You are not logged in.

  • "Chips" has been banned
  • "Chips" started this thread

Posts: 4,884

Activitypoints: 29,225

Reputation modifier: 15

Level: 53 [?]

Experience: 18,452,309

Next Level: 19,059,430

  • Send private message

member since 120 month member since 120 month member since 120 month member since 120 month member since 120 month member since 120 month member since 120 month member since 120 month member since 120 month member since 120 month

1

Thursday, January 6th 2005, 5:29am

The modelling forum is more suited to this sort of question, so when you acknowledge this, I will move it there - unless people in here can step up to the plate to help out of course <img src=smilies/icon_smile_wink.gif width=15 height=15 border=0 align=middle>

Laine

Private First Class

(10)

Date of registration: Jan 3rd 2005

Reputation modifier: 8

  • Send private message

member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month

2

Thursday, January 6th 2005, 5:32am

Ok Thank You Chips
Signature from »Laine«

harrier

Apprentice

(10)

Date of registration: May 4th 2003

Reputation modifier: 9

  • Send private message

member since 180 month member since 180 month member since 180 month member since 180 month member since 180 month member since 180 month member since 180 month member since 180 month member since 180 month member since 180 month member since 180 month member since 180 month member since 180 month member since 180 month member since 180 month

3

Saturday, January 8th 2005, 6:06pm

Laine, I moved the thread.. (you dont need to do it now - Chips..<img src=smilies/icon_smile_big.gif width=15 height=15 border=0 align=middle>...) Ok, ...... I will try to answer some of your questions....and provide some links 1. Barrel group not showing in utf.. not exactly sure why not.. Have you run Redeyes mesh converter? I will admit that it is not the easiest to use ... but &quot;persistance kills resistance&quot;... lol <img src=smilies/icon_smile_tongue.gif width=15 height=15 border=0 align=middle><img src=smilies/icon_smile_shock.gif width=15 height=15 border=0 align=middle> ....the meshconverter thread is here: <A href=´http://www.lancersreactor.org/t/forum/topic.asp?TOPIC_ID=21849&amp;FORUM_ID=30&amp;CAT_ID=9&amp;Topic_Title=Single+mesh+%2D%26gt%3B+Multiple+mesh+VMeshData%2FRef+converter+uploaded&amp;Forum_Title=Freelancer+Editing+Utilities+Forum&amp;M=False&amp;S=True´ Target=_Blank> Here </a> 2. Barrels not elevating? The whole weapon should swivel. the barrels should go up and down but again the whole weapon pivots on the base.. could it be that you haven´t followed the procedures to import the barrel group with the mesh converter?, as they are not listed as a separate group in the .cmp file (see question 1) Also, do you have HpConnect and HpMount as 2 hardpoints on the base? 3. The model must be upside down and facing you in milkshape prior to export -if you used the newer cmp exporter that may explain why..you need to set it up correctly when you export..... (I use the earlier version .cmp exporter <img src=smilies/icon_smile.gif width=15 height=15 border=0 align=middle>) 4. a narrow band of fire.. hmmm.... several reasons are possible for this....a) the HpMount and HpConnect are not correct.. b) the ship the weapon is attached to has had the min and max values ´fixed´ in the .cmp for that weapon hardpoint... c) you have modified the values within the weapon.cmp some additional info is available in this thread:<A href=´http://www.lancersreactor.org/t/forum/topic.asp?topic_id=36328&amp;forum_id=18&amp;Topic_Title=The+case+of+the+Silent+Gun&amp;forum_title=Freelancer+General+Editing+Forum&amp;cat_title=Freelancer+Editing&amp;M=False´ Target=_Blank> Here </a> Weapons creation is full of pitfalls and not for the faint hearted as there are just so many things that can go wrong.. - no offence intended <img src=smilies/icon_smile.gif width=15 height=15 border=0 align=middle><img src=smilies/icon_smile.gif width=15 height=15 border=0 align=middle> I suggest you check out Arghs tutorial and try that... as his approach is a little different to mine and may help you in your efforts... Then if all else fails post again... btw... it would have been a lot easier to have posted your question in my weapon tutorial, or in the tutorial by argh.... By combining all your threads into an existing thread it not only: 1. Keeps all the info in one specific thread where it is able to be of most benefit to all 2. Makes searching for information easier (using the search function) 3. Keeps the forums neater - less posts about the same subject Harrier Edited by - harrier on 1/8/2005 7:19:42 PM
Signature from »harrier« Retreat[!][!] ---- I`m too badly messed up now[!][!]

Laine

Private First Class

(10)

Date of registration: Jan 3rd 2005

Reputation modifier: 8

  • Send private message

member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month member since 168 month

4

Sunday, January 9th 2005, 11:22am

Thanks Thanks I solved my problems and now thinking about whole hw2 tc mod <img src=smilies/icon_smile_big.gif width=15 height=15 border=0 align=middle>DD Well maybe is time to create my first solar system and put in higarans Is it harder than creation of weapons ? well lot of work.....but it would be so much fun BTW sorry for creating multiple topics, I was in kinda hurry, I wanted to fly hgn flak frigate so much <img src=smilies/icon_smile_tongue.gif width=15 height=15 border=0 align=middle>PP, again sorry, In the future I will try to be more patient. Cya
Signature from »Laine«

Argh

Apprentice

(10)

Date of registration: Sep 5th 2003

Reputation modifier: 9

  • Send private message

member since 180 month member since 180 month member since 180 month member since 180 month member since 180 month member since 180 month member since 180 month member since 180 month member since 180 month member since 180 month member since 180 month member since 180 month member since 180 month member since 180 month member since 180 month

5

Sunday, January 9th 2005, 12:56pm

Custom weapons are a lot´ve fun... once they work <img src=smilies/icon_smile.gif width=15 height=15 border=0 align=middle> At this point, I´ve gotten them to go from being &quot;incredibly painful&quot; to &quot;annoying&quot;, which is an improvement. Can´t wait to see what people think of the new ones in the next version of my mod...
Signature from »Argh«

Social bookmarks

Legend:

Forum contains no new posts
Forum contains new posts
Forum is closed
Forum is an external link