SIDENOTE: A wrong mat declarations, such as typos, or missing material will cause a non textured ship... all you will see is white non-textured ship. Invisible ships from docking or at cityscape has LOD problems. There is also sometimes a hole on a ship, this is caused by reversed triangles. you will see this in ms3d as black face when the texturing is off. This is caused by importing from a different modeller which is already mirrored. and also that Hp/FIxed/HpMount is always present when you export your model to FL. or else your ship will sink when parked. <img src=smilies/icon_smile_big.gif width=15 height=15 border=0 align=middle> <font size=1 face="trebuchet ms"><BLOCKQUOTE><hr size=1 noshade>----------------<A href=´http://www.lancersreactor.org´ Target=_Blank> E·N·D O·F M·E·S·S·A·G·E ... </a>---------------- <hr size=1 noshade></BLOCKQUOTE></font><font face=´trebuchet ms, Verdana, Arial, Helvetica´ size=2>