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bakedpotato

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Saturday, March 6th 2004, 3:59pm

<img src=´http://www.lancersreactor.org/images/news/bp119.gif ´> <b>PAGE 2 </b> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=551´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/s137.jpg ´> </a> <b>An Excellent scripting tool... Worth taking a LOOK </b> <img src=smilies/icon_smile_big.gif width=15 height=15 border=0 align=middle> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=551´ Target=_Blank> <b>Freelancer ids_name / ids_info to ids_info3 Generator developed by Crabtree </b> </a> 1. What this tool could do for you? * Generates automatically the strings which are used in ship scripts if you like to make your mod without editing a custom dll. * Because it is a science to understand how the Reshacker works and very hard to get the information out of the custom.dll created by modmakers. 2. What it does. * Generates ((from your info)) in the fields special strings used by FLMM V.1.2.1 and above. * Example o ids_name = 0 ;GENERATESTRRES(&quot;Y-Wing&quot; o ids_info = 0 ;GENERATEXMLRES(&quot;&quot;E-Wing&quot; o ids_info1 = 0 ;GENERATEXMLRES(&quot;&quot;xxxxx&quot; o ids_info2 = 0 ;GENERATEXMLRES(&quot;&quot;xxxxx&quot; o ids_info3 = 0 ;GENERATEXMLRES(&quot;&quot;xxxxx&quot; <A href=´http://www.lancersreactor.org/t/download/download.asp?id=551´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/bp120.gif ´> the Freelancer ids_name / ids_info to ids_info3 Generator</a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=872´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/s485.jpg ´> </a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=872´ Target=_Blank> <b>FreeLancer Data Storm v3.91 - the complete Starmap made by HellFire </b> </a> DataStorm the complete Starmap is a tool that can show complete Maps of Sirius, all systems even modified and addon systems show up. DataStorm can calculate prices per base/station, search for planets, stations, bases and objects, search for a ship by name, search for equipment, search for bribes and print maps or show them on screen. DataStorm gives you a FL-DataStorm Error Log file that has warnings about possible problems with the ini files. This makes it easier for Mod Makers so they can run DataStorm on there Mod to find any possible problems in about 60 seconds. DataStorm still comes with a Full-Installer which checks for missing Files on your System and downloads the files automatically if any are needed. So the file is still quiet small at just 2.28MB The included setup.bat checks for missing files on that system and downloads the system files. There has been allot of fixes since the last version has been available at The Lancers Reactor so it´s time for an update on this excellent tool. <b>Whats new in version 3.91 </b> v3.91 R154 * Fixed an Overflow-Error which occurs on systems with memory &gt; 1GByte. v3.9 R152-3 * Fixed some small bugs with a hang up using an OLD version of that Cloak-Protection AND other mods using it. v3.9 R151 * Fixed some small bugs with &quot;2nd War&quot; and maybe other mods. v3.9 R150 * Fixed a small bug with AC2ClanWars2.31 and maybe other mods. v3.9 R149 * Added a Spoiler-Warning-Screen with custom-message for mods. For questions, comments and requests please see The Lancers Reactor &gt; Forums &gt; Freelancer MOD: &gt; <A href=´http://www.lancersreactor.org/t/forum/forum.asp?forum_id=38&amp;forum_title=Freelancer+Data+Storm++&amp;cat_title=Freelancer+MOD´ Target=_Blank> Freelancer Data Storm </a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=872´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/bp120.gif ´> FreeLancer Data Storm v3.91 - the complete Starmap</a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=867´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/s466.jpg ´> </a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=867´ Target=_Blank> <b>Drizzt4.0´s Ship Creating Tutorial version 1.5 made by Drizzt4.0 </b> </a> Have you ever wanted to make your own ships for Freelancer but thought it would be too hard or you couldn´t do it? Will here is your chance. This is an excellent Tutorial on making ships for Freelancer made by Drizzt4.0. The Tutorial is in PDF format with tons of illustrating pictures, links to the tools he used to make the ships, how to edit the ini files, and information on creating infocards and creating the mod folder. This is version 1.5 of the Complete Freelancer Ship Creating and Editing Tutorial. What´s new in Version 1.5. Drastically reduced the number of pages by wrapping text around the pictures, fixed the mod folder problem (forgot to add the shiparch.ini to the folder list,) deleted some unnecessary comments and introduced the Mat File Exporter created by Colin in the Mat file area of the tutorial. For questions, comments or requests please see The Lancers Reactor &gt; Forums &gt; Freelancer Editing: Freelancer Editing Tutorial Forum &gt; <A href=´http://www.lancersreactor.org/t/forum/topic.asp?topic_id=27904&amp;forum_id=29&amp;Topic_Title=%2A%2A+Tutorial+%2A%2A+%2D+FL+Ship+Creating&amp;forum_title=Freelancer+Editing+Tutorial+Forum&amp;cat_title=Freelancer+Editing&amp;M=False´ Target=_Blank> ** Tutorial ** - FL Ship Creating. </a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=867´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/bp120.gif ´> Drizzt4.0´s Ship Creating Tutorial version 1.5</a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=720´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/s56.jpg ´> </a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=720´ Target=_Blank> <b>IONCROSS Freelancer Server Operator mk.III.1 made by JoeBoomz </b> </a> Designed for Serverops. But can be used for editing multiplayer saved games by anyone. Run a Freelancer Server with all the fun and none of the work! Anyone can edit the ship, power plant, engine, shield, forward hard points, turrets, equipment, lights, cargo, location, factions, AND money. <A href=´http://www.lancersreactor.org/t/download/download.asp?id=720´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/bp120.gif ´> the IONCROSS Freelancer Server Operator mk.III.1</a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=574´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/s132.jpg ´> </a> <b>A Personal Favorite </b> <img src=smilies/icon_smile_shock.gif width=15 height=15 border=0 align=middle> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=574´ Target=_Blank> <b>IONCROSS Freelancer Character Editor mk.V made by JoeBoomz </b> </a> Designed for editing single-player NON-AUTOSAVE game files - With this utility you can Edit: what ever ship in that you want to fly, any power plant, engine, shield, forward hard points, (the guns) turrets, equipment, (Nanobots, Shield Batteries, Missiles, Mines etc) lights, cargo, location, factions AND the money. <img src=smilies/icon_smile_cool.gif width=15 height=15 border=0 align=middle> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=574´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/bp120.gif ´> the IONCROSS Freelancer Character Editor mk.V</a> <A href=´http://www.lancersreactor.org/t/editing/download/download.asp?id=209´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/s126.jpg ´> </a> <A href=´http://www.lancersreactor.org/t/editing/download/download.asp?id=209´ Target=_Blank> <b>Ship Arch Editor made by Unknown </b> </a> This is a program for editing the shiparch.ini and the misc_equip.ini files with an easier GUI (Graphical User Interface). One can change all (necessary) parts of the ship and engine for the ship. Still missing is the changing of the hardpoints. The text in the utility is in German so if you don´t speak German you will have to transulate. <A href=´http://www.lancersreactor.org/t/editing/download/download.asp?id=209´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/bp120.gif ´> the Ship Arch Editor</a> <A href=´http://www.lancersreactor.org/t/editing/download/download.asp?id=208´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/s125.jpg ´> </a> <A href=´http://www.lancersreactor.org/t/editing/download/download.asp?id=208´ Target=_Blank> <b>Vignetteparams.ini Nodemap made by Integer_Man </b> </a> A Microsoft Visio diagram that lays out the contents of vignetteparams.ini in a visual manner. Vignetteparams.ini is the central file in random mission generation. This file is intended to boost efforts to create or alter random missions. <A href=´http://www.lancersreactor.org/t/editing/download/download.asp?id=208´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/bp120.gif ´> the Vignetteparams.ini Nodemap</a> <b>If you don´t have Visio Viewer </b> You can get a free viewer at Microsoft.com/downloads/ <A href=´http://www.microsoft.com/downloads/details.aspx?FamilyID=8FAD9237-C0A7-4B80-A5DF-46CE54DAD2DF&amp;displaylang=EN´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/bp120.gif ´> Microsoft Visio or Visio Viewer</a> (available online for free) to use. The Microsoft Visio&#174; Viewer 2002 allows anyone to view Visio drawings and diagrams (if created with Visio 5, 2000, or 2002) inside their Microsoft Internet Explorer version 5.0 or later Web browser. <A href=´http://www.lancersreactor.org/t/download/download.asp?id=458´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/3fled.jpg ´> </a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=458´ Target=_Blank> <b>FLed-ids Infocard Editor made by Dixi </b> </a> This is a useful tool to make your life easier when editing infocards. FLED-IDS? It´s a mod makers information creation buddy. This is a useful tool to make your life easier when editing infocards. Thats right - it´s used to make infocards - you know - ANY text you see in game is in ONE of the dll files. <A href=´http://www.lancersreactor.org/t/download/download.asp?id=458´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/bp120.gif ´> the FLed-ids Infocard Editor</a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=769´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/7infospeil1.jpg ´> </a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=769´ Target=_Blank> <b>IDS TUTORIAL made by Chips </b> </a> This is a simple, easy, and uncomplicated IDS Tutorial about making infocards (information cards) made by Chips including about 11 pictures along with the IDSTUTORIAL.html an (HTML Document). <A href=´http://www.lancersreactor.org/t/download/download.asp?id=769´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/bp120.gif ´> the IDS TUTORIAL </a> For questions or comments about the IDS Tutorial please see The Lancers Reactor &gt;&gt;&gt; <A href=´http://www.lancersreactor.org/t/forum/´ Target=_Blank> Forums</a> &gt;&gt;&gt; Feelancer Editing: Freelancer Editing Tutorial Forum &gt;&gt;&gt; <A href=´http://www.lancersreactor.org/t/forum/topic.asp?topic_id=27473&amp;forum_id=29&amp;Topic_Title=IDS+CARDS+FOR+NEWBIES&amp;forum_title=Freelancer+Editing+Tutorial+Forum&amp;cat_title=Freelancer+Editing&amp;M=False´ Target=_Blank> IDS CARDS FOR NEWBIES </a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=641´ Target=_Blank> <b>Max2ms3d v1.10 made by Martin Collberg </b> </a> Milkshape3d (.ms3d) exporter plugin for 3dsmax. Simply place the ms3d.dle (found in the .zip file) in your 3dsmax plugins directory. Then launch 3dsmax. To export a scene to a .ms3d file, select ´Export´ from the ´File´ menu. You should see a dropdown list with all the available formats. Among them is ´Milkshape3d (*.MS3D)´. When you have selected a filename and clicked ´Save´ a dialog will appear. Now select which parts of the scene you´d like to export. Click ´Export´... <A href=´http://www.lancersreactor.org/t/download/download.asp?id=641´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/bp120.gif ´> the Max2ms3d v1.10</a> <b>MilkShape 3D 1.7.0 made by chuambalumsoft </b> MilkShape 3D Create and edit models for games like Freelancer Quake I, II, III, Half-Life, Unreal Tournament, including full animation! Or write your custom export plugin with the SDK! <A href=´http://www.swissquake.ch/chumbalum-soft/index.html´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/bp120.gif ´> MilkShape 3D 1.7.0</a> <b>Shareware </b> At the <A href=´http://www.swissquake.ch/chumbalum-soft/index.html´ Target=_Blank> swissquake.ch/chumbalum-soft </a> Web Site you can find info, screenshots, tutorials and downlaod a viewer. MilkShape 3D is a low-polygon modeler, which was initially designed for Half-Life. During the development, many file formats have been added. MilkShape 3D has all basic operations like select, move, rotate, scale, extrude, turn edge, subdivide, just to mention a few. MilkShape 3D also allows low-level editing with the vertex and face tool. Primitives like spheres, boxes and cylinders are also available. MilkShape 3D has also skeletal animation capabilities. This allows to export to morph target animation like the ones in the Quake model formats or to export to skeletal animations like Half-Life or Genesis3d. MilkShape 3D currently supports 37 different file formats from 27 different games/ engines/programs. <A href=´http://www.swissquake.ch/chumbalum-soft/index.html´ Target=_Blank> Download MilkShape 3D </a> yourself and see how easy it is to <b>create models! </b> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=631´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/s113.jpg ´> </a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=631´ Target=_Blank> <b>Lancerthing v 2.3 made by MadPommie </b> </a> A really cool graphical utility that visually shows you - 1. Ships - gives you the base data for all pilotable ships. 2. Map - gives you an overview and the inter connectivity of the systems - click a system or use the dropdown to get a detail map. - Detail maps - scales as close as could get. NB In Freelancer, the maps do NOT accurately show the data positions of objects so tried to emulate the positions as shown in Freelancer maps. - Click the base name or icon on map to get sell prices. - Click a secret icon to get the name/specials. 3. Base Prices - select from drop down and click get info. 4. Weaponry - all guns and turrets by level or by maker, and general info/advice, and shields and etc. etc. 5. Surprises - what all the surprise ships give you (don´t use if you want to explore yourself). <A href=´http://www.lancersreactor.org/t/download/download.asp?id=631´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/bp120.gif ´> the Lancerthing v 2.3</a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=585´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/s131.jpg ´> </a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=585´ Target=_Blank> <b>Tutorial of texturing models in milkshape made by Harrier </b> </a> This is the models2 files for the tutorial by Harrier - ***tutorial*** texturing models in milkshape - a W.I.P. project. <A href=´http://www.lancersreactor.org/t/download/download.asp?id=585´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/bp120.gif ´> the Tutorial of texturing models in milkshape</a> To view the Tutorial In the Forums please see The Lancers Reactor &gt;&gt;&gt; <A href=´http://www.lancersreactor.org/t/forum/´ Target=_Blank> Forums </a> &gt;&gt;&gt; Freelancer Editing: Freelancer Editing Tutorial Forum &gt;&gt;&gt; <A href=´http://www.lancersreactor.org/t/forum/topic.asp?topic_id=24285&amp;forum_id=29&amp;Topic_Title=%2A%2A%2Atutorial%2A%2A%2A+texturing+models+in+milkshape&amp;forum_title=Freelancer+Editing+Tutorial+Forum&amp;cat_title=Freelancer+Editing&amp;M=True´ Target=_Blank> ***tutorial*** texturing models in milkshape </a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=578´ Target=_Blank> <b>FLstat v1.2 made by Cryogenius </b> </a> Here is the latest and long awaited version of FLstat, which is the ultimate utility for publishing Freelancer Player statistics on the Web. Amongst the new features included in this version is Cheat Detection, to detect characters that have unfairly acquired wealth. <A href=´http://www.lancersreactor.org/t/download/download.asp?id=578´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/bp120.gif ´> the FLstat v1.2</a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=570´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/s133.jpg ´> </a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=570´ Target=_Blank> <b>Commodities list made by VirtualMag </b> </a> This is an Excel list of where to buy and sell commodities in the Freelancer Systems at the best price. Useful for Traders as a quick reference. <A href=´http://www.lancersreactor.org/t/download/download.asp?id=570´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/bp120.gif ´> the Commodities list</a> If you don´t have Excel you can get a free viewer courtesy of Microsoft. <A href=´http://www.microsoft.com/downloads/details.aspx?FamilyID=4EB83149-91DA-4110-8595-4A960D3E1C7C&amp;displaylang=EN´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/bp120.gif ´> the Excel 97/2000 Viewer: Spreadsheet Files</a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=563´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/s134.jpg ´> </a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=563´ Target=_Blank> <b>Add new items Tutorial made by HFH_MACK </b> </a> Here are the files and programs (except bini) used for the TUTORIAL: ADD NEW items (SHIPS) + INFOCARD DLL w/out removing old***MORE COMPLETE*** The folder includes: FLED-IDS, HEXBINDC, The infocards, nameresources_new.dll and infocards_New.dll, RESHACK, and FLIDREF... <A href=´http://www.lancersreactor.org/t/download/download.asp?id=563´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/bp120.gif ´> the Add new items Tutorial </a> To view the tutorial in the forums please see The Lancers Reactor &gt;&gt;&gt; <A href=´http://www.lancersreactor.org/t/forum/´ Target=_Blank> Forums </a> &gt;&gt;&gt; Freelancer Editing Tutorial Forum &gt;&gt;&gt; <A href=´http://www.lancersreactor.org/t/forum/topic.asp?topic_id=21695&amp;forum_id=29&amp;Topic_Title=TUTORIAL%3A++ADD+NEW+items+%28SHIPS%29+%2B+INFOCARD+DLL+w%2Fout+removing+old%2A%2A%2AMORE+COMPLETE%2A%2A%2A&amp;forum_title=Freelancer+Editing+Tutorial+Forum&amp;cat_title=&amp;M=False´ Target=_Blank> TUTORIAL: ADD NEW items (SHIPS) + INFOCARD DLL w/out removing old***MORE COMPLETE*** </a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=554´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/s135.jpg ´> </a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=554´ Target=_Blank> <b>Server Launcher made by Adam </b> </a> Server Launcher - to make manually adding servers easier. Adam made this as the server list wasn´t updating and his friend is a complete noob and could not work out what a commandline was. Features: Saves last server/port that was used. <A href=´http://www.lancersreactor.org/t/download/download.asp?id=554´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/bp120.gif ´> the Server Launcher</a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=552´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/s136.jpg ´> </a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=552´ Target=_Blank> <b>Freelancer CRC Calculator made by Reven </b> </a> This is a very simple utility that simply calculates Freelancer CRC values. Many times when trying to decipher Freelancer file formats or the purpose of some UTF files, you needed to see what Freelancer nicknames are referred to by what ID numbers. Since a special CRC is used to do this in most cases, being able to generate a quick CRC from some text is essential. This little utility will generate a Freelancer CRC from text that you type. Also, if there is text on the clipboard, it will automatically give you the CRC for whatever text is there. This was compiled as to not require any external DLLs so as to make it easier to use. <A href=´http://www.lancersreactor.org/t/download/download.asp?id=552´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/bp120.gif ´> the Freelancer CRC Calculator</a> &quot;One enemy can do more hurt than ten friends can do good.&quot; <img src=´http://www.lancersreactor.org/images/news/bp129.gif ´> ......Jonathan Swift (1667-1745); Anglo-Irish satirist..... <img src=´http://www.lancersreactor.org/images/news/bp124.gif ´> Edited by - bakedpotato on 3/12/2004 11:48:39 AM
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Saturday, March 6th 2004, 4:00pm

<A href=´http://www.lancersreactor.org/t/´ Target=_Blank> The Lancers Reactor</a> &gt;&gt;&gt; <A href=´http://www.lancersreactor.org/t/forum/´ Target=_Blank> Forums</a> &gt;&gt;&gt; <A href=´http://www.lancersreactor.org/t/forum/forum.asp?forum_id=18&amp;forum_title=Freelancer+General+Editing+Forum&amp;cat_title=Freelancer+Editing´ Target=_Blank> Freelancer Editing: Freelancer General Editing Forum </a> <img src=´http://www.lancersreactor.org/images/news/bp113.gif ´> <img src=´http://www.lancersreactor.org/images/news/bp138forums.gif ´> <b>PAGE 3 </b> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=870´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/s470.jpg ´> </a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=870´ Target=_Blank> <b>Update for the BINI Toolkit beta 2.1 made by bws, BnBWSoft </b> </a> The TOOLKIT for every freelancer Mod Maker! The BINI Toolkit is a commmand line utility to compress and decompress ini files. The ToBINI.exe (which compresses an INI file) had some bugs. It still has one bug, it seems to make errors in the string table in ini files with big string tables, like mbases.ini. bws is busy recoding it totally again, and putting it all in a sharable dll.. (this is still a beta). But it`ll do fine with small files. Note people should check by decompressing it again. This package contains: - DeBINI.exe, DeBINI.exe decompresses compressed (also known as encrypted and encoded) INI`s, aka BINI. - ToBINI.exe, ToBINI.exe compresses uncompressed plain text INI`s. Coming soon more Tools <img src=smilies/icon_smile.gif width=15 height=15 border=0 align=middle> -DeBINI- INI Decompressor -ReBINI- INI Recompressor (makes it a bit smaller) -ToBINI- INI Compressor -SeBINI- Secures an INI with an unique id and checksum -ChBINI- Checks the intergrity of a BINI -PaBINI- Checks the format of a normal INI file <A href=´http://www.lancersreactor.org/t/download/download.asp?id=694´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/s37.jpg ´> </a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=694´ Target=_Blank> <b>FLIA version 0.9.7 made by Bluecat </b> </a> This is an outstanding utility for mod makers. It will help you find errors in your mod. FLIA aka The Freelancer ini analyzer is a Freelancer configuration analyzer. Its aim is to free modders from bug hunting and let them concentrate on being creative. FLIA reads configuration files, parse them and stores information to a database. Current version performs only syntax checking: section names, entry names, value types. Future versions will extend this to consistency checking like every gun has the corresponding munitions. <A href=´http://www.lancersreactor.org/t/download/download.asp?id=694´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/bp120.gif ´> the FLIA version 0.9.7 </a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=535´ Target=_Blank> <b>FLAdmin DLL with chat made by FiiK </b> </a> This new FLAdmin DLL provides messaging to the Freelancer universe (aka Chat to Universe) in addition to the previous features. All of the search and kick/ban/unban commands have been updated to sift through names more efficiently. NOTE: P~l~e~a~s~e read the readme.txt file for more information on international player name input. <A href=´http://www.lancersreactor.org/t/download/download.asp?id=535´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/bp120.gif ´> the FLAdmin DLL with chat</a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=534´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/s138.jpg ´> </a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=534´ Target=_Blank> <b>The Freelancer Handbook made by Swordmaster </b> </a> This is a collection of information in Wordpad doc format for the Freelancer Universe, giving a player everything they need to know about Freelancer. Jump Hole / Jump Gate Locations Base List. Ships: Displays stats and where to find all the different ships. Wreck List. Fixing your Reputation: This list shows where you can pay money, to get a better reputation with a faction. <A href=´http://www.lancersreactor.org/t/download/download.asp?id=534´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/bp120.gif ´> The Freelancer Handbook</a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=527´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/s139.jpg ´> </a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=527´ Target=_Blank> <b>AngleWyrm´s Freelancer Trading Spreadsheet made by AngleWyrm </b> </a> The AngleWyrm´s Freelancer Trading Spreadsheet is a MS Excel spreadsheet for Freelancer that lists all profitable trades in the game. Additionally, AngleWyrm created pages for distance travelled; there is a sheet for one-hop trades, another for two-hop trades, etc. <A href=´http://www.lancersreactor.org/t/download/download.asp?id=527´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/bp120.gif ´> the AngleWyrm´s Freelancer Trading Spreadsheet</a> For the people that don´t have Excel you can get a free viewer for Microsoft Excel 97 that allows users to view and print Excel 97 and Excel 2000 spreadsheet files, in addition to other Excel for Windows&#174; (versions 2.0 and greater) <A href=´http://www.microsoft.com/downloads/details.aspx?FamilyID=4EB83149-91DA-4110-8595-4A960D3E1C7C&amp;displaylang=EN´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/bp120.gif ´> the The Microsoft Excel 97/2000 Viewer</a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=495´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/s140.jpg ´> </a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=495´ Target=_Blank> <b>FreeLancer Mod Manger-ScriptEditor made by Bram </b> </a> This is the new version of FSE 1.10(.35) with the runtimes. Description: This is the FSE (FLMM-ScriptEditor). What it can do: Making new Script files. Editing Header and Data tags. Removing Header and data tags. Adding Header and data tags. Editing more Files and notes at the same time (multiinstanceforms). It can now coup with comment, only outside the /source... tags, I´ll make a note-contents-checker soon so it can detect comment in the /source... , I´ve added numInstances. BTW: comment will be skipped, so there will not be any comment when edited by this program. <A href=´http://www.lancersreactor.org/t/download/download.asp?id=495´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/bp120.gif ´> the FreeLancer Mod Manger-ScriptEditor</a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=492´ Target=_Blank> <b>Freelancer CMP/3DB model importer plugin version 1.0.1 made by Kurt </b> </a> This is version 1.0.1 of the Freelancer CMP/3DB model importer plugin for Milkshape 3D. This release fixes a problem with some Win 9x/ME machines where the plugin would cause an exception as soon as it was invoked. <A href=´http://www.lancersreactor.org/t/download/download.asp?id=492´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/bp120.gif ´> the Freelancer CMP/3DB model importer plugin</a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=468´ Target=_Blank> <b>CMP Exporter - Source code made by Mario &quot;HCl&quot; Brito </b> </a> Source code of HCl´s Milkshape CMP exporter (v0.1). Feel free to modify and redistribute. <A href=´http://www.lancersreactor.org/t/download/download.asp?id=468´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/bp120.gif ´> the CMP Exporter - Source code</a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=464´ Target=_Blank> <b>VMeshData/Ref Converter v0.7b made by redeye </b> </a> Converts single object Freelancer models to multiple objects. Now calculates Bounding Box values for objects (relevant to large ships/stations) Template .cmp files for ship with destructable components and custom weapon model included along with step by step guide from Milkshape model to working ..cmp file. See included readme for full instructions. <A href=´http://www.lancersreactor.org/t/download/download.asp?id=464´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/bp120.gif ´> the VMeshData/Ref Converter v0.7b</a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=452´ Target=_Blank> <b>How to Find Difficult Hardpoint Orientations with No Math made by Zeno </b> </a> By using the GunOreintate model with your existing model you can determine the orientation matrix of any hardpoint no matter what crazy angle it should be at. All you need is Milkshape the GunOreintate.ms3d milkshape model and pen and paper, and I promise there is NO MATH. The GunOreintate.ms3d file is included with the zip file. The milkshape model GunOreintate.ms3d contains 4 groups a turret group and x,y,z axis groups. Read the GunOrentateInstructions.txt file for details. <A href=´http://www.lancersreactor.org/t/download/download.asp?id=452´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/bp120.gif ´> the How to Find Difficult Hardpoint Orientations with No Math</a> If you don´t have Milkshape 3D here is a link to their website. <A href=´http://www.swissquake.ch/chumbalum-soft/´ Target=_Blank> http://www.swissquake.ch/chumbalum-soft/ </a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=451´ Target=_Blank> <b>Freelancer Trading Tool v3.1 made by Acid </b> </a> This is an ASP based application which runs on an IIS server or any other web server which is ASP enabled. You simply unzip the three files to a subdir of your choice on the web server WWWROOT directory, then with a browser you type http:// and hit enter. The application is more of a data browser, which allows people to look at a large array of data in different ways. The first screen comes up and asks you where you are, you select a station and then the application shows you what that station sells, and where you can sell those commodities for a higher price. There is also nav data for the base, etc. <A href=´http://www.lancersreactor.org/t/download/download.asp?id=451´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/bp120.gif ´> the Freelancer Trading Tool v3.1</a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=771´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/sav.jpg ´> </a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=771´ Target=_Blank> <b>Freelancer Simple Save Editor 1.0 made by TheJkWhoSaysNi </b> </a> This is a very simple save game editor for freelancer. Basically it´s a notepad style interface for the flcodec. <A href=´http://www.lancersreactor.org/t/download/download.asp?id=771´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/bp120.gif ´> the Freelancer Simple Save Editor 1.0</a> &quot;It does not matter how slowly you go, so long as you do not stop.&quot; ............Confucius (551-479 BC); Chinese philosopher............ <img src=´http://www.lancersreactor.org/images/news/bp126.gif ´><img src=´http://www.lancersreactor.org/images/news/bp126.gif ´> Edited by - bakedpotato on 3/12/2004 11:51:17 AM
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Saturday, March 6th 2004, 4:02pm

<b>PAGE 4 </b> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=449´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/s115.jpg ´> </a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=449´ Target=_Blank> <b>Freelancer ID Referrer v0.5 made by unknown </b> </a> Here is an app that may help you out allot when modding Freelancer. It tells you which .dll file a resource is in. <A href=´http://www.lancersreactor.org/t/download/download.asp?id=449´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/bp120.gif ´> the Freelancer ID Referrer v0.5</a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=443´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/s116.jpg ´> </a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=443´ Target=_Blank> <b>Freelancer Server Operator v1.3C made by GuideX </b> </a> This program is now fully loaded with great features that make being a server operator much easier and more fun. This new version expands on the existing features in older versions, and has new features as well. This program expands on the features of Freelancer, and Freelancer server. Feature List: Smooth continuous running of a Freelancer Server (this program keeps an eye on Freelancer Server. When the server crashes, this program loads a new instance and pushes the ´OK´ button) Account Editor (automatically displays a user list to you and allows you to edit multiplayer Freelancer user accounts) Initial Base selector (makes it easy to select the initial base and system that each user starts out at on your server when they first create an account by showing you a list) Costume selector (allows you to change the costume each user see´s them self wearing. For instance, you can change the costume to Tekagi, Ozu, Lonigan, Orilion, King, and maybe a hundred more.) Initial Credit selector (allows you to select how many credits a player starts with easily) Skip Freelancer movies (allows you to turn off the intro movies when Freelancer starts) <A href=´http://www.lancersreactor.org/t/download/download.asp?id=443´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/bp120.gif ´> the Freelancer Server Operator v1.3C</a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=421´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/s114.jpg ´> </a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=421´ Target=_Blank> <b>Infocards Guide made by Xhzjang </b> </a> Here is a quick guide to the xml format used for the infocards in freelancer. <A href=´http://www.lancersreactor.org/t/download/download.asp?id=421´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/bp120.gif ´> the Infocards Guide</a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=419´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/s117.jpg ´> </a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=419´ Target=_Blank> <b>Freelancer Save Editor made by Mark and Allen </b> </a> This is a GUI for the save (.fl) files decoder/encoder flcodec by Juergen and also a simple editor for them. It provides easy editing for the name, rank and money values while allowing direct editing of the file itself. Useful for those looking to edit their single player savegames and also for server admins who want direct control over the player files. Front end and editor coded by Mark (Ralph) General Layout by Allan ([SCCMorphicDream) Original Encoding/Decoding program (flcodec) created by Juergen <A href=´http://www.lancersreactor.org/t/download/download.asp?id=419´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/bp120.gif ´> the Freelancer Save Editor</a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=418´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/s118.jpg ´> </a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=418´ Target=_Blank> <b>Freelancer Server Operator v1.1 made by brendlefly </b> </a> Smooth operation of a Freelancer Server. No more finding your server crashed or hanging. Exposes 5 server side Freelancer settings. <A href=´http://www.lancersreactor.org/t/download/download.asp?id=418´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/bp120.gif ´> the Freelancer Server Operator v1.1</a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=370´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/s119.jpg ´> </a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=370´ Target=_Blank> <b>FL Base List (pdf) made by Kenneth </b> </a> This is a pdf file containing information on the bases in Freelancer. You get the system the base is in, the coordinates and the faction that owns the base. <A href=´http://www.lancersreactor.org/t/download/download.asp?id=370´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/bp120.gif ´> the FL Base List</a> PDF (PDF) Portable Document Format by <A href=´http://www.adobe.com/´ Target=_Blank> Adobe&#174; </a> files require Adobe&#174; Reader&#174; &#8212; free software for viewing and printing Adobe Portable Document Format (PDF) files. Created from applications like Adobe Acrobat 6.0, Adobe Photoshop&#174; Album 2.0, and more, Adobe PDF files can be viewed on most major operating systems. Adobe Reader 6.0 is the newest version of the familiar Adobe Acrobat&#174; Reader software. It also replaces Adobe Acrobat eBook Reader, software for viewing high-fidelity eBooks on your notebook or desktop computer. <A href=´http://www.adobe.com/products/acrobat/readstep2.html´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/bp120.gif ´> the free Adobe&#174; Reader&#174; </a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=179´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/s122.jpg ´> </a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=179´ Target=_Blank> <b>Freelancer Locator Tool v1.4 made by Cham </b> </a> This small app gives you the exact coordinates for an ini file object in Freelancer. <A href=´http://www.lancersreactor.org/t/download/download.asp?id=179´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/bp120.gif ´> the Freelancer Locator Tool v1.4</a> Java Virtual Machine (JVM) is required for the Freelancer Locator Tool. The <A href=´http://java.sun.com/´ Target=_Blank> Java website </a> provides information on the leading tools that support the Java Platform. <A href=´http://java.com/en/index.jsp´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/bp120.gif ´> the free Java Software </a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=175´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/s123.jpg ´> </a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=175´ Target=_Blank> <b>Mineable Zone Locator made by DM Hide </b> </a> This is an HTML file with all the mineable zones listed and information on them. <A href=´http://www.lancersreactor.org/t/download/download.asp?id=175´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/bp120.gif ´> the Mineable Zone Locator</a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=215´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/s120.jpg ´> </a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=215´ Target=_Blank> <b>Freelancer Weapon Reference 2.0 made by Mike. Updated by Lance Heinrich </b> </a> This is a two-page Excel spreadsheet of all the weapons in Freelancer and their information. This allows you to print the entire weapons list on one two-sided page of paper. Just ensure that when you click Print, you select Entire Workbook to get both sheets. <A href=´http://www.lancersreactor.org/t/download/download.asp?id=215´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/bp120.gif ´> the Freelancer Weapon Reference 2.0</a> <b>If you don´t have Excel </b> The Microsoft Excel 97 Viewer allows users to view and print Excel 97 and Excel 2000 spreadsheet files, in addition to other Excel for Windows&#174; (versions 2.0 and greater) and Excel for the Macintosh&#174; (versions 2.2a and greater) spreadsheet files. This small, freely distributable viewer gives users the flexibility to view page layout, copy and control cell sizes, and access the zoom and AutoFilter features. This viewer also supports OLE DocObject as well as the ability to view any Excel file. <A href=´http://www.microsoft.com/downloads/details.aspx?FamilyID=4EB83149-91DA-4110-8595-4A960D3E1C7C&amp;displaylang=EN´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/bp120.gif ´> The free Excel Viewer.</a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=114´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/s124.jpg ´> </a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=114´ Target=_Blank> <b>FreelancerDB v0.6 made by g_BonE </b> </a> Complete database with pictures of all systems. And ships-database. <A href=´http://www.lancersreactor.org/t/download/download.asp?id=114´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/bp120.gif ´> the FreelancerDB v0.6</a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=196´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/s121.jpg ´> </a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=196´ Target=_Blank> <b>Freelancer Ship Info made by Rooster </b> </a> This is an Excel file containing information on all the pilotable ships in Freelancer. <A href=´http://www.lancersreactor.org/t/download/download.asp?id=196´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/bp120.gif ´> the Freelancer Ship Info</a> &quot;Knowledge is the antidote to fear.&quot; Ralph Waldo Emerson (1803-1882); US philosopher, poet, essayist. <img src=´http://www.lancersreactor.org/images/news/bp123.gif ´> Edited by - bakedpotato on 3/12/2004 11:53:11 AM
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Saturday, March 6th 2004, 4:04pm

<b>PAGE 5 </b> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=846´ Target=_Blank> <b>fladmin.dll made by FiiK </b> </a> FiiK has come out of the lair to tweak out FLAdmin.DLL for server administrators to use in conjunction with <A href=´http://www.lancersreactor.org/t/download/download.asp?id=720´ Target=_Blank> the IONCROSS Freelancer Server Operator </a> (JoeBoomz´s awesome creation). This new DLL is a speed demon compared to its predecessor and is (probably) more efficient as well. If you use IFSO, it is advised by both Joe and FiiK to grab this ZIP file and update your version. (The ZIP file also contains the usual documentation for you programmers out there that might need it.) Server administrators: Close IFSO first. Then copy the FLAdmin.dll from the ZIP file to your &lt;WindowsSysDir&gt;system32 directory. (You overwrite the previous file there.) Then start IFSO once more. No version number will be updated to this. It is a patch with minor updates. Technical support is always available at <A href=´http://www.fiik.net/freelancersupport.html´ Target=_Blank> http://www.fiik.net/freelancersupport.html </a> Enjoy, from FiiK <A href=´http://www.lancersreactor.org/t/download/download.asp?id=846´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/bp120.gif ´> the fladmin.dll </a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=845´ Target=_Blank> <b>flhash.dll Made by Fiik </b> </a> &quot;Next up is flhash&quot; ...from FiiK FiiK has also created a DLL to implement Sherlog´s flhash code in a neat little function for you programmers out there. It´s already being used (as shown in previous news articles) and is now available to everyone. FiiK´s standard documentation (including VB extensions) is included in the ZIP file. Enjoy! from FiiK <A href=´http://www.lancersreactor.org/t/download/download.asp?id=845´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/bp120.gif ´> the flhash.dll </a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=840´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/ifsoc8.jpg ´> </a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=840´ Target=_Blank> <b>IONCROSS Freelancer GAMEDATA Creator mk.I made by JoeBoomz </b> </a> Designed for Serverops running modified servers with the <A href=´http://www.lancersreactor.org/t/download/download.asp?id=720´ Target=_Blank> IONCROSS Freelancer Server Operator.</a> Now you can create and modify your GAMEDATA files without needing to use FLHash.exe command-line program. <b>MK.I FEATURES: </b> Automatic on-the-fly hashcode generation, thanks to FiiK´s FLHash.dll (based on original algorithm by Sherlog). Edit and your existing GAMEDATA files and create new ones. <A href=´http://www.lancersreactor.org/t/download/download.asp?id=840´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/bp120.gif ´> the IONCROSS Freelancer GAMEDATA Creator mk.I </a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=841´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/ifsoc7.jpg ´> </a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=841´ Target=_Blank> <b>IONCROSS Freelancer GAMEDATA Creator mk.I How To made by Crabtree ´CCN´ </b> </a> I wasn´t smart enough to figure out how to use the <A href=´http://www.lancersreactor.org/t/download/download.asp?id=840´ Target=_Blank> IONCROSS GameData Creator </a> that JoeBoomz made so I asked someone that´s allot smarter than me, Crabtree. Not only did Crabtree show me how to use the GameData Creator but he made a How To in PDF format. Crabtree was nice enough to let me post it so here it is, a short tutorial on The IFSO GameData Creator How To in PDF format for anyone that is like me and cant figure out how to use the GameData Creator. <A href=´http://www.lancersreactor.org/t/download/download.asp?id=841´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/bp120.gif ´> the IONCROSS Freelancer GAMEDATA Creator mk.I How To</a> For those of you that need a program for reading PDF files you can download a free Adobe&#174; Reader&#174; at <A href=´http://www.adobe.com/products/acrobat/readstep2.html´ Target=_Blank> http://www.adobe.com/products/acrobat/readstep2.html </a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=770´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/s109.jpg ´> </a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=770´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/s110.jpg ´> </a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=770´ Target=_Blank> <b>Freelancer Character Editor made by TheJkWhoSaysNi </b> </a> <b>FEATURES: </b> Ability to edit the main characters in Freelancer. Character options, Trent, Juni, Orillion, Quintane, Sinclair and Tobias. Ability to edit a character in a savegame file. Ability to use your own characters in multiplayer (Might not work correctly yet. The server also needs to edit mpnewplayer.fl) A nice GUI for choosing your character which will show you what your character will look like without having to go into the game. <A href=´http://www.lancersreactor.org/t/download/download.asp?id=770´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/bp120.gif ´> The Freelancer Character Editor v0.82</a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=658´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/pic013.jpg ´> </a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=658´ Target=_Blank> <b>Freelancer Account Browser vRC3 make by Akataka </b> </a> This tool allows a server admin´s to monitor all activity on a server. It also has the interface to kick/ban on the fly. It shows total missions (both successful and aborted), total bases visited, total jump holes mapped, total systems visited along with a few other goodies. <A href=´http://www.lancersreactor.org/t/download/download.asp?id=658´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/bp120.gif ´> the Freelancer Account Browser vRC3</a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=647´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/pic45.jpg ´> </a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=647´ Target=_Blank> <b>Tinyfish Freelancer Ini Editor v1.4.4 beta made by Tinyfish </b> </a> This is an editor for Freelancer ini files. It provides a grid view with organized data so browsing and editing become easy. It can find items, fix bugs in downloaded mods, re-balance some parameters. It should be useful for both players and moders. Features: First, It´s a text editor, which can decompress(if necessary) and backup Freelancer ini files automatically. Second, it uses grids for easy browsing and editing. In the grid data view, you can: Filter columns you want to browse. Filter rows for browsing and batch processing. Generate IDS Names column for easy browsing. Calculate Column lets you generate a new calculated column for easy understanding, or modify all data in a single column. <A href=´http://www.lancersreactor.org/t/download/download.asp?id=647´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/bp120.gif ´> the Tinyfish Freelancer Ini Editor v1.4.4 beta</a> <A href=´http://www.lancersreactor.org/t/editing/download/download.asp?id=212´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/s141.jpg ´> </a> <A href=´http://www.lancersreactor.org/t/editing/download/download.asp?id=212´ Target=_Blank> <b>BWS INI Editor v1.3 made by Bas Westerbaan </b> </a> Another ini editor. This one should make editing the files a bit easier. Changes: Setup program finaly registrates the dll`s so it works. No more errors. A few speed adjustments. Resized, it will fit an 1024 X 768 screen (1280X1024 adviced). Merge option and split option added. <A href=´http://www.lancersreactor.org/t/editing/download/download.asp?id=212´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/bp120.gif ´> The BWS INI Editor </a> <A href=´http://www.lancersreactor.org/t/editing/download/download.asp?id=206´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/s143.jpg ´> </a> <A href=´http://www.lancersreactor.org/t/editing/download/download.asp?id=206´ Target=_Blank> <b>Kasdias Texture Guide made by Laguna Fox </b> </a> This is an HTML document containing a comprehensive guide to retexturing and general standard texturing of Freelancer ships. Also included are the two nVidia filter files that are required to edit the textures, along with instructions on where to put them. <A href=´http://www.lancersreactor.org/t/editing/download/download.asp?id=206´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/bp120.gif ´> The Kasdias Texture Guide.</a> <b>So You want to edit Freelancer Textures </b> but don´t actually know how... This Texture guide will help get you started on learning the basics. Why a guide in this format? Screenshots my friends, and aesthetic value, natch. Plus, it gives you the added advantage of being able to have these files offline, instead of having to keep jumping back onto the Lancers Reactor forum every two minutes. Included in the zip file are a dds.8bi file and a NormalMapFilters.8bf file. <b>Required Files and Programs </b> To edit the textures in Freelancer, you´re going to need the following files and programs. Some have been included with the zip file this Mod Guide came with, others you´ll have to seek out on your own. * Freelancer (Goes without saying, really) * Adobe Photoshop 5.0, 6.0, or 7.0 * HCL´s Freelancer UTF Editor (with MCF) that you can find in The Lancers Reactor &gt;&gt;&gt; <A href=´http://www.lancersreactor.org/t/editing/download/download.asp?id=202´ Target=_Blank> Editing Utilities </a> &gt;&gt;&gt; <A href=´http://www.lancersreactor.org/t/editing/download/download.asp?id=201´ Target=_Blank> FreeLancer UTF Editor </a> * nVidia´s DDS.8bi .dds file-format plug-in (included with this guide) * nVidia´s NormalMapFilters.8bf .dds filter (included with this guide) * Experience with Photoshop: ESSENTIAL! <img src=smilies/icon_smile_big.gif width=15 height=15 border=0 align=middle> Once you have all these, you´re ready to begin! <b>Freelancer UTF Editor made by Mario &quot;HCl&quot; Brito </b> <A href=´http://www.lancersreactor.org/t/editing/download/download.asp?id=202´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/s142.jpg ´> </a> <A href=´http://www.lancersreactor.org/t/editing/download/download.asp?id=198´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/s144.jpg ´> </a> <A href=´http://www.lancersreactor.org/t/editing/download/download.asp?id=198´ Target=_Blank> <b>BiniQDU Interface made by Tyson Schoepflin </b> </a> A quick, dirty and ugly frontend for Mario ´HCI´ Brito´s Freelancer INI uncompressor bini. This tossed together interface was created by Tyson Schoepflin. Actually this is a nice graphical interface to edit the ini files... <b>Backup your files before you start editing! -Everytime- </b> <A href=´http://www.lancersreactor.org/t/editing/download/download.asp?id=198´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/bp120.gif ´> The BiniQDU Interface.</a> <b>Visual Basic 5 Systemfiles </b> These VB5 Systemfiles are used by certain programs, like certain FL editing programs (FL Datastorm for example). <A href=´http://www.lancersreactor.org/t/download/download.asp?id=761´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/bp120.gif ´> The Visual Basic 5 System files</a> <b>Freelancer Empty DLL made by Giskard </b> This is for help making DLLs and getting ID names and ID info to work by new Freelancer Mod Makers, Giskard has added an empty freelancer dll with Zens info cards and some instructions. <A href=´http://www.lancersreactor.org/t/download/download.asp?id=765´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/bp120.gif ´> the Freelancer Empty DLL</a> <b>More Goodies made by Giskard </b> On the <A href=´http://www.respawn.co.uk/index.php´ Target=_Blank> Respawn </a> Web Site you can find The Freelancer Empty DLL and other goodies like... <b>Hostile Universe Ships </b> Description: A collection of Milkshape3D source files for some of the ships found in Hostile Universe. <b>Hostile Universe V5 Save </b> Description: A saved game from Hostile Universe Version 5 that should avoid the save issues players have when running mods and trying to use old saves. Use this only if you have problems. This save should work with the latest version of Hostile Uninerse. <b>Hostile Universe </b> Description: Hostile Universe expands Freelancers trading options and adds new missions, treasure hunts, lots of custom ships and many more things to the game. Unlike other Freelancer mods, HU does not change the freelancer combat system but it does add several new systems including but not limited too our very own Ringworld and NewMars systems. <b>HostileUniverse Plus! </b> Description: This mod does not require HostileUniverse v8 but is designed to provide extra ships and weaponary that are aimed at this mod in terms of balance. This mod provides new multi-player characters with a complete map of normal Sirius (i.e. Non-Hostile Universe Systems, Bases, Holes and Gates). Adds Sabre XR Borderworlds Heavy Fighter to the game as an improved version of Sabre Borderworlds Heavy Fighter. Buyable at Planet Malta ship dealer. Adds Thunderbolt MkII Heavy Fighter to the game as an upgraded version of the Thunderbolt. Buyable at all Liberty/EFN Battleship ship dealers. Adds Lightningrod Experimental Tactical Fighter to the game as a redsigned version of the Thunderbolt. Buyable at Battleship Missouri ship dealer. RUMOUR: &quot;There is thought to be another variant of this ship design available as no evidence of the designers demise has been found&quot; We would like to give credit to the author´s of the HostileUniverse v8, Drepanon, and Sabre XR mods as these mods are what prompted us to create our own and also provided the raw material to start our mod. <b>Ringworld V2 (for mod makers) </b> Description: Ringworld is a collection of files for Freelancer mod makers so they can easily add Ringworld their own mods. It is not a playable mod in its own right. All the above can be found on the <A href=´http://www.respawn.co.uk/index.php´ Target=_Blank> Respawn Web Site...</a> <img src=´http://www.lancersreactor.org/images/news/bp115.gif ´> <b>Microsoft Download Center </b> At Microsofts Download Center you can download files like Visual Basic 6.0 Service Pack 5: Run-Time Redistribution Pack (vbrun60sp5.exe)... DirectX 9.0b End-User Runtime... Internet Explorer 6 Service Pack 1... PowerPoint 2002 Add-in: Office Animation Runtime... MSN Messenger 6.1... Cumulative Security Update for Internet Explorer 6 Service Pack 1... Windows Media Player 9 Series for Windows 98 Second Edition, Me and 2000... Windows Media Player 9 Series for Windows XP... Windows Movie Maker 2 for Windows XP... Producer for Microsoft Office PowerPoint 2003... Windows XP Home Edition Utility: Setup Disks for Floppy Boot Install... Windows XP Professional with Service Pack 1 Utility: Setup Disks for Floppy Boot Install... IntelliPoint 5.0 Mouse Software for Windows XP and 2000... PowerPoint Viewer 97 for PowerPoint 97, 2000 and 2002 Users... PowerPoint 2003 Viewer... and allot of other files... <A href=´http://www.microsoft.com/downloads/search.aspx?displaylang=en´ Target=_Blank> Click here to go to the Microsoft Download Center. </a> <b>Microsoft Games Trial Versions </b> Get free trial versions of games like Freelancer&#8482;... Halo&#8482;: Combat Evolved... Flight Simulator 2004: A Century of Flight... MechWarrior&#174; 4: Mercenaries... Age of Mythology&#8482;... Dungeon Siege&#174;... Age of Empires II&#174; Gold Edition... Impossible Creatures and many more... <A href=´http://www.microsoft.com/games/PC/default.aspx?sort=release-date´ Target=_Blank> Click here to go to the Windows game titles from Microsoft Game Studios</a> &quot;Nothing is more difficult, and therefore more precious, than to be able to decide.&quot; ..................Napoleon Bonaparte (1769-1821); French emperor.................... <img src=´http://www.lancersreactor.org/images/news/bp93.gif ´><img src=´http://www.lancersreactor.org/images/news/bp93.gif ´> Edited by - bakedpotato on 3/12/2004 11:59:18 AM
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5

Saturday, March 6th 2004, 4:07pm

<img src=´http://www.lancersreactor.org/images/news/bp138.gif ´> <img src=´http://www.lancersreactor.org/images/news/bp141.gif ´> <b>PAGE 6 </b> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=838´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/s347.jpg ´> </a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=838´ Target=_Blank> <b>ScriptProofer v1.0 made by Silver_Fire </b> </a> Thanks to Silver_Fire this is a great utility for checking Freelancer Mod Manager script macros for possible errors. As of now, this program checks for: -GENERATESTRRES ending errors -GENERATEXMLRES ending errors This program will not fix errors - it only finds where they are. It is up to you to fix the errors once the program finds them. Source code is included. <A href=´http://www.lancersreactor.org/t/download/download.asp?id=838´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/bp120.gif ´> the ScriptProofer v1.0 </a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=819´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/tut1.jpg ´> </a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=819´ Target=_Blank> <b>Ship Icon Tutorial made by Osprey </b> </a> This is an excellent tutorial for making ship icons in Freelancer. After much research, trail, error, and frustration, I´ve finally gotten it down. Now I´ll share it in complete detail with everyone else. I purposely made this tutorial very detailed so that absolutely anyone would be able to follow it. Therefore, I beg forgiveness from the more artistically adept amongst you. Or, for that matter, the more technically savvy. Lots of screenshots are included in this tutorial to make it even easier. I use Photoshop 7, so the explanations and images here reflect my preference in image editing software. If yours is different, you should still be able to follow along. Tools needed: Photoshop (or another image editing program) Freelancer UTF Editor Freelancer CRC Calculator <A href=´http://www.lancersreactor.org/t/download/download.asp?id=819´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/bp120.gif ´> the Ship Icon Tutorial </a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=813´ Target=_Blank> <b>Freelancer Trading Tool version 4.1 made by Acid </b> </a> I want to point out that this application is in Active Server Pages ((ASP)) format so if you don´t run ASP on your computer this Tool is not for you. If you don´t want to go to all the trouble of loading IIS on your PCs at home, there is a freeware ASP compliant web server that has no problem running this application. It´s called Baby Web Server, it´s about 300k in size and takes minutes to install and configure. Take a look if you want to use this application at home while playing the game. The URL for Baby Web Server is on the download page. After a few hours sleep Acid got a brain wave and has revamped most of the inner workings of the FLTT application to make version 4.1 run a little faster and make the changes a little more global. This application is more of a data browser, which allows people to look at a large array of data in different ways. The first screen comes up and asks you where you are, you select a station and then the application shows you what that station sells, and where you can sell those commodities for a higher price. There is also nav data for the base, etc. There is also a system detail page which shows you where all the bases and jump holes are, and there is information on ships and weapons as well. On the list pages for the weapons and ships the info can be sorted by clicking on the appropriate column heading. There is also a commodities summary page which gives you the min sell and the max buy locations for each commodity, and shows the maximum profit possible for the commodity. <A href=´http://www.lancersreactor.org/t/download/download.asp?id=813´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/bp120.gif ´> the Freelancer Trading Tool Version 4.1 </a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=800´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/s241.jpg ´> </a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=800´ Target=_Blank> <b>FL-Creator English Version made by Paddy </b> </a> FL Creator in English. This is a utility to help with creating new weapons. The Weapon Creator will generate an ini file entry for weapon_good.ini after you fill in all the data needed. The utility even plays Freelancer music while you are using it. <A href=´http://www.lancersreactor.org/t/download/download.asp?id=800´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/bp120.gif ´> the FL-Creator English Version </a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=799´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/s238.jpg ´> </a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=799´ Target=_Blank> <b>FL-Creator made by Paddy </b> </a> This is a utility to help with creating new weapons. The Weapon Creator will generate an ini file entry for weapon_good.ini after you fill in all the data needed. FL-Creator is in German so if you don´t know German you will have to translate the text in the program into your own language so you can read what the entries are that it asks for. The utility even plays Freelancer music while you are using it. <A href=´http://www.lancersreactor.org/t/download/download.asp?id=799´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/bp120.gif ´> the FL-Creator German Version </a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=787´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/s197.jpg ´> </a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=787´ Target=_Blank> <b>InfocardHelper v1.0.0 made by Silver_Fire </b> </a> The InfocardHelper is a nice utility that greatly simplifies the work involved in making simple infocards such as weapons and ships. This program has the ability to make XML entries for FLMM macros as well as for use with FLed_IDS. <A href=´http://www.lancersreactor.org/t/download/download.asp?id=787´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/bp120.gif ´> the InfocardHelper v1.0.0 </a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=785´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/s193.jpg ´> </a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=785´ Target=_Blank> <b>Freelancer INI Nickname Exporter Build 1.0.0 made by Silver_Fire </b> </a> This is a program designed to help modders make lists of nicknames stored in INI files for more portable modding - now you don´t have to install INI decompressers to view this stuff. The program first parses filelist.txt and exports the GAMEDATA files after prompting the user. After completing the files listed in filelist.txt, the program prompts for additional files. <A href=´http://www.lancersreactor.org/t/download/download.asp?id=785´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/bp120.gif ´> the Freelancer INI Nickname Exporter Build 1.0.0 </a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=784´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/s194.jpg ´> </a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=784´ Target=_Blank> <b>Freelancer GAMEDATA Exporter Build 1.0.0 made by Silver_Fire </b> </a> This is a utility program intended for server operators to quickly generate GAMEDATA files used by the IONCROSS Server Operator. The program first parses filelist.txt and exports the GAMEDATA files after prompting the user. After completing the files listed in filelist.txt, the program prompts for additional files. <A href=´http://www.lancersreactor.org/t/download/download.asp?id=784´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/bp120.gif ´> the Freelancer GAMEDATA Exporter Build 1.0.0 </a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=782´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/s188.jpg ´> </a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=782´ Target=_Blank> <b>Freelancer Traderoute Calculator version 0.82 made by Joghthyrn </b> </a> Freelancer Traderoute Calculator (FTC) is a tool for calculating profitable routes from system to system. It uses the information stored in the ini files, so it is capable of dealing with Mods. Just start the tool, it will start copying the necessary files to it´s temp folder. No original Freelancer files are changed in any way. Now only choose your location where to start, Base, system and your destination. There are drop down boxes with all names of bases / systems from / to where you can go. <A href=´http://www.lancersreactor.org/t/download/download.asp?id=782´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/bp120.gif ´> the Freelancer Traderoute Calculator version 0.8.2 </a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=837´ Target=_Blank> <b>Freelancer MAT file exporter for Milkshape 3D. Made by Colin Sanby </b> </a> This Tool includes a dll and readme file for the initial version of the Freelancer MAT file exporter for Milkshape 3D. The program is based on the original CMP exporter created by Mario &quot;HCl&quot; Brito.&lt;br&gt; The Exporter will extract the file name for each material in the model and create the mat file, or add the materials to an existing cmp or 3db file. Just copy the dll file into the Milkshape folder as normal. See the readme file for more information including some details on the image files used for testing. Please post bug reports, comments and queries to The Lancers Reactor &gt; Forums &gt; Freelancer Editing: Freelancer Editing Utilities Forum &gt; <A href=´http://www.lancersreactor.org/t/forum/topic.asp?topic_id=27587&amp;forum_id=30&amp;Topic_Title=Freelancer+CMP+Exporter+V2+Bug+Thread&amp;forum_title=Freelancer+Editing+Utilities+Forum&amp;cat_title=Freelancer+Editing&amp;M=True´ Target=_Blank> Colin´s utilities Bug Thread. </a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=837´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/bp120.gif ´> the Freelancer MAT file exporter for Milkshape 3D </a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=777´ Target=_Blank> <b>Freelancer CMP Exporter v 0.2.1 for Milkshape3d made by Colin </b> </a> Version 0.2.1 is a fix for turret rotation of 360 degrees on single model exports.&lt;br&gt; This is a tool useful for converting new ships into Freelancer. The CMP Exporter v2 will help to make ships more like the original ships in Freelancer. You can create multiple mesh ((parts that get blasted off the ship)). Please post bug reports, comments and queries to The Lancers Reactor &gt; Forums &gt; Freelancer Editing: Freelancer Editing Utilities Forum &gt; <A href=´http://www.lancersreactor.org/t/forum/topic.asp?topic_id=27587&amp;forum_id=30&amp;Topic_Title=Freelancer+CMP+Exporter+V2+Bug+Thread&amp;forum_title=Freelancer+Editing+Utilities+Forum&amp;cat_title=Freelancer+Editing&amp;M=True´ Target=_Blank> Colin´s utilities Bug Thread. </a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=777´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/bp120.gif ´> the Freelancer CMP Exporter v 0.2.1 </a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=694´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/s37.jpg ´> </a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=694´ Target=_Blank> <b>FLIA version 0.9.7 made by Bluecat </b> </a> This is an outstanding utility for mod makers. It will help you find errors in your mod. FLIA aka The Freelancer ini analyzer is a Freelancer configuration analyzer. Its aim is to free modders from bug hunting and let them concentrate on being creative. FLIA reads configuration files, parse them and stores information to a database. Current version performs only syntax checking: section names, entry names, value types. Future versions will extend this to consistency checking like every gun has the corresponding munitions. <A href=´http://www.lancersreactor.org/t/download/download.asp?id=694´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/bp120.gif ´> the FLIA version 0.9.7 </a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=722´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/s129.jpg ´> </a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=722´ Target=_Blank> <b>Freelancer Explorer made by Shsan </b> </a> <b>update submitted by Louva-Deus </b> Freelancer Explorer is a system editor and creator with support built in for FLMM and creating new infocards. It allows seasoned mod makers a visual application for creating and modifying systems for use in Freelancer. <A href=´http://www.lancersreactor.org/t/download/download.asp?id=722´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/bp120.gif ´> the Freelancer Explorer update</a> <b>Worth Using by Everyone </b> One of my personal favorite programs is <A href=´http://www.lancersreactor.org/t/download/download.asp?id=721´ Target=_Blank> The Freelancer SDK v1.3 </a> made by Louva-Deus... This excellent program is a set of decompressed (already converted into text) ini files (over 1200) from the original game of Freelancer, you can use this package to make your mod making life easier since it contains fixes for all the major errors in the original source. It also fixes the errors caused from decompression using bini. It makes Freelancer run better and you start out your Mod Project without any errors in the original files... <b>Everyone that plays Freelancer </b> should get this program and install it into the Freelancer directory to make the game more stable... <img src=´http://www.lancersreactor.org/images/news/bp62.gif ´> <b>Freelancer Mod Manager </b> And of coarse the latest version of the Mod Manager cant forget that... <A href=´http://www.lancersreactor.org/t/download/download.asp?id=834´ Target=_Blank> Freelancer Mod Manager beta 10 </a> <A href=´http://www.lancersreactor.org/t/download/download.asp?id=834´ Target=_Blank> <img src=´http://www.lancersreactor.org/images/news/mm5.jpg ´> </a> <b>We love the Mod Manager </b> <img src=´http://www.lancersreactor.org/images/news/bp135.gif ´> <img src=´http://www.lancersreactor.org/images/news/bp135.gif ´> <img src=´http://www.lancersreactor.org/images/news/bp135.gif ´> <img src=´http://www.lancersreactor.org/images/news/bp135.gif ´> <img src=´http://www.lancersreactor.org/images/news/bp135.gif ´> <img src=´http://www.lancersreactor.org/images/news/bp135.gif ´> <img src=´http://www.lancersreactor.org/images/news/bp135.gif ´> <img src=´http://www.lancersreactor.org/images/news/bp135.gif ´> <img src=´http://www.lancersreactor.org/images/news/bp135.gif ´> <img src=´http://www.lancersreactor.org/images/news/bp135.gif ´> <img src=´http://www.lancersreactor.org/images/news/bp135.gif ´> <img src=´http://www.lancersreactor.org/images/news/bp135.gif ´> <img src=´http://www.lancersreactor.org/images/news/bp135.gif ´> <img src=´http://www.lancersreactor.org/images/news/bp135.gif ´> <img src=´http://www.lancersreactor.org/images/news/bp135.gif ´> <img src=´http://www.lancersreactor.org/images/news/bp135.gif ´> <img src=´http://www.lancersreactor.org/images/news/bp135.gif ´> Edited by - bakedpotato on 3/12/2004 12:05:29 PM
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6

Saturday, March 6th 2004, 4:08pm

<b>Page 7 </b> <b>Recomended by Glock36 - shareware </b> <b>UltraEdit-32 and UltraCompare </b> <A href=´http://www.ultraedit.com/´ Target=_Blank> http://www.ultraedit.com/index.html </a> Text Editor &#8211; HEX Editor - HTML Editor &#8211; Programmers Editor Use UltraEdit and it´s companion Product UltraCompair for file editing file comparing and MUCH MUCH MORE... <b>PE Explorer </b> <A href=´http://www.heaventools.com/´ Target=_Blank> http://www.heaventools.com/ </a> PE Explorer for DLL work. PE Explorer is a complete multi-purpose tool for working with PE files (exe, dll, ActiveX controls, and several other executable formats). It comes with a PE Header Viewer, Exported/Imported API Function Viewer, API Function Syntax Lookup, Resource Editor, Dependency Scanner &amp; Disassembler: all of these program features in a single interface. On top of all that, PE Explorer has one of the best UPX Unpackers built in. With PE Explorer you can view, analyze, edit, fix and repair the internal structures of PE files with the click of a button. This can handle various Portable Executable file types and support is provided for nearly every type of binary resource imaginable. <b>Resource Tuner </b> <A href=´http://www.heaventools.com/´ Target=_Blank> http://www.heaventools.com/ </a> Resource Tuner is a resource editing solution you can use now. The only one that can work with PNG, XML and Image Lists. This is a stand-alone version of the Visual Resource Editor of PE Explorer that lets you view, extract, modify, translate, edit, or replace any selected Windows resource. This means you can tweak any program´s text, icons, pictures, buttons, colors - you can completely customize any program you own. The product also allows you to edit the properties of controls on Delphi forms within the PE file. And using the XP Visual Style Manifest Wizard, you can also insert an application manifest into the resource section of the executable. <b>Paint Shop Pro 8 </b> <A href=´http://www.jasc.com/´ Target=_Blank> http://www.jasc.com/ </a> Using Paint Shop Pro 8 instead of Photoshop for Skin Texturing, Version 8 will take any filter that Photoshop will and it will use the latest version of the NVIDIA DDS filter that allows you to open modify or make from scratch a texture that can be imported into a mat file. It also handles PNG files and TGA Files with ease, including multi-layer transparent tga files. Whether you&#8217;re a novice or advanced user, hobbyist or business professional, the Jasc Paint Shop&#8482; family of products will meet your digital imaging needs. <b>Alien Skin Suite </b> <A href=´http://www.alienskin.com/´ Target=_Blank> http://www.alienskin.com/ </a> Use the Alien Skin Suite of filters to create textures. The Suite includes Splat, Xenofex, and Eye Candy 4000. Alien Skin Software develops filters for Adobe Photoshop, Photoshop Elements, Macromedia Fireworks, and Jasc Paint Shop Pro. Graphic designers and digital photographers everywhere use their plugins for print, Web, and photo restoration work. <b>Directory Opus 6 </b> <A href=´http://www.gpsoft.com.au/Intro.html´ Target=_Blank> http://www.gpsoft.com.au/Intro.html </a> Directory Opus, is a windows file manager replacement. It has a build in FTP client and a build in zip archiver that handles rar and zip files and a lot more features too. Directory Opus goes beyond the simple file manager metaphor, and offers you a complete replacement for Windows Explorer plus many other programs for handling FTP, ZIP, Viewing files and images, running slideshows and more. It provides you with all this within user-friendly and fully-configurable environment within which you can access and manage your important data with a minimum of effort. &quot;The greatest virtues are those which are most useful to other persons.&quot; ...............Aristotle (384-322BC); Greek philosopher................. <img src=´http://www.lancersreactor.org/images/news/bp61.gif ´> Edited by - bakedpotato on 3/12/2004 12:06:57 PM
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7

Saturday, March 6th 2004, 4:09pm

<b>Page 8 Reserved </b>
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PJT15253

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8

Saturday, April 10th 2004, 7:53pm

I need a tool that involves no manual coding to make ships!! If anyone knows of one, please, get back to me! I´ve looked through the downloads section and couldn´t find anything. Thank you!
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::SpAz::

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9

Monday, April 19th 2004, 6:07pm

PJT15253 there is no &quot;known&quot; ship modeling program that can make ships. You are always going to have to code some where. Milkshape is a good program but if you have no experence in Milkshape your SOL (unless you read up on the tutorials about milkshape). Hope i helped. SpAz PS: PJT15253 i dont know if your supposed to be posing in here either. And if so, BakedPotato im sorry for posting in here. Hauling Ass over the Sound Barrier, light speed past mars, hittin a bump in space, and spinnin outa control into the stars...
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Joe_Sixpack

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10

Sunday, May 16th 2004, 2:10pm

Does any body have a .3DB file editor I could get? It would be possible to make my own pilot skins and stuff???
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kaegogi

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11

Friday, May 28th 2004, 12:11pm

For anyone who is going to be writing a large script for their program I recommend <A href=´http://www.xmlcooktop.com/´ Target=_Blank>Cooktop 2.5</a>. It´s freeware that, if nothing else, makes your script alot easier to read and detect mistypes.
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BuddyWeiser

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12

Thursday, June 3rd 2004, 6:54pm

Hey Guys. In reference to &quot;Not being able to use GMAX or MS3D to make ships&quot; you can try this alternative. 1st, Check out Drizzt4.0´s Tut: <A href=´http://www.lancersreactor.org/t/forum/topic.asp?topic_id=27904&amp;forum_id=29&amp;Topic_Title=%2A%2A+Tutorial+%2A%2A+%2D+Drizzt4%2E0%27s+FL+Ship+Creating+Tutorial&amp;forum_title=Freelancer+Editing+Tutorial+Forum&amp;cat_title=&amp;M=False´ Target=_Blank>** Tutorial ** - Drizzt4.0´s FL Ship Creating Tutorial</a> and also, check out my Tut: <A href=´http://www.lancersreactor.org/t/forum/topic.asp?topic_id=31888&amp;forum_id=29&amp;Topic_Title=%2A%2A%2ASubstitute+Ship+Creation+Tutorial%2A%2A%2A&amp;forum_title=Freelancer+Editing+Tutorial+Forum&amp;cat_title=&amp;M=False´ Target=_Blank>Using Valve Hammer Editor to do the structure creation of your ship</a> if you cant get the hang of GMAX. I cant do anything in GMAX except the EXPORT part in Drizzt4.0´s tutorial, so I played with VHE till it worked. Hope this is informative. .-~={ BUDDY WEISER }=~-. ´~=-{^v^/XxX/XxX/^v^}-=~´
Signature from »BuddyWeiser« _______________________________________________________________________________________ He who is not hungry, will still feed from the hands of others. He who does not need, will desire none the less. He who fails to see, can succeed to listen. He who can not touch the stars, will explore their brilliance. I can not destroy, therefore I build. _______________________________________________________________________________________

hybris

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13

Monday, August 2nd 2004, 5:42pm

I´m sure if this is right at all but is there a REALLY simple ship or weapon editor so I just go in add or remove guns, missles, torpedos etc... Note the reson that I ask if this is right is that I want to &quot;refit&quot; one of Wrath of Aciles Kilinon Dreadnot from 5 guns2 turrets to 25 guns25 turrets? Pardon the poor spelling &quot;Right...&quot; King

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14

Thursday, August 19th 2004, 5:07pm

HEY i need a .mat IMPORTER for Milkshape3D!! or something like that! i need to get a MAT file so i can get textures or something and change them to change the Border Worlds ships <img src=smilies/icon_smile_big.gif width=15 height=15 border=0 align=middle>
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15

Thursday, September 16th 2004, 4:26pm

Does anyone know how to take a ship made in DOGA and use it in freelancer? Amateurs built the Ark. Professionals built the Titanic
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Saheike

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16

Friday, September 24th 2004, 6:48am

Can anyone tell me which program I must use to take a hashcode back to its original-name? I have the problem, that I have an unknown hashcode in TNG 2.1 and don&#180;t find the original name like &quot;mine03_...&quot; or so. Or can anyone help me with that hashcode : &quot;equip = 2262692042, , 1: Unknown hashcode! cargo = 2211307011, 600, , , 0: Unknown hashcode! Would be happy if you can help me. //^:^\ Trakkathrin-Kilrathina Admin-girl of [German TNG 1.70 Server[
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17

Monday, November 1st 2004, 1:37pm

Hey, would somebody be able to make a program that would allow you to record a demo in-game? I´ve used the feature on the game Half-Life in its console commands, and I remember a ways back when Descent for Windows 95 had a demo option. Would someone be able to make something like this? I´m trying to make a film with the engine... you <i>will </i> be credited!
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bakedpotato

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18

Monday, November 1st 2004, 2:22pm

There is a program that can record in game video called Fraps that will allow you to record Freelancer in real time. Check out the Website at <A href=´http://www.fraps.com/´ Target=_Blank> http://www.fraps.com/ </a>
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19

Tuesday, November 2nd 2004, 5:53pm

Wow, thanks!
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20

Saturday, November 6th 2004, 9:52am

I am pleased to see that my Freelancer XML Project has been published. Last night, I did the acid test, and converted every single UTF file to XML, then converted the XML files back to UTF. When I tested the updated UTF files in Freelancer, everything worked fine EXCEPT that the actors had no heads or hands. Oops. Looks like I have some work ahead of me in tracking down what went wrong. (Volunteers are welcome *grin.) Actually, it was fun going through the single-player mission watching headless actors. Now you can see what Orillion has up his sleeve... I´ll post an update as soon as I track down and solve the headless actor problem. My next project is to build a Milkshape import/export plug-in which supports the Freelancer XML format. Sir Lancelot elvviis@hotmail.com
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