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  • "Mephistopheles" started this thread

Date of registration: Sep 7th 2004

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1

Saturday, December 18th 2004, 11:19am

Why would you have to change the CMP for that? You can make a new object with a new name etc., place it somewhere (don´t forget to make the entry in universe.ini, too), and use the existing Nomad Jumpgate model. The name, fucntionality etc. is not part of the mesh, and hardpoints etc. can be added/removed/altered manually one existing cmps.
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warzog

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Saturday, December 18th 2004, 11:13pm

There are to programs for editing CMP files in the download section. 1) HardCMP-to add, delete, or modify hardpoints. (And it helps you find a suitable SUR file for new models.) 2) Model Tool-to resize the CMP, and it´s assigned SUR file. Watch your 6!
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Wednesday, December 22nd 2004, 8:22am

I want to change the cmp. file because I want to add a cage into the middle of the jumpgate where you fly in to jump.
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harrier

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4

Monday, December 27th 2004, 5:37pm

The only way I know to do what you want is to model the cage... to do this you import the .cmp to ms3d then if MilkShape is not your go.. export from ms3d to max or lightwave (or whatever your preference is), model and texture the changes, then reverse the process... Sorry, but I know of no other way, usless you can find a cage (or like) in Freelancer somewhere and re-position it in the centre of the gate... lots of work tho..... Harrier
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Friday, January 14th 2005, 9:16am

Thx, but ms3d isnt working. At startup it always says: You seem to have registered this copy after it has expired. please ´run ms at least 2 minutes to ccomplete the registration. So please can you mail me your registered ms3d if you have. the adress is: netfish@utanet.at
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