Here is what the beginning of the SHIPSTATS.BIN file should look like when you open the file in your hex editor (I use Hex Workshop www.bpsoft.com). The first value (highlighted in red) that can be successfully changed is the top speed of the ship (in this case 320 decimal or A043 hex, 32 bit floating intel ordered byte). To change this value you need a decimal to hexadecimal convertor, say you want to make the maximum speed of the Predator 450, first convert to hex (E143) then replace A043 with E143 and the max speed of the ship is now 450. 5573 2050 7265 6461 746F 7200 0000 0000 0000 0000 0000 0000 0000 Us Predator............... 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 ................................ 0000 0000 0000 0000 0000 0000 0000 A043 52B8 5E3F EC51 B83D 6666 ...............CR.^?.Q.=ff 663F EC51 B83D 6666 663F 9A99 193E 6666 663F 0000 2041 0000 4041 f?.Q.=fff?...>fff?.. A..@A 0000 C842 0000 2041 0000 B442 0000 C040 0000 7A44 0000 0000 0000 ...B.. A...B...@..zD...... The next two red highlighted hex values is the ships acceleration rating, the best way I found to change this value and the ships agility rating, highlighted in blue, is by copying and pasting these from other ships, i.e., Shroud. 5573 2050 7265 6461 746F 7200 0000 0000 0000 0000 0000 0000 0000 Us Predator............... 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 ................................ 0000 0000 0000 0000 0000 0000 0000 A043 52B8 5E3F EC51 B83D 6666 ...............CR.^?.Q.=ff 663F EC51 B83D 6666 663F 9A99 193E 6666 663F 0000 2041 0000 4041 f?.Q.=fff?...>fff?.. A..@A 0000 C842 0000 2041 0000 B442 0000 C040 0000 7A44 0000 0000 0000 ...B.. A...B...@..zD...... The next five values are the ships shield power, armor class, afterburner fuel, shield recharge, and gun energy. The shield power (the first highlighted value) is currently set at 10 (2041) so to set it at 20 just change the hex value to E041 and the ship will have double the shields. 5573 2050 7265 6461 746F 7200 0000 0000 0000 0000 0000 0000 0000 Us Predator............... 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 ................................ 0000 0000 0000 0000 0000 0000 0000 A043 52B8 5E3F EC51 B83D 6666 ...............CR.^?.Q.=ff 663F EC51 B83D 6666 663F 9A99 193E 6666 663F 0000 2041 0000 4041 f?.Q.=fff?...>fff?.. A..@A 0000 C842 0000 2041 0000 B442 0000 C040 0000 7A44 0000 0000 0000 ...B.. A...B...@..zD...... Hope this information helps, and remember I take no responsiblity for any damage that you cause to your game, computer, self, etc. I still haven´t figured out how the specials blind fire, etc., or the weapons on the ships work. I´m starting to figure out the gun and missile values but progress is somewhat slow right now. Any insight into these files would be appreciated. If anyone would like this via email (the highlighted values are actually highlighted) let me know. weasel Edited by - weasel on 5/14/00 8:30:28 PM