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Folgore_RM

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101

Thursday, August 4th 2011, 12:04am

That's the idea actually. Since hitboxing the station as a whole in 3DS will be a pain in the arse. I'll just divide it in 'reactor station', 'asteroid & upper part', and 'the dock'. Then I'll texture it in C4D, and hitbox it in 3DS.

PolarBear

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102

Thursday, August 4th 2011, 11:27am

Smart minds think similar thoughts

I did the same with some of SolCommand's stations I use for the Coalition.
Although I might make some station by myself...
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Dave.Synk

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103

Wednesday, September 28th 2011, 3:45pm

So I did the first model in Blender 3D. Changed SU for technical issues. What do you say ? It was really a big change for me from SU to Blender since Claudio bothered to convince me to change the program from months ago :D




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104

Wednesday, September 28th 2011, 7:38pm

looking good
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105

Wednesday, September 28th 2011, 7:51pm

It's nice, but will we be seeing any of these nice meshes with some clothes sometime soon?

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106

Wednesday, September 28th 2011, 8:57pm

Yeah pretty much soon, I aim that I won't post any screens without "clothes" anymore :D
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108

Thursday, September 29th 2011, 6:04am

Great style. And it already looks massive =)

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