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ludder

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1

Sunday, March 9th 2003, 12:58am

in the game, select one of the defenders and press the "scan cargo" buttun down in the contact list, from there select the weapons button at the bottom left corner of the box.. there you can see all the guns/missile launcher/mines/counterm the ship is equiped with
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2

Sunday, March 9th 2003, 1:02am

Dang man, thanks. Alright, now that I know that they are Vengeance Mk1s, and I´m not high enough to buy them yet... anyone know what to edit to give me a Defender with: 2 Justice Mk3 2 Avenger Mk1 1 Lavablade Mk1 Turret 1 Javelin Missile Launcher 1 Countermeasure thing 1 Seeking Mine thing Or you can just tell me where it has the AI version of the Defender and I can go from there. Thanks. Edited by - CoOlDuDe on 09-03-2003 01:17:34
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ludder

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3

Sunday, March 9th 2003, 2:02am

i can help you out, but you have to tell me where you are trying to buy
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4

Sunday, March 9th 2003, 2:05am

Well, the Missouri... I only have the trial if that makes any difference. I can actually buy the ship and stuff, just not these weapons that are on the default AI. Forgot to mention that I have the mod that allows you to buy a few more ships, doesn´t lower the price. It´s one of them on the site. Here it is: http://www.lancersreactor.org/t/download/download.asp?id=94 Edited by - CoOlDuDe on 09-03-2003 02:08:42 Edited by - CoOlDuDe on 09-03-2003 02:09:37
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ludder

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5

Sunday, March 9th 2003, 2:10am

i dont know the base name of the missouri in the ini´s but check planet manhatten; if they sell it there then i can help you, or if you can find out the ini name for the missouri Edited by - ludder on 09-03-2003 02:11:48
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6

Sunday, March 9th 2003, 2:12am

Uhh... well can we change it to Manhattan? Or does it even matter since I have already bought the ship?
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7

Sunday, March 9th 2003, 2:14am

if you already have the ship i was wondering if you could check if they had the guns you were looking for on manhatten.. because i cant mess around with the missouri if i don´t have the code.. but i do have the code to manhatten
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8

Sunday, March 9th 2003, 2:20am

Well, the Justice MkIII and Vengeance Mk1 aren´t there because they are levels 3 and 4, and you can´t go that high in the trial. Obviously they´re in the game since the AI has them. I wish the stores here had the full game. <img src=smilies/icon_smile_sad.gif width=15 height=15 border=0 align=middle>
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9

Sunday, March 9th 2003, 2:23am

im going to try to make them availible to you at missoury then, might take a while until somebody will answer my new thread so i can find out how to do that Edited by - ludder on 09-03-2003 02:24:32
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10

Sunday, March 9th 2003, 2:26am

Thanks.
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ludder

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11

Sunday, March 9th 2003, 2:39am

what is the level requirement to buy the guns you are after?
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12

Sunday, March 9th 2003, 2:41am

It says &quot;Justice MkIII (Class 3)&quot; and &quot;Vengeance MkI (Class 4)&quot;.
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ludder

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13

Sunday, March 9th 2003, 2:43am

but you cant buy them because you do not have a high enough pilot level?
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ludder

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14

Sunday, March 9th 2003, 2:46am

si what i need to know is what is the level you have to be in to buy the guns
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15

Sunday, March 9th 2003, 2:47am

I dunno how to figure out... Could you tell me how? lol
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ludder

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16

Sunday, March 9th 2003, 2:51am

ok when you try to buy the weapons, you get a message saying &quot;you have to be atleast level (1-38) to buy this item.. what are the level you have be to buy them?
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17

Sunday, March 9th 2003, 2:54am

Aaaah, ok, I´ll get back to you in a few. *goes to check* Ok, well I can buy the Justice MkIII but the Vengeance isn´t even there. Strange. Oh well, don´t worry about it. I´ll mess around and see if I can get it to work. Edited by - CoOlDuDe on 09-03-2003 02:56:51
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18

Sunday, March 9th 2003, 2:58am

well what i was going to tell you to do i found in this forum, don&#230;t remeber what thread, so just mess around and you´l come around <img src=smilies/icon_smile_big.gif width=15 height=15 border=0 align=middle>
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19

Sunday, March 9th 2003, 4:04am

Now that I´m working on my own, do you know what the name of the Defender is in the ini files? Is it LI_Elite or LI_Elite2? Or am I lost? <img src=smilies/icon_smile_big.gif width=15 height=15 border=0 align=middle>
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20

Sunday, March 9th 2003, 4:15am

enter the market_misc.ini with bini.exe and change [BaseGood base = Li01_03_base MarketGood = li_gun01_mark01, 0, -1, 10, 10, 0, 1 MarketGood = li_gun01_mark02, 0, -0.200000, 10, 10, 0, 1 MarketGood = li_gun01_mark03, 2, 0.100000, 10, 10, 0, 1 MarketGood = li_gun01_mark04, 6, 0.300000, 10, 10, 0, 1 MarketGood = li_gun02_mark01, 0, -1, 10, 10, 0, 1 MarketGood = li_gun02_mark02, 0, -0.200000, 10, 10, 0, 1 MarketGood = li_gun02_mark03, 2, 0.100000, 10, 10, 0, 1 MarketGood = li_gun02_mark04, 6, 0.300000, 10, 10, 0, 1 MarketGood = li_turret02_mark01, 0, -1, 10, 10, 0, 1 MarketGood = li_turret02_mark02, 2, -0.200000, 10, 10, 0, 1 MarketGood = ge_s_thruster_01, 0, -1, 10, 10, 0, 1 MarketGood = missile01_mark01, 0, -1, 10, 10, 0, 1 MarketGood = missile01_mark01_ammo, 0, -1, 50, 50, 0, 1 MarketGood = missile01_mark02_ammo, 2, -1, 50, 50, 0, 1 MarketGood = missile01_mark03_ammo, 10, -1, 50, 50, 0, 1 MarketGood = missile01_mark04_ammo, 22, -1, 50, 50, 0, 1 MarketGood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 MarketGood = missile02_mark01, 0, -1, 10, 10, 0, 1 MarketGood = missile02_mark01_ammo, 0, -1, 50, 50, 0, 1 MarketGood = missile02_mark02_ammo, 2, -0.200000, 50, 50, 0, 1 MarketGood = missile02_mark03_ammo, 10, 0.200000, 50, 50, 0, 1 MarketGood = missile02_mark04_ammo, 22, 0.400000, 50, 50, 0, 1 MarketGood = missile02_mark05_ammo, 30, 0.750000, 50, 50, 0, 1 MarketGood = missile03_mark01, 0, -1, 10, 10, 0, 1 MarketGood = missile03_mark01_ammo, 0, -1, 50, 50, 0, 1 MarketGood = missile03_mark02_ammo, 6, -1, 50, 50, 0, 1 MarketGood = missile03_mark03_ammo, 22, -1, 50, 50, 0, 1 MarketGood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 MarketGood = cruise_disruptor01_mark01_ammo, 2, -1, 50, 50, 0, 1 MarketGood = cruise_disruptor01_mark02_ammo, 26, -1, 50, 50, 0, 1 MarketGood = torpedo01_mark01_ammo, 10, -1, 50, 50, 0, 1 MarketGood = torpedo01_mark02_ammo, 30, -1, 50, 50, 0, 1 MarketGood = mine01_mark01, 0, -1, 10, 10, 0, 1 MarketGood = mine01_mark01_ammo, 0, -1, 50, 50, 0, 1 MarketGood = mine01_mark02_ammo, 2, -1, 50, 50, 0, 1 MarketGood = mine01_mark03_ammo, 10, -1, 50, 50, 0, 1 MarketGood = mine01_mark04_ammo, 22, -1, 50, 50, 0, 1 MarketGood = mine01_mark05_ammo, 30, -1, 50, 50, 0, 1 MarketGood = mine02_mark01, 0, -1, 10, 10, 0, 1 MarketGood = mine02_mark01_ammo, 0, -1, 50, 50, 0, 1 MarketGood = mine02_mark02_ammo, 6, -1, 50, 50, 0, 1 MarketGood = mine02_mark03_ammo, 16, -1, 50, 50, 0, 1 MarketGood = mine02_mark04_ammo, 26, -1, 50, 50, 0, 1 MarketGood = mine02_mark05_ammo, 30, -1, 50, 50, 0, 1 MarketGood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 MarketGood = ge_s_cm_01, 0, -1, 10, 10, 0, 1 MarketGood = ge_s_cm_01_ammo, 0, -1, 50, 50, 0, 1 MarketGood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 MarketGood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 MarketGood = shield01_mark01_lf, 0, -1, 10, 10, 0, 1 MarketGood = shield01_mark02_lf, 0, -1, 10, 10, 0, 1 MarketGood = shield01_mark01_hf, 0, -1, 10, 10, 0, 1 MarketGood = shield01_mark02_hf, 0, -1, 10, 10, 0, 1 MarketGood = shield01_mark01_fr, 0, -1, 10, 10, 0, 1 MarketGood = shield01_mark02_fr, 0, -1, 10, 10, 0, 1 MarketGood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 change it to [BaseGood base = Li01_03_base MarketGood = li_gun01_mark01, 0, -1, 10, 10, 0, 1 MarketGood = li_gun01_mark02, 0, -0.200000, 10, 10, 0, 1 MarketGood = li_gun01_mark03, 0, 0.100000, 10, 10, 0, 1 MarketGood = li_gun01_mark04, 0, 0.300000, 10, 10, 0, 1 MarketGood = li_gun02_mark01, 0, -1, 10, 10, 0, 1 MarketGood = li_gun02_mark02, 0, -0.200000, 10, 10, 0, 1 MarketGood = li_gun02_mark03, 0, 0.100000, 10, 10, 0, 1 MarketGood = li_gun02_mark04, 0, 0.300000, 10, 10, 0, 1 MarketGood = li_turret02_mark01, 0, -1, 10, 10, 0, 1 MarketGood = li_turret02_mark02, 0, -0.200000, 10, 10, 0, 1 MarketGood = ge_s_thruster_01, 0, -1, 10, 10, 0, 1 MarketGood = missile01_mark01, 0, -1, 10, 10, 0, 1 MarketGood = missile01_mark01_ammo, 0, -1, 50, 50, 0, 1 MarketGood = missile01_mark02_ammo, 0, -1, 50, 50, 0, 1 MarketGood = missile01_mark03_ammo, 0, -1, 50, 50, 0, 1 MarketGood = missile01_mark04_ammo, 0, -1, 50, 50, 0, 1 MarketGood = missile01_mark05_ammo, 0, -1, 50, 50, 0, 1 MarketGood = missile02_mark01, 0, -1, 10, 10, 0, 1 MarketGood = missile02_mark01_ammo, 0, -1, 50, 50, 0, 1 MarketGood = missile02_mark02_ammo, 0, -0.200000, 50, 50, 0, 1 MarketGood = missile02_mark03_ammo, 0, 0.200000, 50, 50, 0, 1 MarketGood = missile02_mark04_ammo, 0, 0.400000, 50, 50, 0, 1 MarketGood = missile02_mark05_ammo, 0, 0.750000, 50, 50, 0, 1 MarketGood = missile03_mark01, 0, -1, 10, 10, 0, 1 MarketGood = missile03_mark01_ammo, 0, -1, 50, 50, 0, 1 MarketGood = missile03_mark02_ammo, 0, -1, 50, 50, 0, 1 MarketGood = missile03_mark03_ammo, 0, -1, 50, 50, 0, 1 MarketGood = missile03_mark04_ammo, 0, -1, 50, 50, 0, 1 MarketGood = cruise_disruptor01_mark01_ammo, 0, -1, 50, 50, 0, 1 MarketGood = cruise_disruptor01_mark02_ammo, 0, -1, 50, 50, 0, 1 MarketGood = torpedo01_mark01_ammo, 0, -1, 50, 50, 0, 1 MarketGood = torpedo01_mark02_ammo, 0, -1, 50, 50, 0, 1 MarketGood = mine01_mark01, 0, -1, 10, 10, 0, 1 MarketGood = mine01_mark01_ammo, 0, -1, 50, 50, 0, 1 MarketGood = mine01_mark02_ammo, 0, -1, 50, 50, 0, 1 MarketGood = mine01_mark03_ammo, 0, -1, 50, 50, 0, 1 MarketGood = mine01_mark04_ammo, 0, -1, 50, 50, 0, 1 MarketGood = mine01_mark05_ammo, 0, -1, 50, 50, 0, 1 MarketGood = mine02_mark01, 0, -1, 10, 10, 0, 1 MarketGood = mine02_mark01_ammo, 0, -1, 50, 50, 0, 1 MarketGood = mine02_mark02_ammo, 0, -1, 50, 50, 0, 1 MarketGood = mine02_mark03_ammo, 0, -1, 50, 50, 0, 1 MarketGood = mine02_mark04_ammo, 0, -1, 50, 50, 0, 1 MarketGood = mine02_mark05_ammo, 0, -1, 50, 50, 0, 1 MarketGood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 MarketGood = ge_s_cm_01, 0, -1, 10, 10, 0, 1 MarketGood = ge_s_cm_01_ammo, 0, -1, 50, 50, 0, 1 MarketGood = ge_s_cm_02_ammo, 0, -1, 50, 50, 0, 1 MarketGood = ge_s_cm_03_ammo, 0, -1, 50, 50, 0, 1 MarketGood = shield01_mark01_lf, 0, -1, 10, 10, 0, 1 MarketGood = shield01_mark02_lf, 0, -1, 10, 10, 0, 1 MarketGood = shield01_mark01_hf, 0, -1, 10, 10, 0, 1 MarketGood = shield01_mark02_hf, 0, -1, 10, 10, 0, 1 MarketGood = shield01_mark01_fr, 0, -1, 10, 10, 0, 1 MarketGood = shield01_mark02_fr, 0, -1, 10, 10, 0, 1 MarketGood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 Now every item in the equipment store shold be at minimum buylevel 0 Edited by - ludder on 09-03-2003 04:18:59
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