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  • "Lethal Dosage" started this thread

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1

Tuesday, April 26th 2005, 12:59pm

Freelancer is the sequel to Starlancer, to put it shortly <img src=smilies/icon_smile_tongue.gif width=15 height=15 border=0 align=middle>
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versoth

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2

Friday, April 29th 2005, 1:47pm

Prequel, but very different. Much, much more like a modern-day fighter game in space than FL. For example, the missiles. You can only carry about six of a missile, not 50. Speeds vary, not in FL. You can shunt power from engines to guns to shields, not in FL. Can only use joystick, not in FL.

Arrozal

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3

Saturday, April 30th 2005, 4:25pm

In the opening movie to Freelancer, the conflict it talks about between the Alliance and Coalition is the one that Starlancer is based upon. [IMGhttp://img243.echo.cx/img243/5066/darkov219ab.gif[/IMG
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katarna

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4

Tuesday, May 24th 2005, 12:04pm

Thanks Arrozal, that is really what I wanted to know, but one more question, does SL end like FL begins? I know that you are fighting for the Alliance in SL, but do you lose? that just seems to be a pretty depressing game if you do.
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trent101

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5

Tuesday, May 31st 2005, 4:39am

I know that Starlancer is the storyline that leads to humansd going to sirius. But I reckon that the idea that the alliance is going to lose anyway is kinda depressing :-(
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Dan124

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6

Saturday, July 16th 2005, 3:44pm

well apparently how things work is that the alliance sends sleeper ships to sirus, blah,blah,blah, then when the coalition starts it´s seige on pluto the nomads appear and destroy the SOL sun which creates a massive shockwave which almost destroys everything, except for one person who flys to sirus later to warn the colonists about the nomads, i know it doesn´t really explain much does it?
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chupa

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7

Saturday, July 16th 2005, 4:10pm

Where did you get that info? Who was the one guy?
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Havac

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8

Sunday, July 24th 2005, 2:23am

starlancer is much harder in my opinion. i can´t play with a joystick and couldn´t hit a thing
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Braxton

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9

Tuesday, August 16th 2005, 5:42am

Dan, I should point out that Nomads did not destroy the Sol system. It happened in an old version of the intro but they cut it out. So I think for all intents and purposes, the Sol system is still there. Since I was looking through the message board, I thought I´d just mention that. <img src=smilies/icon_smile.gif width=15 height=15 border=0 align=middle>
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Chrisbee

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10

Wednesday, August 24th 2005, 7:34pm

StarLancer does´n´t go until the Exodus. It stops at Jupieter. However, StarLancer is very WW2 fighter-like. Better IMO.
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11

Tuesday, October 4th 2005, 6:15am

Starlancer begins with a sneak Eastern Coalition attack on the Alliance (after having declared a ceasefire) Then you and your squadron of rookies have to survive and take the fight back to the Coalition. Starlancer has mission goals that directly affect the course of the war - the better you do, the better the Alliance does. The game doesn´t end with the Alliance losing, but you only find out the outcome of the war, which carries on for another 100 years <i>after </i> Starlancer, in the intro to Freelancer. So SL doesn´t have a depressing ending as such, it has quite an upbeat ending. You´re just looking at it from a later perspective. The Nomads were cut from the FL intro because they were simply too powerful an enemy, and the rest of the game´s plot wouldnt make much sense if they could just destroy enemies en masse. Myself I´ve always regretted the lack of further adventures in the Alliance-Coalition War..
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