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DavidCannon

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21

Sunday, November 30th 2003, 1:20am

THANK YOU!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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Louva-Deus

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22

Monday, December 1st 2003, 11:38am

@Sp/der - <font size=1 face="trebuchet ms"><BLOCKQUOTE><hr size=1 noshade>Due to an oversight on my part I failed to notice that there were multiple versions of the atl71.dll file included with this program. In the folder where you installed the program
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Mozes

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23

Monday, December 1st 2003, 3:34pm

Hi everyone, i´m a beginning modder and i just did a tutorial on system editing, then i saw this thread and the freelancer explorer program. I immediatly downloaded it and installed. But then it happened, i runned the program and it asked me if i wanted to continue on a mod. I chose no and then an error appeared ´c:\\freelancerexe´ not found, then this error opened : ´cannot open freelancer.ini´. So can anyone help me out on this one????
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Sp|der

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24

Tuesday, December 2nd 2003, 1:11am

Thanks for the help I found the folder and fixed it. Just can´t figure out y I didn´t think of that before lol.
Signature from »Sp|der« ...Wuts ur take on the situation u want the long version or the short version. erm... long your finished! What was the short then? bye.

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25

Tuesday, December 2nd 2003, 1:15am

it wont go on my server wat should i do HELPPPPPPPPPppp oh ya does anyone no how to make a faction for wen i get it bck up thanks HellCat
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Louva-Deus

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26

Tuesday, December 2nd 2003, 4:59pm

Hellcat unless you give me more information I can´t help you. Primary Developer of the <A href=´http://eoa.seriouszone.com´ Target=_Blank>=EOA= Players Consortium</a>
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Louva-Deus

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27

Tuesday, December 2nd 2003, 11:16pm

A new version of the installer has been submitted to TLR, it adds support for Windows 95, 98, and ME on installation. The other difference between the 2 is the old installer is set to delete everything in the folder it is installed to when you go to uninstall it, so for those of you that have installed FLEXP into your Freelancer EXE folder you need to backup the folder, uninstall FLEXP, restore your backup(minus the FLEXP files), and then install this new version as soon as its available. Primary Developer of the <A href=´http://eoa.seriouszone.com´ Target=_Blank>=EOA= Players Consortium</a>
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28

Wednesday, December 3rd 2003, 2:27am

ok....i make my mod systems etc. then put it on FLMM activate it for FL server and freelancer go on my server and the server needs to shut down. i have gotton on my server before. wats my problem tell me if u need more infor but thats pretty much it. i mean i could if u want tell u wat i made etc but ya that pretty much it lol on a second note now everytime i try to get into my new system like click on it to see the bases etc it closes FLE. wat should i do there? thanks HellCat
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29

Wednesday, December 3rd 2003, 5:11am

wats the new thing for FLE is it just an instaler or wat?
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Sp|der

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30

Wednesday, December 3rd 2003, 5:15am

hello again. Its a great program for making new systems I have some sugestions for your next update and a question(sorry). suggestion: 1. Make a way to make new factions 2. Make a way to create ur own prefixes to the system ex. Li_01 question: 1. I really didn´t get your read me on how to create jumpholes and gates basically no matter if I use right click or right click +shift it doesn´t give me option to create a jumphole/gate. write back asap -Sp/der ...Wuts ur take on the situation u want the long version or the short version. erm... long your finished! What was the short then? bye.
Signature from »Sp|der« ...Wuts ur take on the situation u want the long version or the short version. erm... long your finished! What was the short then? bye.

Louva-Deus

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31

Wednesday, December 3rd 2003, 9:16am

@Hellcat - it sounds like you screwed up your system to me. Try reading through <A href=´http://www.lancersreactor.org/t/forum/topic.asp?topic_id=24781&amp;forum_id=29´ Target=_Blank>this thread</a>. @Sp/der - first off that is Shsan´s readme not ours,
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cardam|ne

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32

Wednesday, December 3rd 2003, 10:57am

OK then, I´ve finally found this bloody thread lol. right then. When I try and place a docking ring on a new planet (I´m creating a TC Mod called Freelancer: Rebirth, where each House is in one system, so Colorado, California, NY, Alsaka, and Texas are all-in-one) it crashes my PC and resets. It´s starting to really piss me off and I could do with your inpout as to what could be the problem. I run: P4 2.4 GHz 512 MB-RAM GeForce MX440 128MB AGP Graphics Card On-board sound and network (for LAN, whey!) Windows 2000 Unmodded Freelancer (it crashed on me the other day when I tried to edit FL while a MOD was active lol) Oh yeah, and how do you set-up where the damn person starts? I can´t find it and when I load Freelancer up it crashes on me at the menu, grr! Cheers, Dale -/-/-/-/-/-/-/- Askus Questionus Estupidus <img src=´http://www.lancersreactor.org/images/news/bp23.gif ´> <A href=´http://www.cardamine.net´ Target=_Blank>http://www.cardamine.net/</a> - should be up and running after Christmas!
Signature from »cardam|ne« ---------------------------------------- Administrator of Kryosphere Studios Roses are red, Violets are blue, Most poems rhyme, This one doesn`t "I`m not homophobic, I`m not scared of my house" - Pete

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33

Wednesday, December 3rd 2003, 3:39pm

ok well chips is talking bout ingame i cant even get in the game this is in FLE. wats my problem with getting it on my server and opening a system. and i cant tell if hes talking about spicificaly FLE or making a mod without a program. will read it more thoughrouly Thanks HellCat
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Louva-Deus

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34

Wednesday, December 3rd 2003, 11:52pm

@CaRdAmInE - it crashes in FLEXP or when you try to run the game? Btw its not possible to combine some systems together because there is a limit to how many objects you can put in a system. The new york system for example is maxed out so you can´t combine
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Sp|der

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35

Thursday, December 4th 2003, 2:45am

thanks for the help. Good job on the program btw <img src=smilies/icon_smile.gif width=15 height=15 border=0 align=middle>.
Signature from »Sp|der« ...Wuts ur take on the situation u want the long version or the short version. erm... long your finished! What was the short then? bye.

cardam|ne

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36

Thursday, December 4th 2003, 10:06am

I love the program btw, just I was wondering about how you set the starting position of the character? Any ideas? Cheers -/-/-/-/-/-/-/- Estupidud Rex <img src=´http://www.lancersreactor.org/images/news/bp23.gif ´> <A href=´http://www.cardamine.net´ Target=_Blank>http://www.cardamine.net/</a> - should be up and running after Christmas!
Signature from »cardam|ne« ---------------------------------------- Administrator of Kryosphere Studios Roses are red, Violets are blue, Most poems rhyme, This one doesn`t "I`m not homophobic, I`m not scared of my house" - Pete

cardam|ne

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37

Thursday, December 4th 2003, 11:13am

o yeah, and where is the hispania wreck in the program? i cant find it anywhere! -/-/-/-/-/-/-/- Estupidud Rex <img src=´http://www.lancersreactor.org/images/news/bp23.gif ´> <A href=´http://www.cardamine.net´ Target=_Blank>http://www.cardamine.net/</a> - should be up and running after Christmas!
Signature from »cardam|ne« ---------------------------------------- Administrator of Kryosphere Studios Roses are red, Violets are blue, Most poems rhyme, This one doesn`t "I`m not homophobic, I`m not scared of my house" - Pete

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38

Thursday, December 4th 2003, 3:51pm

Actually, you set the starting base in the files themselves, not in FLX. Just open up datacharacters
ewcharacter.ini and change the &quot;base = Li01_01_Base&quot; to the appropriate base. You can use Freelancer Exploerer to get the name of the base you want. Right click on the base you want to start at, and edit. On the bottom there´s a spot that has the code for that base. To see what I mean, try it on Manhattan and you´ll see &quot;Li01_01_base&quot; down there. Edit: Wasn´t clear as to which question I was answering, avoiding potential confusion. Edited by - soundspawn on 04-12-2003 15:54:02
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Louva-Deus

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39

Thursday, December 4th 2003, 4:25pm

When messing with start locations you will want to do more than edit the newcharacter.ini file you will also need to change the mpnewcharacter.fl files. If you need an example of how to make the changes then grab my <A href=´http://www.lancersreactor.org/t/download/download.asp?id=582´ Target=_Blank>New Start Concept</a> project I released 3 months ago. For your project though it seems you plan on creating a singleplayer campaign so you will also have to learn the scripting functions for setting player location and ship. Primary Developer of the <A href=´http://eoa.seriouszone.com´ Target=_Blank>=EOA= Players Consortium</a>
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40

Friday, December 5th 2003, 12:16am

who do i talk to then?
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