You are not logged in.

  • "Abel6669" started this thread

Posts: 32

Activitypoints: 235

Date of registration: Apr 24th 2009

Reputation modifier: 4

Level: 26 [?]

Experience: 112,808

Next Level: 125,609

  • Send private message

member since 108 month member since 108 month member since 108 month member since 108 month member since 108 month member since 108 month member since 108 month member since 108 month member since 108 month

1

Wednesday, March 10th 2010, 2:40pm

Is there any way to make the nomads neutral in MP?

really? i wanna know lol. it would be so wierd.

Killa17

Private

(10)

Posts: 18

Activitypoints: 90

Date of registration: Jan 15th 2010

Reputation modifier: 3

Level: 23 [?]

Experience: 58,663

Next Level: 62,494

  • Send private message

member since 108 month member since 108 month member since 108 month member since 108 month member since 108 month member since 108 month member since 108 month member since 108 month member since 108 month

2

Wednesday, March 10th 2010, 8:15pm

Re: Is there any way to make the nomads neutral in MP?

Yes, and there's a mod out that makes killing Nomads increase your rep with every faction, including the Nomads. It's called Friendly Universe, if memory serves. Have a look at that if you want to learn to mod the Nomads to be friendly.
Signature from »Killa17« [center]Now playing TIE Universe 9.1 campaign

-Proudly flying since 2003-

[/center]

Posts: 56

Activitypoints: 340

Date of registration: Feb 9th 2010

Reputation modifier: 3

Level: 28 [?]

Experience: 181,137

Next Level: 195,661

  • Send private message

member since 96 month member since 96 month member since 96 month member since 96 month member since 96 month member since 96 month member since 96 month member since 96 month

3

Wednesday, March 10th 2010, 8:32pm

Re: Is there any way to make the nomads neutral in MP?

Mini-Tutorial
how to make the Nomad faction to be a neutral faction with all the others factions

DATA\initialworld.ini
Change, in each group, {rep = *.**, fc_n_grp} to {rep = 0, fc_n_grp}
Change, in the group fc_n_grp only, all the {rep = *.**, ****} to {rep = 0, ****}

EXE\newplayer.fl
Change the line {house = -0.65, fc_n_grp} to {house = 0, fc_n_grp}

EXE\mpnewcharacter.fl
Change the line {house = -0.65, fc_n_grp} to {house = 0, fc_n_grp}

data\missions\empathy.ini
Change, in each group, {empathy_rate = fc_n_grp, 0}
Change, in the group fc_n_grp only, all the {empathy_rate = ****, 0}

Fully neutral nomad with all the factions

ps: the friendly universe will do: if you kill 20 nomads every faction, including nomad, will be fully friendly.
Signature from »metquebec«

Wendigo66

Apprentice

(10)

Posts: 1

Activitypoints: 5

Date of registration: Nov 11th 2008

Reputation modifier: 5

Level: 13 [?]

Experience: 3,690

Next Level: 4,033

  • Send private message

member since 120 month member since 120 month member since 120 month member since 120 month member since 120 month member since 120 month member since 120 month member since 120 month member since 120 month member since 120 month

4

Tuesday, April 12th 2011, 12:10am

It would seem, if you kill over 180 to 200 Liberty navy fighters, you become white to the ones in Unknown via Gamma....worked for me. :thumbup: :thumbup:

Social bookmarks

Legend:

Forum contains no new posts
Forum contains new posts
Forum is closed
Forum is an external link