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Knife

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  • "Knife" started this thread

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1

Tuesday, May 20th 2008, 2:29am

Freelancers Guild

Freelancers guild is concept of ever growing universe, we have rebuilded our site and players last 2 monts after server was down for fiew months
You are most welcome to visit us on:
<!-- m --><a class="postlink" href="http://www.flguild.biz">http://www.flguild.biz</a><!-- m -->

We are running custom mod which started as small addons to Evolutions 1.29, and after 6 months grown into something which is actually vanila with huge addon, we have rebalanced all guns, equipment,

rewrited back all ship dynamics,

added about fiew dozens of ships, and systems

clanbased structure with clanbases, clanships, clanreputations

also we have rewriten all vanila ships so they are matched to modded ships, they dont fail apart and register correct hitpoints
all fighters are rebalanced to vanila eagle,
any fighter has advantages/disadvantages (ie no uberships), lvl8, lvl9, lvl10, lvl superheavy

rewriten capitalships as well so they dont fail apart no more, and fully rebalanced them, capital ships are uniq on guild
they rly feel like Battleships

rebalanced vanila freighters hump, piratehump, drommy, testudo to assult freighter class, lvl10 guns, lvl9 fighter shields

rewriten transports so they have new clases now
assult freighters (cca 500t) fighter class freighters
light trains (cca 1100t) fragile, but manouvarable transports
medium trains (cca 2000t) fragile, but manouvarable
large trains (up to 5000t) fragile, but maouvrable, not defensless
heavy armored (liners, gasminers, prisons) cca up to 2000t with 300.000 hull and tranpsort guns
miner class, armed with homing missles 4000t 200.000 hull

repless trading, and traderoutes which pay best if u fly all around sirous not just back-forwards

fighers have classes also, they are all depending on ur fight style, lower fighters lvl8, are very agile
but they have lower number of gunmounts and powerplants, less missle slots etc
up to superheavy fighters with 4xlvl9, 4xlvl10, 2xtorp, wasp slots with slow turning rates

special ships, like comet which engine is faster then ingame cruise time
it can catch any other ship ingame eaven within cruise, 1 gun + wasp
repair ships with 20000 hanobots,bats,
heavy loaders, which fly 180 on engine, but have no cruise nor thruster,
and carry cca 2000t


heavy npcs, heavy armed clanbases (carry more power then battleship),

players start with full neutral reputation, they are neutral to all npcs, and only hostile
is nomads

systems are grouped into house order, so theres new houses
romanov, zoners, nomads

best equipment is hidnen only on wrecks it cant be buyed ingame.

arena system, inplanet maze race track, and more surprises

almost all is flyable, from lost ships in vanila up to gasminers, nomad layer, etc

EXTENSIVE ROLE PLAY (read rules they r easy and they require u to fight alot, and DIE alot :) )
Pirate, Hunter, Trader, Mercenary, Smuggler, Assasin, Nomad, and any faction npc are regulated,
bats/bots prohibited when fighting players; F1 to intercept = instant ban!; no dock-kick;
winner is decided on number of deaths of opponent, or by opponent surrendering.


all guns and speeds match vanila

here are some vids from our site,
<!-- m --><a class="postlink" href="http://www.flguild.biz/Flguild.wmv">http://www.flguild.biz/Flguild.wmv</a><!-- m -->
<!-- m --><a class="postlink" href="http://www.flguild.biz/eagle.wmv">http://www.flguild.biz/eagle.wmv</a><!-- m -->
<!-- m --><a class="postlink" href="http://www.flguild.biz/drom.wmv">http://www.flguild.biz/drom.wmv</a><!-- m -->
<!-- m --><a class="postlink" href="http://www.flguild.biz/SmallTrain.wmv">http://www.flguild.biz/SmallTrain.wmv</a><!-- m -->
<!-- m --><a class="postlink" href="http://www.flguild.biz/eagle2.wmv">http://www.flguild.biz/eagle2.wmv</a><!-- m -->
good luck and cyas in space.

Ares

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2

Wednesday, August 6th 2008, 4:47pm

Re: Freelancers Guild

An addon on Knife's list about the Fl Guild Admin Team.

Freelancers Guild Administrator Team are :

Knife : Serverhost, Serveradmin, Networks, Site admin

AzzA : Co Serveradmin, Modding, Networks, Site admin

Corpse : Serveradmin,Head of Modding and Programming, Site admin

Firedragon : Serveradmin, Public and Diplomatic Relations, Event Coordinator, Site admin

LancerWarrior : Serveradmin, Site admin


Freelancers Guild Retired Administrator(s) are :

ColdTM : Serveradmin, Serverwatch, Site admin

Ares : Serveradmin, Public and Diplomatic Relations, Event Coordinator, Site admin

Ares

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Saturday, June 20th 2009, 2:32pm

Re: Freelancers Guild

New site adress and webdomain

<!-- m --><a class="postlink" href="http://flg.etron.rs/phpBB3/index.php">http://flg.etron.rs/phpBB3/index.php</a><!-- m -->

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4

Wednesday, July 30th 2014, 2:36am

The Mod can now be down loaded from our temp site
alienworlds.freeforums.org - Index page

or directly

Guild_Evolutions_b22.zip.flmod - File Shared from Box

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