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Cutthroat

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81

Tuesday, March 18th 2003, 12:14am

Okay I´ve done the modification through Copy and paste line by line.. I keep getting an error message. %GameLocation%sourcecommonsystems.cpp(3071): *** WARNING: get_base(Da01_01_Base) failed. Here are all my the main two ini files: ---------------------------DA01.INI (This INI File is the one the produces the error) [SystemInfo space_color = 0, 0, 0 local_faction = li_p_grp [Dust spacedust = Dust [TexturePanels file = universeheavensshapes.ini [Music space = music_li_space danger = music_li_danger battle = music_li_battle [Ambient color = 30, 50, 80 [Background basic_stars = solarstarspherestarsphere_stars_basic.cmp complex_stars = solarstarspherestarsphere_li01_stars.cmp nebulae = solarstarspherestarsphere_li01.cmp [EncounterParameters nickname = tradelane_trade_freighter filename = missionsencounters radelane_trade_freighter.ini [LightSource nickname = System_LIGHT pos = 642, 0, 198 color = 255, 255, 255 range = 120000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object nickname = DA01_to_LI01 ;i changed that (don´t know if its neccessary ids_name = 061982 pos = -83176, 0, 44831 rotate = 0, -70, 0 Archetype = jumpgate msg_id_prefix = gcs_refer_system_Li02 ids_info = 66145 jump_effect = jump_effect_bretonia reputation = li_p_grp behavior = NOTHING difficulty_level = 1 goto = Li01, Li01_to_Da01, gate_tunnel_bretonia ;thats important (shows to which systems the jumpgate goes) loadout = jumpgate_da_01 pilot = pilot_solar_easiest [Object nickname = Da01_01 ;change this in whatever you want ids_name = 196774 pos = -83176, 0, 49831 rotate = 0, 45, 0 Archetype = outpost ids_info = 65771 base = Da01_01_base ;This line is the line that produces the error dock_with = Da01_01_base voice = atc_leg_f01 space_costume = li_newscaster_head_gen, li_female_elite_body reputation = li_n_grp behavior = NOTHING faction = li_n_grp behavior = NOTHING difficulty_level = 1 loadout = trading_outpost_li_01 pilot = pilot_solar_hardest -------------------------------------DA_01_base.ini-------------------------- [BaseInfo nickname = Da01_01_Base start_room = Cityscape [Room nickname = Cityscape file = UniverseSystemsDa01BasesRoomsDa01_01_cityscape.ini ;change this path to the one of your station [Room nickname = Bar file = UniverseSystemsDa01BasesRoomsDa01_01_bar.ini [Room nickname = Trader file = UniverseSystemsDa01BasesRoomsDa01_01_trader.ini [Room nickname = ShipDealer file = UniverseSystemsDa01BasesRoomsDa01_01_shipdealer.ini [Room nickname = Equipment file = UniverseSystemsDa01BasesRoomsDa01_01_equipment.ini
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bigtrout7

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82

Tuesday, March 18th 2003, 9:49am

still not working :-( ...and there was freelancer
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Dawn

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83

Tuesday, March 18th 2003, 4:40pm

cutthroat da_01_base.ini ??????? is THAT the name of your file?? or did you wrote it wrong in the thread. cause if not thats maybe your problem. it has to be da01_01_base.ini. if your file has the right name then it could be that the comments in the ini are wrong or creating the error. i don´t know if comments can be there. bigtrout7 no idea.... Dawn
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Cutthroat

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84

Tuesday, March 18th 2003, 5:26pm

Typo strikes again! da01_01_base.ini. Hmm try removing the comments from all the entries? I´ll try that. I also have used the newsystem.zip you have provided and it seems to work okay even with the error.
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God of Death

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85

Tuesday, March 18th 2003, 8:41pm

bigtrout7 xou most propably did the gate in the da01.ini false. You wrote msg_id_prefix = gcs_refer_system_Rh02 bou it must be msg_id_prefix = gcs_refer_system_Rh01. I don´t know if it´s realy that bur i think its that.
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g_BonE

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86

Tuesday, March 18th 2003, 10:24pm

i went through this GREAT tutorial and it worked without a hitch.. Thank You VERY much. one thing tho, how do i add ppl. to the stations ? they are empty ;(
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g_BonE

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87

Wednesday, March 19th 2003, 1:25pm

ha.... just found that thread on how to add people to self made bases. <quote> look at the mbase.ini file... you have to add a section for your base there... </quote> gonna have a look.
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RPGprayer

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88

Wednesday, March 19th 2003, 10:50pm

I have some weird problems with my system and base... When i enter the system I notice that the name of my system apparently is "Drug abuse on the rise in Liberty.", hehe... And my base has something similar in it´s name. I´m not sure what´s wrong, but it could be that i tried to change name of it through nameresources.dll, and i don´t know how to do it properly =P Can someone help me with naming my system and base? And also, I can´t leave my base, because when i go to the Landing Pad, there is no "Launch to Space" button... And when I land on my base, the cutscene that shows up is behaving weird, and flickering... Computers are like airconditioners... They don´t work well with Windows open
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bigtrout7

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89

Wednesday, March 19th 2003, 11:19pm

I tried but it´s still not working are there any other files that I have to mod? ...and there was freelancer
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bigtrout7

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90

Friday, March 21st 2003, 1:07am

I think it might have something to do with the position of the system. I´m going to try to make the jump gate to Kepler and see how that goes. ...and there was freelancer
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bigtrout7

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91

Sunday, March 23rd 2003, 5:05am

i got lazy and put jump holes to Kepler and Leeds. Both of those work fine. Then I tried to make a jump hole to New Berlin and the game crashed. i think that where you can make jumps to in your system depends on it´s universal positioning. ...and there was freelancer
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Hockey_89

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92

Tuesday, March 25th 2003, 3:16am

Arggggghhhhh! I am simple minded fellow from Dallas, Texas (The real life place) and I simply do not get this. All I want to do is add a planet or two to an existing system. I may of missed it (I am stupid) please highlight the part where I could where I could do this! Thanks in advance! Hockey

Date of registration: Mar 22nd 2003

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93

Tuesday, March 25th 2003, 3:45am

If anyone needs to learn how to mod names and make new ones, there is a really good walkthrough here: http://forum.duwx.com/viewthread.php?tid=44&page= I tried it, works really well, its a walkthrough on making a ship, a few posts down it gets into name & info card moding.
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spacerot

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94

Tuesday, March 25th 2003, 4:54am

<img src=smilies/icon_smile_question.gif width=15 height=15 border=0 align=middle> what are the exact maximum x,y,and z lengths please? anyone trying to make a large mineable system? &quot;i gazed across the sea of stars and laughed for i had conquered them all&quot; - dandel (old terran empire leader)
Signature from »spacerot« i gazed across the sea of stars and laughed for i had conquered them all - dandel (old terran empire leader)

God of Death

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Date of registration: Mar 16th 2003

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95

Tuesday, March 25th 2003, 7:49am

What I ahve found out is that the maximum is ca. 100000 in all directions. But I sink you can change the over all wide of the system in the universe.ini with the value NavMapScale.
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Tekster

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96

Wednesday, March 26th 2003, 6:09pm

I have tried to use the tutorial a few times by now... and failed all of them for some reason. Here is an sample of the error that i get: I open the li01.INI file in the UNIVERSESYSTEMLI01 folder with the BiniQDU program WITHOUT CHANGING ANYTHING AT ALL! Then i save it again DECOMPRESSED. I restart my Server and Freelancer and now i cant see any ships at all in the game! Am i missing a compression program, or am i doing something wrong? I hope i can get an answer here so i dont have to make a post and annoy the entire community with my irritating questions.

Master_NexeS

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Date of registration: Mar 28th 2003

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97

Friday, March 28th 2003, 3:32am

I was wondering if someone could help me get my hands on Bini, so I can edit these files... and fix my jumpgate!
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Chaldan

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Date of registration: Mar 8th 2003

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98

Friday, March 28th 2003, 1:00pm

Check under Editing Utilities on the front page. It´s named something like Freelancer ini uncompressor
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Master_NexeS

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99

Wednesday, April 2nd 2003, 3:29am

I just wanted to say that I have tried this mod, and it works great... I´m adding in a new planet, and a bas orbiting it using the files from Li01... Hope it all works! Thank you Dawn for the amazing tutorial!
Signature from »Master_NexeS« Success is my only option... Failures not...

Date of registration: Apr 2nd 2003

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100

Wednesday, April 2nd 2003, 9:56am

I have used your mod Dawn, and it is sweet! I am loving it to death, and since this is my first time, I´m getting some great intro´s to modding... A problem though is that I can´t find any missions or AI´s in my Bar... How can I go about Fixing this... Another question I have is, How do I change the names of the System, Bases, and Planets??? Thank you for a great experience! I shall never Fall...
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