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Daghdha

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Saturday, August 7th 2010, 10:36pm

Help for new modders tackliing a TC

Me and my friend have been playing freelancer for quite a long time now and have decided to make a Total Conversion mod.

Basically we're starting from scratch as neither of us have previous modding experience in modding Freelancer.

Currently he's creating systems with FLExplorer and modifying them with Freelancer Mod Studio and Freelancer Devolper.

Currently i'm trying to figure out how to import new ships from another mod I play (they're not staying there if this goes online unless we get permission) and trying to figure out how to create new weapons (guns/turrets) as well as modifying current weapons.

I've tried every google search I can think of and tried reading different tutorials but nothing's helped me thus far.

Can any of ye recommend what tools I should be using and what the simplest tutorials for that are??

If anyone's actually intrested in joining a mod team for TC that might be cool too.

All forms of help is appreciated

adoxa

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Sunday, August 8th 2010, 7:49am

Re: Help for new modders tackling a TC


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