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Snit

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21

Sunday, November 7th 2004, 3:17pm

Hey, in the intro scripts tutorial there are links that no longer work, could the programs such as fled-thorn be uploaded here please.
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Snit

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22

Thursday, November 11th 2004, 9:54am

sorted now, cheers
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Mardrigon

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23

Thursday, December 30th 2004, 7:26pm

<img src=smilies/icon_smile_question.gif width=15 height=15 border=0 align=middle> 1)Does anyone know how to mod the news reports? I am looking to put announcement for players and about acheivement in my mod my clan is designing. And this is one area I would really like to make some additions to. 2)How can you add more factions to the game? (What utlity) I am the darkness of men´s soul that feed on those who fogets honor.

bettygoodacre

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24

Tuesday, January 4th 2005, 1:07pm

Did you ever get a .MAT importer for MilkShape?
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parabolix

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25

Tuesday, January 4th 2005, 2:54pm

bettygoodacre: There is no Mat importer for Milkshape but there are two ways you can get the textures from the MATs. 1. Download the CMP importer plugin for Milkshape <A href=´http://www.lancersreactor.org/t/download/download.asp?id=466´ Target=_Blank> here </a>. When you import a CMP, you are given the choice to select a MAT file. Select the MAT you want to import the textures from, then press the Extract Textures button and select the directory you want to save the textures in. You can find the textures in that directory. 1. Download the UTF Editor <A href=´http://www.lancersreactor.org/t/editing/download/download.asp?id=202´ Target=_Blank> here </a>. Open the MAT you want to extract textures from. There will be two Nodes. A Texture Library and Material Library. Expand the Texture Library and find the texture you want to extract. Expand that node and you will see another Node named MIPS. Click on that node once. Then click on the Export Button in the bottom right of the program, and select a directory that you want to save it in. Hope that helps <img src=smilies/icon_smile.gif width=15 height=15 border=0 align=middle>

Rwaite5687

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26

Sunday, February 6th 2005, 7:23am

Keeping a server running a building a mod makes me lose any and all patience I had...so...does anyone a program, or at lease a quicker way to create a faction. I can´t stand going through and adding all those lines to the .ini files.
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undun357

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27

Thursday, June 9th 2005, 6:46pm

Hey, can someone hit me with a link to a place where i can get an exporter plug-in for Gmax to 3ds format. Thanks Better late than never........
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undun357

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28

Friday, July 8th 2005, 4:27pm

Hey, i just want to know if there is a program that can create new factions that is compatible with the latest version of the Explorer. Im currently trying to create a whole new Freelancer world so i´m starting with the systems. I see there are a few faction editors, but i´m not sure they are what i´m looking for. Do i edit the existing factions by changing their names? Also, i´m looking for a way to edit what faction flys what ships. Thanks. Better late than never........
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bakedpotato

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29

Friday, July 8th 2005, 5:21pm

undun357 You can try the <A href=´http://www.lancersreactor.org/t/Download/Download.asp?ID=1156´ Target=_Blank> Faction Editor version 1.3</a> made by Paddy Also Try DarkDragon´s Tutorials on the Freelancer Explorer <A href=´http://www.lancersreactor.org/t/download/download.asp?id=932´ Target=_Blank>Freelancer Explorer Tutorial</a> made by DarkDragon <A href=´http://www.lancersreactor.org/t/download/download.asp?id=947´ Target=_Blank>Freelancer Explorer Tutorial volume 2</a> made by DarkDragon <A href=´http://www.lancersreactor.org/t/download/download.asp?id=1140´ Target=_Blank>Freelancer Explorer Tutorial Volume 3</a> made by DarkDragon Sapience I´m not sure what you´re looking for but there is a calculator. Check out the <A href=´http://www.lancersreactor.org/t/Download/Download.asp?ID=1385´ Target=_Blank>Trade Route Calculator version 2.0.13.4</a> by Joghthyrn and see if that helps.
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Macropodathist1

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30

Friday, July 22nd 2005, 4:22pm

I just need some way to easily add hardpoints without crashing the game.
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Bejaymac

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31

Saturday, July 23rd 2005, 3:38pm

Try HardCMP, you´ll find it in the downloads. **shuffles of with a new headache** <img src=smilies/icon_smile_wink.gif width=15 height=15 border=0 align=middle>

parabolix

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32

Thursday, July 28th 2005, 4:43pm

Figured I´d post some links for modelers here seeing as the new Milkshape has been released. <A href=´http://milkshape3d.com´ Target=_Blank>Milkshape 3D 1.75</a> (Free 30 day trial, $25 registration for life) <A href=´http://lancersreactor.org/t/news/comment.asp?ID=1710&amp;category=Freelancer´ Target=_Blank>CMP Importer for Milkshape, by Kurt</a> (Local Download) <A href=´http://www.lancersreactor.org/t/download/download.asp?id=775´ Target=_Blank>CMP Exporter for Milkshape, by Colin</a> (Local Download) <A href=´http://lancersreactor.org/t/news/comment.asp?ID=2133&amp;category=Freelancer´ Target=_Blank>MAT Exporter for Milkshape, by Colin</a> (Local Download) <A href=´http://www.lancersreactor.org/t/news/comment.asp?ID=2885&amp;category=Freelancer´ Target=_Blank>Hardpoint Editor (HardCMP)</a> (Local Download) <A href=´http://www.lancersreactor.org/t/Download/Download.asp?ID=1462´ Target=_Blank>Freelancer Model Tool, by Anton</a> (Local Download)

bakedpotato

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33

Saturday, August 6th 2005, 1:02pm

I´m not sure what you´re looking for but there is a trade route calculator that works. Check out the <A href=´http://www.lancersreactor.org/t/Download/Download.asp?ID=1385´ Target=_Blank>Trade Route Calculator version 2.0.13.4</a> by Joghthyrn and see if that helps.
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Zeus-Olympus

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34

Wednesday, October 5th 2005, 3:46pm

I am needing some help with getting the display names associated with nicknames for a new mod and the gamedata files. I already have the hashcodes and nicknames but now I need to genereate an output that I can import into excel like what FLStat does on the screen. It shows the nicknames and the Display names, but I can not find a way to copy the columns in FLStat. It just allows one item at a time and we have thousands of nicknames to get the display names for. Any help would be welcome. And big thanks to the makers of Gamedata Exporter and NicknameListGen! You have saved me tons of work. I just need this last piece of the puzzle to finish. Zeus - Creator of the Olympus Freelancer Complex
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