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zyrk

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  • "zyrk" started this thread

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1

Thursday, October 2nd 2008, 1:10pm

Fixed Tiazona del Cid Graphic

First post here, i searched for Tiazona del Cid, del, and cid found nothing relating to what i'm posting but if it's been posted before i apologize.

in folder: data/fx/effects.ini find pi_pulse_03_proj

should find :
[Effect]
nickname = pi_pulse_03_proj
effect_type = EFT_WEAPON_PROJ
vis_generic = pi_pulse_03_proj

to fix:
1.) insert "vis_effect = pi_pulse_03_proj" between effect_type and vis_generic without the quotes

2.) rename vis_generic = pi_pulse_03_proj TO vis_generic = pi_pulse_01_proj


end result should look like this:
[Effect]
nickname = pi_pulse_03_proj
effect_type = EFT_WEAPON_PROJ
vis_effect = pi_pulse_03_proj
vis_generic = pi_pulse_01_proj

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2

Thursday, October 2nd 2008, 6:41pm

Re: Fixed Tiazona del Cid Graphic

What's this about?
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Everything is nothing, but nothing is not everything.

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3

Friday, October 3rd 2008, 2:17pm

Re: Fixed Tiazona del Cid Graphic

this will make the ticiona del cid effect visible, i guess the effect was never meaned to be unvisible, ms simply made another coding error so it doesnt appear.
With this fix u will be able to see the original tici effect ;)

Conzul

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4

Friday, October 3rd 2008, 5:41pm

Re: Fixed Tiazona del Cid Graphic

Great. It has always been nearly impossible to dodge Tiz's because you can't see em. This will mean that dodging them more will result in better shield longevity. Kudos, man!
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5

Friday, October 3rd 2008, 11:15pm

Re: Fixed Tiazona del Cid Graphic

If this is a fix, then I'm moving it to the tutorial section.
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Anonymous

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6

Wednesday, December 10th 2008, 6:38am

Re: Fixed Tiazona del Cid Graphic

If memory serves there are other guns and turrets that have no FX as well, the Rapier gun & turret being another one. I'm off to check the effects ini file as i suspect your fix for the Del Cid will work with those as well, nice find

*** EDIT ***

After some digging, found the entry for the Rapier gun and it should read like this

[Effect]
nickname = pi_pulse_02_proj
effect_type = EFT_WEAPON_PROJ
vis_effect = pi_pulse_02_proj
vis_generic = pi_pulse_02_proj

And if i'm not mistaken, the Del Cid entry should read like this,

[Effect]
nickname = pi_pulse_03_proj
effect_type = EFT_WEAPON_PROJ
vis_effect = pi_pulse_03_proj
vis_generic = pi_pulse_03_proj

Ok, just tested all of the above and they all work, use my entries for this for those that are interested as there was an error in the original code posted by zyrk

Sethernis

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7

Wednesday, December 24th 2008, 9:15am

Re: Fixed Tiazona del Cid Graphic

This is a part of HHC server mod so im wondering if you got it from there.

Anonymous

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8

Thursday, December 25th 2008, 12:23pm

Re: Fixed Tiazona del Cid Graphic

this is common knowledge since more than 3 years and that code is used in various mods - not only HHC

Anonymous

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Friday, December 26th 2008, 7:36pm

Re: Fixed Tiazona del Cid Graphic

LMAO, yes, nothing new here and it's hardly surprising that it's been figured out for some time. As OP said, it's common knowledge

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10

Sunday, April 26th 2009, 10:37pm

Re: Fixed Tiazona del Cid Graphic

he he he he....
:shock:

I thought it was meant to be invisible coz it shoots in EM spectrum out of visible range to us... :mrgreen: :geek:

:mrgreen:

Lord Jackhammer

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11

Sunday, April 26th 2009, 10:54pm

Re: Fixed Tiazona del Cid Graphic

MUAHAHAHAHAHAHAHAHAHAH! :twisted:



no more Elite-Pilot Corsair killing me in SinglePlayer :twisted:

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12

Monday, April 27th 2009, 10:08pm

Re: Fixed Tiazona del Cid Graphic

HI...

Do they even use that cannon in Singleplayer??? :shock: :o
he he he well I do... he he he he :twisted: 8-) 8-) 8-)

regards...

Lord Jackhammer

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13

Monday, April 27th 2009, 10:11pm

Re: Fixed Tiazona del Cid Graphic

:D ahahahah i surely do! :twisted:



I think I have fought one or two Titan V.H.F.'s equiped with Tizonas del Cid! :evil:

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