Blank>here</a>. <b><A href=´http://eoa.seriouszone.com/?page=crctool´ Target=_Blank>CRC Tool Beta 2 (RC2.1)</a> </b> Type: CRC Database Generator (Software) Author(s): <b>Anton </b> Released: <b>5/5/2005 </b> Description: This program generates a database of FL Hash and UTF ID CRC codes that can be used to quickly locate the source of most errors. It works perfectly with mods to help mod makers out with debugging, just make sure the mod is activated or otherwise installed before generating a database. Edited by - Louva-Deus on 10/9/2005 12:31:33 PM
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Louva-Deus

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3

Sunday, March 27th 2005, 9:26pm

<b><A href=´http://eoa.seriouszone.com/?page=advlogging´ Target=_Blank>Advanced Error-Logging Config</a> </b> Type: Game Config Files (Resource) Author(s): <b>Louva-Deus </b> Released: <b>6/11/2005 </b> Description: This package includes an updated freelancer.ini file that enables the maximum level of error logging in the game. Useful to mod makers for debugging. <b>Merged with Freelancer QuickFix Patch </b> <b><A href=´http://eoa.seriouszone.com/?page=cmpexporter´ Target=_Blank>CMP Exporter v0.3 Beta</a> </b> Type: Milkshape3D Plugin (Software) Maintainer(s): <b>Colin Sanby </b> Released: <b>6/20/2005 </b> Description: Let´s you convert models into the CMP format used by Freelancer. Supports multiple meshes and destructible components. <b><A href=´http://eoa.seriouszone.com/?page=surexporter´ Target=_Blank>SUR Exporter v1.2 Beta 3 Source</a> </b> Type: Milkshape3D Plugin (Resource) Maintainer(s): <b>Colin Sanby </b> Released: <b>6/20/2005 </b> Description: The source code to the current project to create a .sur exporter for Milkshape. <b><A href=´http://eoa.seriouszone.com/?page=fldeviceids´ Target=_Blank>Freelancer Video Hardware Update</a> Type: Game Config Files (Resource) Author(s): [bLouva-Deus </b> Released: <b>6/22/2005 </b> Description: The Freelancer Hardware Update package contains an updated set of Video Card display DeviceID´s. The list of supported hardware grows as more hardware is submitted by players like you. If you are having trouble with the game because of having a video card made after the year 2000 then try this out. <b>Merged with Freelancer QuickFix Patch </b> <b><A href=´http://eoa.seriouszone.com/?page=flexplorer´ Target=_Blank>Freelancer Explorer v2.0.6.22</a> </b> Type: System Editor (Software) Maintainer(s): <b>Colin Sanby </b> Released: <b>6/29/2005 </b> Description: The mod makers best friend and worst enemy wrapped up into one gooey package of goodness.. <img src=smilies/icon_smile_tongue.gif width=15 height=15 border=0 align=middle> This is the best and pretty much the only solution for system makers that want a GUI based editor. While its not perfect yet it will get there eventually. Edited by - Louva-Deus on 10/24/2005 5:34:19 PM
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Louva-Deus

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4

Saturday, July 16th 2005, 1:00pm

<b><A href=´http://eoa.seriouszone.com/?page=intro2difftools´ Target=_Blank>Intro to Diff Tools</a> </b> Type: Documentation (Resource) Maintainer(s): <b>Darkshines </b> Released: <b>10/15/2005 </b> Description: Introduces mod makers to the wonders of diff tools. <b><A href=´http://eoa.seriouszone.com/?page=ms3dbexporter´ Target=_Blank>3DB Exporter v1.0.0.1</a> </b> Type: Milkshape3D Plugin (Software) Maintainer(s): <b>Colin Sanby </b> Released: <b>10/22/2005 </b> Description: This new plugin is designed to help 3D modelers, and mod makers, to create new single object type models like: icons, torpedoes, missiles, crates, signs, etc. The package comes with a torpedo example, three icon examples, and a brief how-to. <b><A href=´http://eoa.seriouszone.com/?page=quickfix´ Target=_Blank>Freelancer QuickFix Patch</a> </b> Type: Game Patch (Resource) Maintainer(s): <b>Louva-Deus </b> Released: <b>10/23/2005 </b> Description: The ultimate patch for Freelancer. This supercedes all previous products based on the Freelancer S.D.K. or it´s derivatives. <b><A href=´http://eoa.seriouszone.com/?page=reversecrc´ Target=_Blank>Reverse CRC</a> </b> Type: Hash Cracker (Software) Maintainer(s): <b>Darkshines </b> Released: <b>10/23/2005 </b> Description: Finds all those crazy hash codes and gives you the option to search through them to find the original string. <b><A href=´http://eoa.seriouszone.com/?page=directconnect´ Target=_Blank>Direct Connect v0.6</a> </b> Type: Global Server Bypass (Resource) Author(s): <b>Louva-Deus </b> Released: <b>10/24/2005 </b> Description: Direct Connect is a desktop shortcut that allows you to connect to our approved servers via the LAN in Freelancer. This allows you to bypass the global server so that you can always connect and it gives you a faster connection to the server. For whatever reason using a LAN connection is faster than a regular one, we don´t know why but we´ll take it. <b>Approved Servers: </b> - <A href=´http://www.asylum51.com´ Target=_Blank>Asylum 51 Server</a> - <A href=´http://www.voidserver.com´ Target=_Blank>The Void Server</a> - <A href=´http://www.tekagis.com´ Target=_Blank>Tekagi´s Treasure Server</a> - <A href=´http://freelancer.chuthulu.ca´ Target=_Blank>Lonewolf Server</a> - <A href=´http://www.monkeyuniverse.be´ Target=_Blank>Monkey Universe</a> Server Operators: sign-up details can be found on the project page. Edited by - Louva-Deus on 10/24/2005 5:32:05 PM
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Louva-Deus

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  • "Louva-Deus" started this thread

Posts: 598

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Experience: 3,343,401

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5

Saturday, July 16th 2005, 1:05pm

Reserved Post #2
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Louva-Deus

Gunnery Sergeant

(10)

  • "Louva-Deus" started this thread

Posts: 598

Activitypoints: 3,245

Date of registration: Aug 29th 2003

Reputation modifier: 9

Level: 43 [?]

Experience: 3,343,401

Next Level: 3,609,430

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Saturday, July 16th 2005, 1:08pm

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