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PR3D4TOR

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1

Monday, February 11th 2013, 4:14pm

Singleplayer Mod?

Hi,

I am new to Freelancer Modding and i have got a few questions. My Game version is 1.0

I want to play the Freelancer Singleplayer Campaign with mods (especially new stuff like ships/weapons/graphics/effects/etc. etc.)

I downloaded Discovery 4.86 but this is not working for me. I just can play the normal Singleplayer without the new added content.

What do i need to do to play the Singleplayer Campaign with this mod & then play the campaign of the mod itself? Do i need previous versions from ModdB like 4.85 etc.?

Which other content mods can you recommand for Single Player campaign?

Sorry if this is a noob question

Thank you

PR3D4TOR

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2

Tuesday, February 12th 2013, 4:18am

Hi

Well, Discovery is a multiplayer mode mod only (if i'm not wrong), If you want to play single player mode, I would suggest to try Crossfire, more infos here:

SWAT Portal - Crossfire

Download and Description:

Crossfire Mod

Regards

~Myrdhin

PR3D4TOR

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Tuesday, February 12th 2013, 7:47am

Thanks.

Figured it out already.

The problem is i can not dock to planets in Crossfire with bigger ships & the AI is a bit to hard for me. I am not a good dog fighter.

I am using Discovery 4.84 right now & it works with the SP Campaign.

A question regarding Crossfire/Modding: How can i make the AI behave "normal" (like in Vanilla) and can i make it possible to allow Battleships/etc. to dock on small planets/stations?

Thank you,

PR3D4TOR

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4

Tuesday, February 12th 2013, 8:14am

About docking:

You can't dock using docking rings on planets with larger ships than a freighter, you have to use moors, it's the vertical metallic thing above.

About npcs (AI), all mods have increased the difficulty, surely at players requests. In Crossfire, before going elsewhere than Liberty, do missions again and again (at the lowest level at the beginning), it's the best way to train for a beginner.

I don't know how Crossfire is modded, but about docking, see what I wrote above. About the Ai, I don't think you can modify anything except by modding yourself, but:
1) Crossfire is copyrighted
2) You have to learn a lot of things about modding, and modifying npcs/encounters (AI) is not the most easiest part for a beginner. See in the Tutorials area, I learned modding myselfby this way.

Another link if you want to learn modding:

Archived Lancers Reactor Forums

PR3D4TOR

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5

Tuesday, February 12th 2013, 2:26pm

Ok

I am playing Discovery 4.84

Working fine... But i have got a problem with the enemies and their spammable use of nano/shieldbots.

This is so annoying. Can i turn this off somehow?

Docking works now,

thanks

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Tuesday, February 12th 2013, 2:52pm

Well, there is a solution but NEVER log on a server with these modifications, you could be kicked out and considered as cheater. Of course it could be more wise to do a backup of the file before any modification.

You have to open loadouts.ini (DATA\SHIPS) and remove ALL bots/bats from each ship, an example I took from 4.83 (see the bottom):

Source code

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[Loadout]
nickname = civilian_guard_load
archetype = ge_fighter6
equip = ge_bwe_engine_01
equip = npc_shield01_mark10, HpShield01
equip = infinite_power
equip = ge_s_scanner_03
equip = ge_s_tractor_01
equip = ge_s_thruster_01, HpThruster01
equip = armor_scale_12
equip = gd_z_gun01_mark06, HpWeapon01
equip = gd_z_gun01_mark06, HpWeapon02
equip = gd_z_gun01_mark06, HpWeapon03
equip = gd_z_gun01_mark06, HpWeapon04
equip = gd_z_gun01_mark06, HpWeapon05
equip = missile02_mark05, HpWeapon06
cargo = missile02_mark05_ammo, 20
equip = gd_z_turret01_mark03, HpTurret01
equip = cruise_disruptor01_mark02, HpTorpedo01
cargo = cruise_disruptor01_mark02_ammo, 10
equip = mine02_mark05, HpMine01
cargo = mine02_mark05_ammo, 20
equip = ge_s_cm_02, HpCM01
cargo = ge_s_cm_02_ammo, 20
equip = LargeWhiteSpecial, HpHeadlight
equip = SlowSmallOrange, HpRunningLight01
equip = SlowSmallOrange, HpRunningLight02
equip = SlowSmallOrange, HpRunningLight03
equip = SlowSmallOrange, HpRunningLight04
equip = SlowSmallOrange, HpRunningLight05
equip = SlowSmallOrange, HpRunningLight06
equip = SlowSmallOrange, HpRunningLight07
equip = SlowSmallOrange, HpRunningLight08
equip = SlowSmallOrange, HpRunningLight09
equip = SlowSmallOrange, HpRunningLight10
equip = contrail01, HpContrail01
equip = contrail01, HpContrail02
equip = contrail01, HpContrail03
equip = contrail01, HpContrail04
equip = DockingLightRedSmall, HpDockLight01
equip = DockingLightRedSmall, HpDockLight02
cargo = ge_s_battery_01, 40 <--- remove this line
cargo = ge_s_repair_01, 20 <--- remove this line
cargo = commodity_elitepilot, 1


Hope this helps :)

This post has been edited 1 times, last edit by "mlmyrdhin" (Feb 12th 2013, 5:43pm) with the following reason: typos


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Tuesday, February 12th 2013, 5:06pm

Alright.

I do not intend to play online with modified Game files. Just singleplayer.

Thank you. That worked. No more of these spammers in space :D

polarbear

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Tuesday, February 19th 2013, 4:25pm

I think it would be the right place to mention: I'm still working on my SinglePlayer mod called TimeLancer. It is a direct sequal of Freelancer's campaign with a 100% new missions, adding also new ships, weapons, factions with hardcore fighters, and most important: original content and plot that will blow your mind with Metatronic time loops.
I'll be finishing the first mission and will release the demo ASAP

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Tuesday, February 19th 2013, 6:37pm

Hats off Polar, you're the only one (except SWAT as far as I know) to think about a SinglePlayer mod....huh, maybe it's because it's one of the hardiest part of modding...hehe

:thumbup:

SWAT_OP-R8R

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Wednesday, February 20th 2013, 9:49am

true, its clearly no easy job

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