You are not logged in.

Please register in order to use all features of this site.

ww2jacob

Apprentice

(10)

  • "ww2jacob" started this thread

Date of registration: Aug 2nd 2004

Reputation modifier: 8

  • Send private message

member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month

1

Tuesday, September 27th 2005, 8:01pm

I´m afraid that a lot of what you are talking about, with regeneration because of equipment and commodities, would not be possible without .exe editing or using an outside program to manage this stuff. (As I:TW uses.) Especially when you are talking about regeneration due to other units or players in system, is just not what the FL engine was made for, and the only possible way to implement this would be to build an outside program to monitor player locations and adjust statuses at regular intervals. However, the bases, reps, and encounters are totally possible and in cases fairly easy if you use a graphical program liks FLE for aspects of it. (Like placing new bases and encounters, which can be a real pain to hand code into the INIs.) Anyways, good luck with this! <img src=smilies/icon_smile.gif width=15 height=15 border=0 align=middle> I played on your server, and met some good people there, unfortunatly, some bad experiances have kept me from playing there for a long time. <img src=smilies/icon_smile_wink.gif width=15 height=15 border=0 align=middle>
Signature from »ww2jacob« ________________________________ A turbulent time where the fate of humankind rests in the balance. The fulcrum, the breaking point of humanity. Heros rise and fall, faster than any can track. Saviors and demons both. Who will you be? How will your story be told? Control Your Own Faction 5: The Redemption Join the revolution here!

Crowe

Private First Class

(10)

Date of registration: Sep 5th 2005

Reputation modifier: 8

  • Send private message

member since 144 month member since 144 month member since 144 month member since 144 month member since 144 month member since 144 month member since 144 month member since 144 month member since 144 month member since 144 month member since 144 month member since 144 month

2

Wednesday, September 28th 2005, 5:39am

What sort of problems,and when?My clan is built to solve such problems.Maybe you should come back.If anyone can mod just a portion of this,or knows someone who can,please tell me. 24/7 Freelancer Universe..Clan USA all the way.
Signature from »Crowe« 24/7 Freelancer Universe..Clan USA all the way.

ww2jacob

Apprentice

(10)

  • "ww2jacob" started this thread

Date of registration: Aug 2nd 2004

Reputation modifier: 8

  • Send private message

member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month

3

Saturday, October 1st 2005, 8:41pm

Well, the problems were <i>my </i> fault, and I take full responsibility for them, but I still cannot play on your server. (Catch my drift?) As I said, the things that CAN be done aren´t that hard. I know how to do most of it myself, and I only learned to mod not long ago. The problem is that most of it is time-consuming, especially if you want lots of custom factions, because hand-coding factions in the INIs can take several hours. However, I have a proposition for you, that would benefit you guys and me as well, but it would be better to discuss it over email. Email me at ww2jacob@gmail.com if it intruigues you.
Signature from »ww2jacob« ________________________________ A turbulent time where the fate of humankind rests in the balance. The fulcrum, the breaking point of humanity. Heros rise and fall, faster than any can track. Saviors and demons both. Who will you be? How will your story be told? Control Your Own Faction 5: The Redemption Join the revolution here!

DemonSlayer

Apprentice

(10)

  • "DemonSlayer" is male
  • United States

Posts: 308

Activitypoints: 0

Date of registration: May 31st 2008

Location: Big Bear

Occupation: Things

Reputation modifier: 6

Level: 37 [?]

Experience: 1,121,949

Next Level: 1,209,937

  • Send private message

member since 120 month member since 120 month member since 120 month member since 120 month member since 120 month member since 120 month member since 120 month member since 120 month member since 120 month member since 120 month

4

Saturday, October 1st 2005, 10:02pm

Crowe, why didn´t you tell me you posted here lol Anyway it seems like an awsome idea, but, like he said, the stuff that can´t be done is much to complecated. (spelled it wrong, i know, I dont feel like fixing it) It´s a good idea with the bases though, however you´re going to have to probably buy a base from the admin´s themselves, yet the super market is closed, and if you have noticed, all the clans are going through a money crisis due to the war. This is why I protested the closing of the banks. Anyhoo, your ideas nice, but the clan bases have to be either invincible or very strong, because the servers gonna get very flamy and angry if they lost a 30 million credits base. All in all the idea is awsome, yet a little too advance at the moment. I think we should finish these wars up, regain lost territory and money, and refortify our clans before we add something like this, or even try to.

Social bookmarks

Legend:

Forum contains no new posts
Forum contains new posts
Forum is closed
Forum is an external link